ToME: the Tales of Maj'Eyal

not a bug question about walls
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Author:  DarthNihilus [ Tue Aug 22, 2017 4:28 pm ]
Post subject:  not a bug question about walls

so i've been unsuccessfully pixelhunting for diggable spots in those generated cubes of walls with beskar doors and sometimes they are not. so I have this urgent question is there a way to edit the engine so there are NO undiggable walls at all or is there some function than i can call from a spell that makes th walls in a radius diggable or justr destroy them like the lava shit in that region of maj eyal destroing terrain?
phase door does NOT helping in this situations

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