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[Ember of Rage 1.6.6] AED deactivates after one turn

Posted: Sat Feb 08, 2020 11:46 pm
by Planetus
I've just unlocked the Annihilator class, and am testing it out on a new character. The AED talent (Steamtech/Gadgets talent 4) tooltip says that the AED will store charge for 8 turns, strongly suggesting the effect can trigger at any time within the next 8 turns. Instead, it automatically deactivates at the end of the next turn, making the talent all but useless.

Re: [Ember of Rage 1.6.6] AED deactivates after one turn

Posted: Sat Mar 21, 2020 4:20 am
by starsapphire
Can't reproduce it.
AED will only deactivate if you are taking a hit that will kill you.

Re: [Ember of Rage 1.6.6] AED deactivates after one turn

Posted: Mon Mar 23, 2020 9:11 pm
by shkkk
for me it works fine as it should, maybe its some interaction with something specific?