ToME: the Tales of Maj'Eyal
http://forums.te4.org/

map creation glitch
http://forums.te4.org/viewtopic.php?f=42&t=49622
Page 1 of 1

Author:  MOTAI [ Mon Jul 22, 2019 9:19 am ]
Post subject:  map creation glitch

have had crashing when entering a zone a couple times now. different zone and it causes the character file to be corrupted and unplayable. latest case and ending part of log file in code seperator. gives me a unending generating level message on a blank screen. have to task manager and end task on game and if you reload file the character is locked in a map corner and unable to move or act with autowait and no way to interrupt.

other time i had this happen was into last hope and lost my charachter there .

Code:
[SAVEFILE PIPE] new save running in the pipe:   Lisyth   game   ::   game.teag   ::   table: 0x0dc5ca08   =>   table: 0x359b72c8   (10475)
Loading savefile    /save/lisyth/
table: 0x0dcfa9a0   normal
Using cached font   /data/font/Salsa-Mono.ttf   14
Using cached font   /data/font/DroidSans.ttf   14
Using cached font   /data/font/DroidSansMono.ttf   10
Using cached font   /data/font/DroidSans.ttf   14
Using cached font   /data/font/DroidSansMono.ttf   10
Using cached font   /data/font/DroidSans.ttf   14
Using cached font   /data/font/DroidSansMono.ttf   10
Using cached font   /data/font/DroidSans.ttf   16
[SAVEFILE PIPE] new save running in the pipe:      world   ::   world.teaw   ::   table: 0x21f54c08   =>   table: 0x2ff73800   (1)
Loading savefile    /save//
[SAVEFILE PIPE] new save running in the pipe:   party   entity   ::   f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball   ::   table: 0x32dcd558   =>   table: 0x32d635f8   (48)
Loading savefile    /save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/lisyth/zone-orcs+town-kruk.teaz.tmp
Saved zipname /save/lisyth/zone-orcs+town-kruk.teaz.tmp
[SAVEFILE PIPE] Checking save   Lisyth   zone   /save/lisyth/zone-orcs+town-kruk.teaz.tmp
Loading savefile    /save/lisyth/
[SAVEFILE] checked validity of type   zone    =>    all fine
[USERCHAT] channel serial data   chronosplit   tome   489
Saved zipname /save/lisyth/game.teag.tmp
[SAVEFILE PIPE] Checking save   Lisyth   game   /save/lisyth/game.teag.tmp
Loading savefile    /save/lisyth/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type   game    =>    all fine
Saved zipname /charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
[SAVEFILE PIPE] Checking save      world   /save//world.teaw.tmp
Loading savefile    /save//
[SAVEFILE] checked validity of type   world    =>    all fine
[SAVEFILE PIPE] Checking save   party   entity   /charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
Loading savefile    /save/party/
[SAVEFILE] checked validity of type   entity    =>    all fine
[ONLINE PROFILE] saved character charball   f630cb28-8646-4c6d-a7a6-7af2e258793b
[LOG]   Saving done.
[SAVEFILE PIPE] on end   saveModuleProfile
[PROFILE] filtering save of    scores    to profile    online
[PROFILE] mounted    online   on /current-profile
[PROFILE] unmounted    online   from /current-profile
[SAVEFILE PIPE] on end   saveZone_md5
Save MD5   f630cb28-8646-4c6d-a7a6-7af2e258793b   aba6e426da5b725e429bb77ddb797f79   zone   /save/lisyth/zone-orcs+town-kruk.teaz
[ONLINE PROFILE] saved character md5   f630cb28-8646-4c6d-a7a6-7af2e258793b   zone-orcs+town-kruk.teaz   aba6e426da5b725e429bb77ddb797f79
[SAVEFILE PIPE] on end   saveGame_md5
Save MD5   f630cb28-8646-4c6d-a7a6-7af2e258793b   a1f1f9bbfc7043425ea873dfa93269e9   game   /save/lisyth/game.teag
[ONLINE PROFILE] saved character md5   f630cb28-8646-4c6d-a7a6-7af2e258793b   game.teag   a1f1f9bbfc7043425ea873dfa93269e9
[SAVEFILE PIPE] on end   saveWorld_md5
[SAVEFILE PIPE] on end   saveEntity_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead   savefilepipe
[USERCHAT] channel achievement   chrismazurek   tome   Eye of the storm   false   false
[USERCHAT] channel achievement   chrismazurek   tome   Level 20   false   false
[USERCHAT] channel achievement   jafowlks   tome   Against all odds   true   false
[USERCHAT] channel talk   chronosplit   tome   I guess I can vault that since I'm in daikara
[USERCHAT] channel achievement   torumasuta   tome   Curse Lifter (Exploration mode)   false   false
[USERCHAT] channel talk   sparky   tome   anti-magic peasants think hygiene is magic
[USERCHAT] channel achievement   devzero   tome   Vampire crusher (Insane (Roguelike) difficulty)   true   true
Server latency   149
[USERCHAT] channel achievement   shadiepunk   tome   That was close (Nightmare (Adventure) difficulty)   true   false
[USERCHAT] channel achievement   Ogamiss   tome   Wibbly Wobbly Timey Wimey Stuff (Nightmare (Roguelike) difficulty)   false   false
[USERCHAT] channel achievement   dolander85   mainmenu   Fear me not!   false   true
[USERCHAT] channel achievement   jjormang   tome   The Arena (Insane (Adventure) difficulty)   false   false
[USERCHAT] channel achievement   Calanor   tome   Vampire crusher (Roguelike)   true   false
[LOG]   Lisyth tessellates her cloak!
[LOG]   Lisyth tessellates her cloak!
[LOG]   #VIOLET#EUREKA!
[LOG]   Learnt new tinker schematic: #LIGHT_GREEN#Ablative Armour
Server latency   139
[LOG]   Today is the 34th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
[LOG]   
[LOG]   Today is the 35th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.
[LOG]   #YELLOW_GREEN#There is a Entrance to the Sunwall Outpost here (press '<', '>' or right click to use).
[LOG]   
[COROUTINE] registering   savefilepipe   thread: 0x332c4c10
[ZONE] Closed level map   1
[ZONE] Left zone   World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe   zone-wilderness.teaz   ?=?   zone-orcs+sunwall-outpost.teaz
Loading savefile    /save/lisyth/
Loading entities file from file   /data-orcs/zones/sunwall-outpost/npcs.lua
Loading entities file from file   /data-orcs/general/npcs/sunwall-warrior.lua
Loading entities file from file   /data-orcs/general/npcs/sunwall-mage.lua
Loading entities file from file   /data-orcs/zones/sunwall-outpost/grids.lua
Loading entities file from memory   /data/general/grids/basic.lua
Loading entities file from memory   /data/general/grids/forest.lua
Loading entities file from file   /data/general/grids/jungle_hut.lua
Loading entities file from file   /data-orcs/zones/sunwall-outpost/objects.lua
Loading entities file from memory   /data-orcs/general/objects/objects.lua
Loading entities file from memory   /data/general/objects/objects.lua
Loading entities file from memory   /data/general/objects/money.lua
Loading entities file from memory   /data/general/objects/gem.lua
Loading entities file from memory   /data/general/objects/lites.lua
Loading entities file from memory   /data/general/objects/potions.lua
Loading entities file from memory   /data/general/objects/scrolls.lua
Loading entities file from memory   /data-verdant/scrolls.lua
Loading entities file from memory   /data/general/objects/rods.lua
Loading entities file from memory   /data/general/objects/wands.lua
Loading entities file from memory   /data/general/objects/totems.lua
Loading entities file from memory   /data/general/objects/torques.lua
Loading entities file from memory   /data/general/objects/digger.lua
Loading entities file from memory   /data/general/objects/misc-tools.lua
Loading entities file from memory   /data/general/objects/jewelry.lua
Loading entities file from memory   /data/general/objects/staves.lua
Loading entities file from memory   /data/general/objects/mindstars.lua
Loading entities file from memory   /data/general/objects/knifes.lua
Loading entities file from memory   /data/general/objects/whips.lua
Loading entities file from memory   /data/general/objects/swords.lua
Loading entities file from memory   /data/general/objects/2hswords.lua
Loading entities file from memory   /data/general/objects/maces.lua
Loading entities file from memory   /data/general/objects/2hmaces.lua
Loading entities file from memory   /data/general/objects/axes.lua
Loading entities file from memory   /data/general/objects/2haxes.lua
Loading entities file from memory   /data/general/objects/2htridents.lua
Loading entities file from memory   /data/general/objects/bows.lua
Loading entities file from memory   /data/general/objects/slings.lua
Loading entities file from memory   /data/general/objects/shields.lua
Loading entities file from memory   /data/general/objects/cloth-armors.lua
Loading entities file from memory   /data/general/objects/light-armors.lua
Loading entities file from memory   /data/general/objects/heavy-armors.lua
Loading entities file from memory   /data/general/objects/massive-armors.lua
Loading entities file from memory   /data/general/objects/leather-caps.lua
Loading entities file from memory   /data/general/objects/helms.lua
Loading entities file from memory   /data/general/objects/wizard-hat.lua
Loading entities file from memory   /data/general/objects/leather-boots.lua
Loading entities file from memory   /data/general/objects/heavy-boots.lua
Loading entities file from memory   /data/general/objects/gloves.lua
Loading entities file from memory   /data/general/objects/gauntlets.lua
Loading entities file from memory   /data/general/objects/cloak.lua
Loading entities file from memory   /data/general/objects/leather-belt.lua
Loading entities file from memory   /data/general/objects/world-artifacts.lua
Importing Shimmertorrent the cured leather sling into world artifacts
Importing Yvawe the Cloudmoon into world artifacts
Importing Shadeshaper the voratun dagger into world artifacts
Importing stralite greatsword 'Morningriver' into world artifacts
Importing Bregukor the cashmere cloak into world artifacts
Importing Aerumnir the Abyssnigh into world artifacts
Importing Camiruikaltholach into world artifacts
Importing Vilekill the dwarven-steel gauntlets into world artifacts
Importing voratun shield 'Shadeream' into world artifacts
Importing Vorurena into world artifacts
Importing Blazequeller the reinforced leather armour into world artifacts
Importing Dazzletitan the steel steamsaw into world artifacts
Importing steel dagger 'Bokagamas' into world artifacts
Importing woollen robe 'Bregulach' into world artifacts
Importing Cyralrann the voratun steamsaw into world artifacts
Importing Bregoromildil into world artifacts
Importing Relgaldil into world artifacts
Importing Chamogarach the yew wand of firewall into world artifacts
Importing Porana the Dazzleborn into world artifacts
Importing Glorawen into world artifacts
Importing Rootpiercer the living mindstar into world artifacts
Importing voratun mace 'Burnvice' into world artifacts
Importing Boltpassion the hardened leather hat into world artifacts
Importing Balifang the hardened leather hat into world artifacts
Importing Morningmortal into world artifacts
Importing Gynor into world artifacts
Importing Lisabreba the Eclipsegasher into world artifacts
Importing Betirith into world artifacts
Importing Cyrymina the Mireblow into world artifacts
Importing Aditta the stralite mace into world artifacts
Importing Xuwe the Murkwake into world artifacts
Importing Arcdredge the hardened leather sling into world artifacts
Importing Ulforak the cashmere wizard hat into world artifacts
Importing Hykath the Blazerain into world artifacts
Importing stralite longsword 'Ururin' into world artifacts
Importing Tempestrazor into world artifacts
Importing dwarven-steel waraxe 'Erelilehir' into world artifacts
Importing Ragihor the Filthsaw into world artifacts
Importing Pyresorrow the dwarven-steel steamsaw into world artifacts
Importing stralite amulet 'Betawyn' into world artifacts
Importing Balasta the stralite waraxe into world artifacts
Importing elven-wood vilestaff 'Haronariblek' into world artifacts
Importing Baludin the voratun mace into world artifacts
Importing Glarecrypt into world artifacts
Importing Splendourvein into world artifacts
Importing silk robe 'Searpeal' into world artifacts
Importing Mardegomnir the steel ring into world artifacts
Importing Aerygamira the Raintouch into world artifacts
Importing Ce'Nebremira into world artifacts
Importing Ce'Nina the dwarven-steel dagger into world artifacts
Loading entities file from memory   /data-nullnewgems/world-artifacts.lua
Loading entities file from memory   /data-verdant/world-artifacts.lua
Loading entities file from memory   /data-faerieracetempfix/world-artifacts.lua
Loading entities file from memory   /data-highblade/world-artifacts.lua
Loading entities file from memory   /data/general/objects/boss-artifacts.lua
Loading entities file from memory   /data-nullnewgems/boss-artifacts.lua
Loading entities file from memory   /data-faerieracetempfix/boss-artifacts.lua
Loading entities file from memory   /data/general/objects/quest-artifacts.lua
Loading entities file from memory   /data/general/objects/special-artifacts.lua
Loading entities file from memory   /data/general/objects/staves.lua
Loading entities file from memory   /data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory   /data-cults/general/objects/world-artifacts.lua
Loading entities file from memory   /data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for    Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for    Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for    Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for    Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for    Perseverance
[UNIQUE MODDABLE] auto moddable failed for    Dedication
[UNIQUE MODDABLE] auto moddable failed for    Worm Nest
[UNIQUE MODDABLE] auto moddable failed for    Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for    Seeds of the Black Tree
Loading entities file from memory   /data-orcs/general/objects/tinker.lua
Loading entities file from memory   /data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for    Hands of Creation
Loading entities file from memory   /data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory   /data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory   /data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for    Life Support Suit
Loading entities file from memory   /data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for    Rogue's Gallery
Loading entities file from memory   /data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for    Payload
Loading entities file from memory   /data-draconic-fork/general/objects/draconians.lua
Loading entities file from memory   /data-orcs/general/objects/generic.lua
Loading entities file from memory   /data-orcs/general/objects/schematics.lua
Loading entities file from memory   /data-orcs/general/objects/inscriptions.lua
Loading entities file from memory   /data-orcs/general/objects/steamgun.lua
Loading entities file from memory   /data-orcs/general/objects/steamsaw.lua
Loading entities file from memory   /data-orcs/general/objects/leather-hats.lua
Loading entities file from memory   /data-orcs/general/objects/lore.lua
Loading entities file from memory   /data-cults/general/objects/lore/eyal.lua
Loading entities file from memory   /data/general/objects/world-artifacts-far-east.lua
Loading entities file from memory   /data/general/objects/boss-artifacts-far-east.lua
Loading entities file from memory   /data-orcs/general/objects/world-artifacts.lua
[UNIQUE MODDABLE] auto moddable failed for    Medical Urgency Vest
[UNIQUE MODDABLE] auto moddable failed for    Assassin's Surprise
[UNIQUE MODDABLE] auto moddable failed for    Nacrush's Decimator
[UNIQUE MODDABLE] auto moddable failed for    Signal
[UNIQUE MODDABLE] auto moddable failed for    Glacia
[UNIQUE MODDABLE] auto moddable failed for    Tinkerer's Twinblaster
[UNIQUE MODDABLE] auto moddable failed for    Flashpoint
[UNIQUE MODDABLE] auto moddable failed for    S.H. Spear
[UNIQUE MODDABLE] auto moddable failed for    Dreamweaver
[UNIQUE MODDABLE] auto moddable failed for    Thoughtcaster
[UNIQUE MODDABLE] auto moddable failed for    Spider's Fangs
[UNIQUE MODDABLE] auto moddable failed for    Scattermind
[UNIQUE MODDABLE] auto moddable failed for    Thundercrack
[UNIQUE MODDABLE] auto moddable failed for    Vindicator
[UNIQUE MODDABLE] auto moddable failed for    Overburst
[UNIQUE MODDABLE] auto moddable failed for    Murderfang's Surekill
[UNIQUE MODDABLE] auto moddable failed for    Cloak of Daggers
[UNIQUE MODDABLE] auto moddable failed for    Jetpack
[UNIQUE MODDABLE] auto moddable failed for    Therapeutic Platemail
[UNIQUE MODDABLE] auto moddable failed for    Titan
[UNIQUE MODDABLE] auto moddable failed for    Golden Gun
[UNIQUE MODDABLE] auto moddable failed for    Cautery Sword
[UNIQUE MODDABLE] auto moddable failed for    Sawrd
[UNIQUE MODDABLE] auto moddable failed for    Skysmasher
[UNIQUE MODDABLE] auto moddable failed for    Nimbus of Enlightenment
[UNIQUE MODDABLE] auto moddable failed for    Pressurizer
[UNIQUE MODDABLE] auto moddable failed for    Eastern Wood Hat
[UNIQUE MODDABLE] auto moddable failed for    Steamcatcher
[UNIQUE MODDABLE] auto moddable failed for    Shoes of Moving Quickly
[UNIQUE MODDABLE] auto moddable failed for    Viletooth
[UNIQUE MODDABLE] auto moddable failed for    Turbocutter
[UNIQUE MODDABLE] auto moddable failed for    Whipsnap
[UNIQUE MODDABLE] auto moddable failed for    Pinwheel
[UNIQUE MODDABLE] auto moddable failed for    Frostbite
[UNIQUE MODDABLE] auto moddable failed for    The Lumberator
[UNIQUE MODDABLE] auto moddable failed for    Grinder
[UNIQUE MODDABLE] auto moddable failed for    Overclocked Radius
[UNIQUE MODDABLE] auto moddable failed for    Heartrend
[UNIQUE MODDABLE] auto moddable failed for    Dethzaw
[UNIQUE MODDABLE] auto moddable failed for    Eye of the Lost
[UNIQUE MODDABLE] auto moddable failed for    Brass Goggles
[UNIQUE MODDABLE] auto moddable failed for    X-Ray Goggles
Loading entities file from memory   /data-orcs/general/objects/boss-artifacts.lua
[UNIQUE MODDABLE] auto moddable failed for    Talosis' Counterpoint
[UNIQUE MODDABLE] auto moddable failed for    Overseer
[UNIQUE MODDABLE] auto moddable failed for    Liquid Metal Cloak
Loading entities file from file   /data-orcs/zones/sunwall-outpost/traps.lua
Loading entities file from memory   /data/general/traps/natural_forest.lua
Initiated zone   Sunwall Outpost   with base_level   12
[ZONE] persisting to persist_last_zones   orcs+sunwall-outpost
[ZONE] forgetting old zone   orcs+yeti-caves
Loading zone persistance level   orcs+sunwall-outpost   1
Make wait background texture 2194 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 108 ticks
Creating level   orcs+sunwall-outpost   1
Make wait background texture 2473 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]   orcs+sunwall-outpost   beginning level generation, count:   1
C Map size 30:16 :: 480
C Map seens texture: 2478 (60x60)
Loading entities file from memory   /data/general/objects/egos/lite.lua
Loading entities file from memory   /data/general/objects/egos/infusions.lua
Loading entities file from memory   /data/general/objects/egos/wands.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/wands-powers.lua
Loading entities file from memory   /data/general/objects/egos/totems.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/totems-powers.lua
Loading entities file from memory   /data/general/objects/egos/torques.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/torques-powers.lua
Loading entities file from memory   /data/general/objects/egos/digger.lua
Loading entities file from memory   /data/general/objects/egos/rings.lua
Loading entities file from memory   /data/general/objects/egos/amulets.lua
Loading entities file from memory   /data/general/objects/egos/staves.lua
Loading entities file from memory   /data-verdant/staves.lua
Loading entities file from memory   /data/general/objects/egos/mindstars.lua
Loading entities file from memory   /data/general/objects/egos/weapon.lua
Loading entities file from memory   /data/general/objects/egos/bow.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/ammo.lua
Loading entities file from memory   /data/general/objects/egos/sling.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/shield.lua
Loading entities file from memory   /data/general/objects/egos/robe.lua
Loading entities file from memory   /data/general/objects/egos/light-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/massive-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/helm.lua
Loading entities file from memory   /data/general/objects/egos/wizard-hat.lua
Loading entities file from memory   /data/general/objects/egos/light-boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/gloves.lua
Loading entities file from memory   /data/general/objects/egos/cloak.lua
Loading entities file from memory   /data/general/objects/egos/belt.lua
Loading entities file from memory   /data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory   /data/general/objects/egos/weapon.lua
Loading entities file from memory   /data/general/objects/egos/shield.lua
Loading entities file from memory   /data-orcs/general/objects/egos/steamgun.lua
[lesser_vault] initializing auto list:
---[1] = bandit-fortress
---[2] = circle
---[3] = loot-vault
---[4] = mage-hideout
---[5] = rat-nest
---[6] = skeleton-mage-cabal
---[7] = snow-giant-camp
---[8] = thief-hideout
---[9] = xorn-trap
loaded room generator   lesser_vault   function: 0x332f7220
[RoomsLoader:init] loaded room:   lesser_vault   function: 0x332f7220
loaded room generator   random_room   function: 0x1bb84fa8
[RoomsLoader:init] loaded room:   random_room   function: 0x1bb84fa8
[Town] picked random room   function: 0x332f7220
[roomGen] room generator   function: 0x332f7220   is making a room
C Map size 30:16 :: 480
C Map seens texture: 2480 (60x60)
Static generator using file   /data/maps/vaults/auto/lesser/circle.lua
[STATIC MAP] size   11   16   rotate:   default
Loading tile from tileset   /data/gfx/shockbolt/terrain/bamboo/hut_dirt_floor_01.png
Loading tile from tileset   /data/gfx/shockbolt/terrain/granite_door1.png
[TOME ENTITY FILTER] selected basic   94.006868176862   112.5
[TOME ENTITY FILTER] selected Double Ego   37.967958011541   42.5
[TOME ENTITY FILTER] selected basic   93.053706107906   103.5
[TOME ENTITY FILTER] selected Double Ego   15.399707892071   20.5
fight:    spiked steel plate armour of lightning resistance   steel greatsword   ::   OFFHAND   BODY
[TOME ENTITY FILTER] selected basic   102.28959727445   112.5
[TOME ENTITY FILTER] selected Ego   53.230508478761   65.5
[TOME ENTITY FILTER] selected Ego   59.405242022338   65.5
[TOME ENTITY FILTER] selected Double Ego   26.3027082928   42.5
[TOME ENTITY FILTER] selected basic   83.832517235384   103.5
[TOME ENTITY FILTER] selected basic   68.9061684025   103.5
[TOME ENTITY FILTER] selected Double Ego   5.1785698347209   42.5
[TOME ENTITY FILTER] selected basic   66.963037955217   103.5
[TOME ENTITY FILTER] selected Ego   25.189600171449   65.5
fight:    flaming quiver of ash arrows   ash longbow   ::   OFFHAND   QUIVER
[TOME ENTITY FILTER] selected Double Ego   18.396068867505   42.5
[TOME ENTITY FILTER] selected basic   73.874792150542   103.5
[TOME ENTITY FILTER] selected Double Ego   6.5690353008846   20.5
[TOME ENTITY FILTER] selected Money   68.268658527701   72.5
[TOME ENTITY FILTER] selected Ego   64.04137162644   65.5
[TOME ENTITY FILTER] selected Money   66.670752230373   72.5
[TOME ENTITY FILTER] selected Double Ego   17.014431457388   42.5
[TOME ENTITY FILTER] selected basic   78.512050498396   103.5
[TOME ENTITY FILTER] selected basic   82.127040068532   103.5
fight:    steel shield   steel longsword   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   18.844897196708   20.5
generated lesser_vault   circle
[roomGen] generated room   lesser_vault-circle-11x16
placed room   lesser_vault-circle-11x16   at   32   14   with center   37   21
[Town] picked random room   function: 0x332f7220
[roomGen] room generator   function: 0x332f7220   is making a room
C Map size 30:16 :: 480
C Map seens texture: 2481 (60x60)
Static generator using file   /data/maps/vaults/auto/lesser/circle.lua
[STATIC MAP] size   11   16   rotate:   180
[TOME ENTITY FILTER] selected Ego   28.33752117081   65.5
[TOME ENTITY FILTER] selected Double Ego   12.181531478926   42.5
[TOME ENTITY FILTER] selected Ego   33.488016766726   65.5
[TOME ENTITY FILTER] selected Ego   30.238975113895   65.5
fight:    steel shield of temporal resistance (#RESIST#)   steel longsword of vileness   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Money   65.727704120969   72.5
[TOME ENTITY FILTER] selected Ego   47.307744531382   65.5
[TOME ENTITY FILTER] selected Ego   29.96851285686   65.5
[TOME ENTITY FILTER] selected Double Ego   38.807886445152   42.5
[TOME ENTITY FILTER] selected basic   91.621799200452   112.5
[TOME ENTITY FILTER] selected Ego   47.305020801561   65.5
[TOME ENTITY FILTER] selected Double Ego   18.551905797341   20.5
fight:    tundral quiver of ash arrows of accuracy   ash longbow of acid   ::   OFFHAND   QUIVER
[TOME ENTITY FILTER] selected Double Ego   7.5463382265406   42.5
[TOME ENTITY FILTER] selected basic   80.868901959124   103.5
[TOME ENTITY FILTER] selected Ego   51.122922570357   65.5
fight:    steel shield of lightning resistance (#RESIST#)   steel longsword   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   7.7472832793713   42.5
[TOME ENTITY FILTER] selected basic   69.83313678725   103.5
[TOME ENTITY FILTER] selected basic   81.260573545415   103.5
fight:    steel shield   steel longsword   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   4.5892966892778   20.5
[TOME ENTITY FILTER] selected Ego   41.123932155577   65.5
[TOME ENTITY FILTER] selected basic   80.134102767365   112.5
[TOME ENTITY FILTER] selected Uniques   1.7730812132994   2.5
 ** adding randart properties to    Decayed Visage   230484
 ** addRandartProperties: property merge restrictions:    randart_able,no_unique_lore,unique,max_power,use_power,randart,rarity,use_simple,talent_cooldown,use_talent,power_regen,define_as,use_no_energy,power,name,uid,require,unided_name,egos
Loading entities file from memory   /data/general/objects/random-artifacts/generic.lua
Begin randart generation:   level =    25   egos =   2   gr egos =   1   rand themes =    2   points =    15   nb_powers =    4
 * forcing themes:   dark,arcane,blight
 * using themes   dark,mental,blight,arcane,fire
 * forcing egos:   of blood magic
 * forbid power sources:   antimagic
 * allowed power sources:   arcane,psionic
Creating randart %s 'Ulfarach'(scintillating mask of mummified skin) with no themename
 ** selected ego    of blood magic   (greater)   arcane
 ** selected ego    of sanctity   (greater)   arcane
 * adding power: stat cun(1 points)
 * adding power: max psi(1 points)
 * adding power: mind retribution(1 points)
 * adding power: stat cun(1.5 points)
 * adding power: max psi(1.5 points)
 * adding power: mind retribution(1.5 points)
Added unique   mod.class.Object/Decayed Visage   ::   1
[TOME ENTITY FILTER] selected Double Ego   13.477554777283   20.5
[TOME ENTITY FILTER] selected Double Ego   8.3762540075407   20.5
fight:    shocking steel shield of resilience   arcing steel longsword of paradox   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Ego   21.278948260303   65.5
generated lesser_vault   circle
[roomGen] generated room   lesser_vault-circle-11x16
placed room   lesser_vault-circle-11x16   at   7   24   with center   12   31
[BSP]    50   50
[BSP] 0 partitioning   0   0   ::   50   50    splits    true   true
[BSP] 1 partitioning   0   0   ::   38   50    splits    true   true
[BSP] 3 partitioning   0   0   ::   24   50    splits    true   true
[BSP] 5 partitioning   0   0   ::   14   50    splits    false   true
[BSP] 7 partitioning   0   0   ::   14   31    splits    false   true
[BSP] 9 partitioning   0   0   ::   14   18    splits    false   false
[BSP] 10 partitioning   0   18   ::   14   13    splits    false   false
[BSP] 8 partitioning   0   31   ::   14   19    splits    false   false
[BSP] 6 partitioning   14   0   ::   10   50    splits    false   true
[BSP] 11 partitioning   14   0   ::   10   25    splits    false   true
[BSP] 13 partitioning   14   0   ::   10   10    splits    false   false
[BSP] 14 partitioning   14   10   ::   10   15    splits    false   false
[BSP] 12 partitioning   14   25   ::   10   25    splits    false   true
[BSP] 15 partitioning   14   25   ::   10   11    splits    false   false
[BSP] 16 partitioning   14   36   ::   10   14    splits    false   false
[BSP] 4 partitioning   24   0   ::   14   50    splits    false   true
[BSP] 17 partitioning   24   0   ::   14   19    splits    false   false
[BSP] 18 partitioning   24   19   ::   14   31    splits    false   true
[BSP] 19 partitioning   24   19   ::   14   12    splits    false   false
[BSP] 20 partitioning   24   31   ::   14   19    splits    false   false
[BSP] 2 partitioning   38   0   ::   12   50    splits    false   true
[BSP] 21 partitioning   38   0   ::   12   31    splits    false   true
[BSP] 23 partitioning   38   0   ::   12   16    splits    false   false
[BSP] 24 partitioning   38   16   ::   12   15    splits    false   false
[BSP] 22 partitioning   38   31   ::   12   19    splits    false   false
Town gen made    13   BSP leafs
room   4   0   ::   2   3
room   2   1   ::   5   6
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
##Use Talent Lua Error##   T_HYMN_OF_SHADOWS   Actor:   230401   anorithil
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:192: /data-firmamancer/talents/celestial/basehymn.lua:23: attempt to call field 'getDamageOnMeleeHit' (a nil value)
stack traceback:
   /data-firmamancer/talents/celestial/basehymn.lua:23: in function </data-firmamancer/talents/celestial/basehymn.lua:20>
   [C]: in function 'xpcall'
   /engine/interface/ActorTalents.lua:191: in function </engine/interface/ActorTalents.lua:180>
   At [C]:-1
   At [C]:-1 error
   At /engine/interface/ActorTalents.lua:322 useTalent
   At /mod/resolvers.lua:605 check
   At /engine/Zone.lua:723 addEntity
   At /engine/Zone.lua:1041 newLevel
   At /engine/Zone.lua:919 getLevel
   At /mod/class/Game.lua:1119 changeLevelReal
   At /mod/addons/cults/superload/mod/class/Game.lua:45 changeLevelReal
   At /mod/class/Game.lua:918 changeLevel
   At /mod/class/Game.lua:2135
   At /engine/KeyBind.lua:264 triggerVirtual
   At /mod/dialogs/MapMenu.lua:75 use
   At /mod/dialogs/MapMenu.lua:39 fct
   At /engine/ui/List.lua:155 onUse
   At /engine/ui/List.lua:81 fct
   At /engine/Mouse.lua:58 receiveMouse
   At /engine/Mouse.lua:98 delegate
   At /engine/ui/Dialog.lua:765 mouseEvent
   At /mod/dialogs/MapMenu.lua:53 fct
   At /engine/Mouse.lua:58
FROM    /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua   loading previous!
[SAVEFILE PIPE] new save running in the pipe:   Lisyth   zone   ::   zone-wilderness.teaz   ::   table: 0x331f2ec0   =>   table: 0x356acf20   (9686)
Loading savefile    /save/lisyth/
[LOG]   Lisyth tessellates her cloak!
[ONLINE PROFILE] saved character    f630cb28-8646-4c6d-a7a6-7af2e258793b
Saving JSON   true
[LOG]   Saving game...
[SAVEFILE PIPE] new save running in the pipe:   Lisyth   game   ::   game.teag   ::   table: 0x0dc5ca08   =>   table: 0x28584850   (4063)
Loading savefile    /save/lisyth/
[SAVEFILE PIPE] new save running in the pipe:      world   ::   world.teaw   ::   table: 0x21f54c08   =>   table: 0x31a54b40   (1)
Loading savefile    /save//
[SAVEFILE PIPE] new save running in the pipe:   party   entity   ::   f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball   ::   table: 0x309885b0   =>   table: 0x22c13370   (48)
Loading savefile    /save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/lisyth/zone-wilderness.teaz.tmp
Saved zipname /save/lisyth/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save   Lisyth   zone   /save/lisyth/zone-wilderness.teaz.tmp
Loading savefile    /save/lisyth/
[SAVEFILE] checked validity of type   zone    =>    all fine
Saved zipname /save/lisyth/game.teag.tmp
[SAVEFILE PIPE] Checking save   Lisyth   game   /save/lisyth/game.teag.tmp
Loading savefile    /save/lisyth/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type   game    =>    all fine
[SAVEFILE PIPE] Checking save      world   /save//world.teaw.tmp
Loading savefile    /save//
[SAVEFILE] checked validity of type   world    =>    all fine
Saved zipname /charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
[SAVEFILE PIPE] Checking save   party   entity   /charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
Loading savefile    /save/party/
[SAVEFILE] checked validity of type   entity    =>    all fine
[ONLINE PROFILE] saved character charball   f630cb28-8646-4c6d-a7a6-7af2e258793b
[LOG]   Saving done.
[SAVEFILE PIPE] on end   saveModuleProfile
[PROFILE] filtering save of    scores    to profile    online
[PROFILE] mounted    online   on /current-profile
[PROFILE] unmounted    online   from /current-profile
[SAVEFILE PIPE] on end   saveZone_md5
Save MD5   f630cb28-8646-4c6d-a7a6-7af2e258793b   f0f0ce8f22fc852342d8dfa3c0729c8d   zone   /save/lisyth/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5   f630cb28-8646-4c6d-a7a6-7af2e258793b   zone-wilderness.teaz   f0f0ce8f22fc852342d8dfa3c0729c8d
[SAVEFILE PIPE] on end   saveGame_md5
Save MD5   f630cb28-8646-4c6d-a7a6-7af2e258793b   de7821e863da735b7b6dd4653df9639b   game   /save/lisyth/game.teag
[ONLINE PROFILE] saved character md5   f630cb28-8646-4c6d-a7a6-7af2e258793b   game.teag   de7821e863da735b7b6dd4653df9639b
[SAVEFILE PIPE] on end   saveWorld_md5
[SAVEFILE PIPE] on end   saveEntity_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead   savefilepipe
[USERCHAT] channel serial data   Pahr   tome   641
[USERCHAT] channel achievement   Talfias   tome   Curse Lifter (Nightmare (Roguelike) difficulty)   false   false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency   203
[USERCHAT] channel achievement   Fertasd   tome   Curse Lifter (Insane (Adventure) difficulty)   false   false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement   wolfv5   tome   Hell has no fury like a demon scorned!   false   false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency   141
[USERCHAT] channel achievement   jafowlks   tome   A dangerous secret   false   false
[USERCHAT] channel achievement   Grael    tome   Fear of Fours (Roguelike)   true   true
[USERCHAT] channel achievement   tsbarnes   tome   Level 20 (Exploration mode)   false   false
Server latency   131
[USERCHAT] channel achievement   Boundless   tome   Level 30   false   false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to

Author:  MOTAI [ Tue Jul 23, 2019 12:31 am ]
Post subject:  Re: map creation glitch

had another crash on a wandering encounter map
[CALLBACK] upgrading to prioritized talents_on_act_base
##Use Talent Lua Error## T_HYMN_OF_SHADOWS Actor: 197290 Mahas the shalore
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:192: /data-firmamancer/talents/celestial/basehymn.lua:23: attempt to call field 'getDamageOnMeleeHit' (a nil value)
stack traceback:
/data-firmamancer/talents/celestial/basehymn.lua:23: in function </data-firmamancer/talents/celestial/basehymn.lua:20>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:191: in function </engine/interface/ActorTalents.lua:180>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:322 useTalent
At /mod/resolvers.lua:605 check
At /engine/Zone.lua:723 addEntity
At /mod/class/generator/actor/Random.lua:53 generateOne
At /engine/generator/actor/Random.lua:127 regenFrom
At /engine/generator/actor/Random.lua:49 generate
At /engine/Zone.lua:1054 newLevel
At /engine/Zone.lua:919 getLevel
At /mod/class/Game.lua:1043 changeLevelReal
At /mod/addons/cults/superload/mod/class/Game.lua:45 changeLevelReal
At /mod/class/Game.lua:918 changeLevel
At /mod/class/GameState.lua:879
At /engine/Game.lua:322 onTickEndExecute
At /engine/Game.lua:313 tick
At /engine/GameTurnBased.lua:49 tick
At /mod/class/Game.lua:1489 base_tick
At /mod/addons/turn_separators_v2/superload/mod/class/Game.lua:45 base_tick
At ...ons/improved_combat_text_v2/superload/mod/class/Game.lua:61
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------

Author:  HousePet [ Tue Jul 23, 2019 1:33 am ]
Post subject:  Re: map creation glitch

The error messages say that the Firmamancer addon is the issue. So disable it and post these messages in the Firmamancer thread.

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