ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Mon Oct 21, 2019 1:43 pm

All times are UTC




Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: Sun Jun 30, 2019 1:04 pm 
Offline

Joined: Sun Jun 30, 2019 12:41 pm
Posts: 1
So I rifted a guardian in Ruined Dungeon, then placed Stone Wall lvl4 on top (my idea was to trap him to get more time and maybe some suffocation damage) but apparently, if you block all adjacent tiles, the enemy just never spawns back?

And it didn't count as a kill, so I can't activate the orbs to unlock the gate on the Ruined Dungeon.

I can replicate it with any other enemy, you cast stone wall at the center of the rift to block all tiles in a radius of 1 (if you only block the rift, the enemy will spawn on any adjacent tile, so I assume there's already a safety check, can this be increased to 3 or 4 tiles?). It's not a big deal against random enemies but can screw up quests against a boss.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group