ToME: the Tales of Maj'Eyal

[1.5.10] Whitehoof Charges Graphics Bug?
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Author:  Relic [ Wed May 08, 2019 5:52 am ]
Post subject:  [1.5.10] Whitehoof Charges Graphics Bug?

Running orcs, fighting aeryn when this came up and blanked the screen. Had to 'kill' the game. Thinking charges is whitehoof charges, though could be brawler power up.

Lua Error: /mod/class/uiset/Minimalist.lua:1137: bad argument #1 to 'charges' (number expected, got nil)
At [C]:-1
At [C]:-1 charges
At /mod/class/uiset/Minimalist.lua:1137 handleEffect
At /mod/class/uiset/Minimalist.lua:1352 displayBuffs
At /mod/class/uiset/Minimalist.lua:1993 display
At /mod/class/Game.lua:1856
Deleting shader 93 (is clone 1)

Not sure if it was a one shot lock since the error kept coming (in terminal) up the same and the screen went blank. Wasn't able to reproduce it one the next battle attempt.

Author:  HousePet [ Wed May 08, 2019 11:06 pm ]
Post subject:  Re: [1.5.10] Whitehoof Charges Graphics Bug?

That is what happens when there is an error in the display of a timed effect.

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