ToME: the Tales of Maj'Eyal
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[ToME 1.5.10] Incorrect minimap scale after ambush.
http://forums.te4.org/viewtopic.php?f=42&t=49347
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Author:  BugReporter [ Thu Dec 20, 2018 7:54 pm ]
Post subject:  [ToME 1.5.10] Incorrect minimap scale after ambush.

Short description.
Exiting Ambush! map through map exit changes minimap scale.

Actual result.
Minimap changes scale.

Expected result.
Minimap should have the same scale.

Steps to reproduce.
1. Start a new game in developer mode.
2. Create a character with magic skills (cornac arcane blade).
3. Exit to worldmap.
4. Find ziguranth patrol or adventurers party.
5. Move to them to get ambush.
6. Use exit to the worldmap.

Game version.
1.5.10 for windows from ToME site.

Comment.
I couldn't reproduce this issue with Classic UI. Exiting ambush with rod of recall also prevents it.
It is possible to restore minimap with Tab. The area displayed by both minimaps look the same but the scale is off. Top left corner remains in the same place.
Attachment:
minimap.jpg
minimap.jpg [ 47.57 KiB | Viewed 323 times ]


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