game.level.map:addEffect oddness

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HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

game.level.map:addEffect oddness

#1 Post by HousePet »

If you set selffire to true and friendlyfire to false, it still doesn't hit self/src.
This had me confused for about 15 minutes trying to work out why something wasn't working. :roll:
My feedback meter decays into coding. Give me feedback and I make mods.

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