ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Sat Aug 08, 2020 8:37 pm

All times are UTC

Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Antimagic disruption bug
PostPosted: Mon May 21, 2018 4:24 pm 

Joined: Mon Mar 02, 2015 12:43 pm
Posts: 39
Hi, unless I'm really blind this is probably a bug.

I'm playing a Drem Wyrmic, currently lvl 8 and as soon as I started wearing an antimagic amulet, I got the arcane disruption warning and icon on my status bar. My char:

- Learned talents of the following talent trees: two-handed assault, sand drake aspect, fire drake aspect, storm drake aspect, combat training, call of the wild, fungus, drem.
- Three inscriptions: healing, movement and wild
- No equipment that makes me undead.
- The only arcane powered item I have is Wheel of Fate, but I was told in chat that this doesn't trigger arcane disruption. I also have The Which that Writhes, but taking it off doesn't remove the debuff.

When I put on the amulet for the first time I still had a shielding rune, but have since traded it for the movement inscription and the debuff icon remains.

So is this a bug?

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC

Who is online

Users browsing this forum: Duck of Tsumego and 7 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group