ToME: the Tales of Maj'Eyal
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Level failed to generate in Mardista
http://forums.te4.org/viewtopic.php?f=42&t=48906
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Author:  DeaTh-ShiNoBi [ Mon May 21, 2018 12:05 pm ]
Post subject:  Level failed to generate in Mardista

I ran into a game breaking bug in Mardista. I traversed the dungeon to level 4, where there was seemingly no more stairs to go down, nor end of the dungeon. I headed my way back up and, unexpectedly, the levels that I thought I had just cleared were unexplored and full of mobs (it appears a new level was generated). I've never been to Mardista and don't know how it works, so I thought it might be part of the dungeon to go down then back up. I cleared my way back to level 1 there was no end to the dungeon. I went back down again and there were, once again, more mobs to clear as I went down. This time, my attempt to get into level 4 failed to generate the level and I was presented with a dialog box informing me of the failure and 3 options (stay on 3, try again to get to 4, or log and stay on 3). I chose to log and stay on 3, and it put me in a different level 3 than I was just on, except this time it was covered in monsters. 'Covered in monsters' as in literally every square had a monster on it. For some odd reason, I decided to clear the monsters and try to get to level 4 again, which failed similarly, and trying to get to level 2 also failed in the same way. The Rod of Recall does not work in Mardista (edit: yes it does; I'm not sure how I was led to believe it didn't work, so I was able to get out).

The log file is too big to post it all but here's a sample of a few attempts to generate a level that failed:

Code:
[Zone:newLevel]   mardista   beginning level generation, count:   36
C Map size 20:15 :: 300
C Map seens texture: 11 (64x65)
Loading entities file from memory   /data/general/objects/egos/lite.lua
Loading entities file from memory   /data/general/objects/egos/infusions.lua
Loading entities file from memory   /data/general/objects/egos/wands.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/wands-powers.lua
Loading entities file from memory   /data/general/objects/egos/totems.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/totems-powers.lua
Loading entities file from memory   /data/general/objects/egos/torques.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/torques-powers.lua
Loading entities file from memory   /data/general/objects/egos/digger.lua
Loading entities file from memory   /data/general/objects/egos/rings.lua
Loading entities file from memory   /data/general/objects/egos/amulets.lua
Loading entities file from memory   /data/general/objects/egos/staves.lua
Loading entities file from memory   /data/general/objects/egos/mindstars.lua
Loading entities file from memory   /data/general/objects/egos/weapon.lua
Loading entities file from memory   /data/general/objects/egos/bow.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/ammo.lua
Loading entities file from memory   /data/general/objects/egos/sling.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/shield.lua
Loading entities file from memory   /data/general/objects/egos/robe.lua
Loading entities file from memory   /data/general/objects/egos/light-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/massive-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/helm.lua
Loading entities file from memory   /data/general/objects/egos/wizard-hat.lua
Loading entities file from memory   /data/general/objects/egos/light-boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/gloves.lua
Loading entities file from memory   /data/general/objects/egos/cloak.lua
Loading entities file from memory   /data/general/objects/egos/belt.lua
Generating cavern
Floodfill group   1   46
Floodfill group   10   6
Floodfill group   14   1166
Floodfill group   27   2
Floodfill group   29   50
Floodfill group   33   31
Floodfill group   208   10
Floodfill group   585   89
Floodfill group   678   2
Floodfill group   1146   16
Floodfill group   1348   47
Floodfill group   1371   11
Floodfill group   1415   10
Floodfill group   1444   7
Floodfill group   1476   10
Floodfill group   1500   2
Ok floodfill
[TOME ENTITY FILTER] selected Ego   40.423403465637   65.5
[TOME ENTITY FILTER] selected Money   69.76973959414   72.5
[TOME ENTITY FILTER] selected Double Ego   8.1439837079132   20.5
[TOME ENTITY FILTER] selected Ego   62.864738053844   65.5
[TOME ENTITY FILTER] selected Ego   52.322822282981   65.5
[ActorObjectUse] useObjectEnable:    wild infusion of the duelist   by   gelatinous cube   inven/slot   1   nil
[TOME ENTITY FILTER] selected Ego   29.030331647147   65.5
[TOME ENTITY FILTER] selected Ego   22.527033673489   65.5
[TOME ENTITY FILTER] selected Ego   56.599540115008   65.5
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[CALLBACK] upgrading to prioritized   talents_on_kill
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[TOME ENTITY FILTER] selected Double Ego   18.69543025589   20.5
[TOME ENTITY FILTER] selected basic   81.166848195872   103.5
[TOME ENTITY FILTER] selected basic   74.847176295553   103.5
[TOME ENTITY FILTER] selected Ego   28.27006774111   65.5
[TOME ENTITY FILTER] selected Ego   64.698947443207   65.5
[TOME ENTITY FILTER] selected basic   87.601966754906   103.5
[TOME ENTITY FILTER] selected Ego   57.524394525104   65.5
[NPC:addedToLevel]   ghoul   126955   wearing   iron battleaxe of daylight
[TOME ENTITY FILTER] selected Double Ego   8.0929278173933   20.5
[TOME ENTITY FILTER] selected basic   75.431985051588   103.5
fight:    linen robe   earthen elm magestaff of fate   ::   OFFHAND   BODY
[CALLBACK] upgrading to prioritized   talents_on_kill
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[TOME ENTITY FILTER] selected Double Ego   16.440054558436   20.5
[ActorObjectUse] useObjectEnable:    potent ash vilestaff of projection   by   orc cryomancer   inven/slot   2   nil
[TOME ENTITY FILTER] selected Ego   40.956880979346   65.5
fight:    shimmering linen robe   potent ash vilestaff of projection   ::   OFFHAND   BODY
[CALLBACK] upgrading to prioritized   talents_on_kill
[useTalent] TALENT FAILED:   T_BLUR_SIGHT   for   master vampire   126984   true
[TOME ENTITY FILTER] selected basic   66.465021803268   103.5
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[CALLBACK] upgrading to prioritized   talents_on_act_base
[TOME ENTITY FILTER] selected Double Ego   4.4136334124286   20.5
[TOME ENTITY FILTER] selected basic   84.662373421169   103.5
fight:    linen robe   potent elm magestaff of might   ::   OFFHAND   BODY
[CALLBACK] upgrading to prioritized   talents_on_kill
[useTalent] TALENT FAILED:   T_PHANTASMAL_SHIELD   for   master vampire   127005   true
[useTalent] TALENT FAILED:   T_BLUR_SIGHT   for   master vampire   127005   true
Refused unique by name   Zubirewyn the lesser vampire   mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found:    RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
[TOME ENTITY FILTER] selected Ego   34.678640102427   65.5
[TOME ENTITY FILTER] selected Ego   44.426691731654   65.5
[TOME ENTITY FILTER] selected basic   107.44033557885   112.5
[TOME ENTITY FILTER] selected Ego   48.212556336823   65.5
[TOME ENTITY FILTER] selected Ego   53.565556801289   65.5
[TOME ENTITY FILTER] selected basic   107.62245005349   112.5
[TOME ENTITY FILTER] selected basic   101.63400035273   112.5
[Zone:newLevel]   mardista   beginning level generation, count:   37
C Map size 20:15 :: 300
C Map seens texture: 15 (64x65)
Loading entities file from memory   /data/general/objects/egos/lite.lua
Loading entities file from memory   /data/general/objects/egos/infusions.lua
Loading entities file from memory   /data/general/objects/egos/wands.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/wands-powers.lua
Loading entities file from memory   /data/general/objects/egos/totems.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/totems-powers.lua
Loading entities file from memory   /data/general/objects/egos/torques.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/torques-powers.lua
Loading entities file from memory   /data/general/objects/egos/digger.lua
Loading entities file from memory   /data/general/objects/egos/rings.lua
Loading entities file from memory   /data/general/objects/egos/amulets.lua
Loading entities file from memory   /data/general/objects/egos/staves.lua
Loading entities file from memory   /data/general/objects/egos/mindstars.lua
Loading entities file from memory   /data/general/objects/egos/weapon.lua
Loading entities file from memory   /data/general/objects/egos/bow.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/ammo.lua
Loading entities file from memory   /data/general/objects/egos/sling.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/shield.lua
Loading entities file from memory   /data/general/objects/egos/robe.lua
Loading entities file from memory   /data/general/objects/egos/light-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/massive-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/helm.lua
Loading entities file from memory   /data/general/objects/egos/wizard-hat.lua
Loading entities file from memory   /data/general/objects/egos/light-boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/gloves.lua
Loading entities file from memory   /data/general/objects/egos/cloak.lua
Loading entities file from memory   /data/general/objects/egos/belt.lua
Generating cavern
Floodfill group   1   27
Floodfill group   6   119
Floodfill group   9   1076
Floodfill group   17   54
Floodfill group   24   62
Floodfill group   88   10
Floodfill group   332   23
Floodfill group   487   20
Floodfill group   612   1
Floodfill group   960   40
Floodfill group   1155   11
Floodfill group   1319   22
Floodfill group   1351   10
Floodfill group   1359   11
Floodfill group   1390   21
Floodfill group   1435   11
Floodfill group   1519   3
Ok floodfill
Random elite generating
Creating random boss    Emudhetira the orc necromancer   31.5   level   1   classes
Adding to random boss class   Psyshot   Tinker
   power types: not_power_source =   antimagic   power_source =   steam,psionic
Random boss forbade talent because of level   No Hope   T_NO_HOPE   31.5
Random boss forbade talent because of level   Night Terror   T_NIGHT_TERROR   31.5
Random boss forbade talent because of level   Waking Nightmare   T_WAKING_NIGHTMARE   31.5
Random boss forbade talent because of level   Psy Worm   T_PSY_WORM   31.5
Adding 9 random class talents to boss
1    * talent:   T_EMERGENCY_STEAM_PURGE   4
2    * talent:   T_ARMOUR_TRAINING   4
3    * talent:   T_INNOVATION   4
4    * talent:   T_EXOTIC_WEAPONS_MASTERY   4
5    * talent:   T_INHALE_VAPOURS   4
6    * talent:   T_WEAPONS_MASTERY   4
7    * talent:   T_SUPERCHARGE_TINKERS   4
8    * talent:   T_NIGHTMARE   4
9    * talent:   T_METALSTAR   4
 ** Finished adding   9   of   9   random class talents
Loading entities file from memory   /data/general/objects/random-artifacts/generic.lua
Begin randart generation:   level =    31.5   egos =   1   gr egos =   0   rand themes =    2   points =    40   nb_powers =    8
 * using themes   light,fire
 * forbid power sources:   antimagic
Creating randart Infernoonslaught(rune-covered steel ring) with fire
 ** selected ego   mule's    (normal)   technique
 * adding power: lite radius(1 points)
 * adding power: lite radius(1 points)
 * adding power: resists pen fire(1 points)
 * adding power: resists pen fire(1 points)
 * adding power: lite radius(1 points)
 * adding power: resist fire(1 points)
 * adding power: resist fire(1 points)
 * adding power: inc damage light(1 points)
 * adding power: lite radius(1.5 points)
 * adding power: lite radius(1.5 points)
 * adding power: resists pen fire(1.5 points)
 * adding power: resists pen fire(1.5 points)
 * adding power: lite radius(1.5 points)
 * adding power: resist fire(1.5 points)
 * adding power: resist fire(1.5 points)
 * adding power: inc damage light(1.5 points)
[CALLBACK] upgrading to prioritized   talents_on_stat_change
[CALLBACK] upgrading to prioritized   talents_on_archery_attack
[TOME ENTITY FILTER] selected Ego   99.065896368717   105.5
Loading entities file from memory   /data-orcs/general/objects/steamgun.lua
Loading entities file from memory   /data-orcs/general/objects/egos/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego   79.996278857346   95.5
fight:    nature's vined mindstar of life   iron steamgun of cunning (#STATBONUS#)   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   63.919481312022   95.5
fight:    barbed pouch of steel shots of accuracy   iron steamgun of cunning (#STATBONUS#)   ::   nil   QUIVER
fight:    barbed pouch of steel shots of accuracy   nature's vined mindstar of life   ::   nil   QUIVER
[TOME ENTITY FILTER] selected Double Ego   63.938393295146   95.5
fight:    focusing linen robe of fire (#RESIST#)   iron steamgun of cunning (#STATBONUS#)   ::   nil   BODY
fight:    focusing linen robe of fire (#RESIST#)   nature's vined mindstar of life   ::   nil   BODY
fight:    focusing linen robe of fire (#RESIST#)   barbed pouch of steel shots of accuracy   ::   nil   BODY
[TOME ENTITY FILTER] selected Double Ego   63.861014879276   95.5
fight:    traveler's pair of rough leather boots of tirelessness   iron steamgun of cunning (#STATBONUS#)   ::   nil   FEET
fight:    traveler's pair of rough leather boots of tirelessness   nature's vined mindstar of life   ::   nil   FEET
fight:    traveler's pair of rough leather boots of tirelessness   focusing linen robe of fire (#RESIST#)   ::   nil   FEET
fight:    traveler's pair of rough leather boots of tirelessness   barbed pouch of steel shots of accuracy   ::   nil   FEET
[CALLBACK] upgrading to prioritized   talents_on_kill
Added unique   mod.class.NPC/Emudhetira the orc necromancer   ::   1
[CALLBACK] upgrading to prioritized   talents_on_take_damage
fight:    Infernoonslaught   iron steamgun of cunning (#STATBONUS#)   ::   nil   FINGER
fight:    Infernoonslaught   nature's vined mindstar of life   ::   nil   FINGER
fight:    Infernoonslaught   focusing linen robe of fire (#RESIST#)   ::   nil   FINGER
fight:    Infernoonslaught   traveler's pair of rough leather boots of tirelessness   ::   nil   FINGER
fight:    Infernoonslaught   barbed pouch of steel shots of accuracy   ::   nil   FINGER
[NPC:addedToLevel]   Emudhetira the orc necromancer   127896   wearing   Infernoonslaught
[CALLBACK] upgrading to prioritized   talents_on_talent_post
[TOME ENTITY FILTER] selected Ego   55.56839166851   65.5
[TOME ENTITY FILTER] selected basic   93.375174880814   103.5
fight:    steel dagger   insidious steel dagger   ::   nil   MAINHAND
fight:    steel dagger   insidious steel dagger   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   3.4370094220939   20.5
fight:    cleansing cured leather armour of acid resistance   insidious steel dagger   ::   nil   BODY
fight:    cleansing cured leather armour of acid resistance   steel dagger   ::   nil   BODY
[TOME ENTITY FILTER] selected basic   83.558145755101   103.5
[TOME ENTITY FILTER] selected Double Ego   15.173081915749   20.5
[CALLBACK] upgrading to prioritized   talents_on_act_base
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
[CALLBACK] upgrading to prioritized   talents_on_archery_attack
[CALLBACK] upgrading to prioritized   talents_on_change_level
[CALLBACK] upgrading to prioritized   talents_on_heal
[TOME ENTITY FILTER] selected Ego   32.167948164201   65.5
[TOME ENTITY FILTER] selected Ego   54.523896439938   65.5
[TOME ENTITY FILTER] selected Double Ego   4.9916404918748   20.5
[TOME ENTITY FILTER] selected Ego   50.857435551206   65.5
[ActorObjectUse] useObjectEnable:    teleportation rune of the psychic   by   bandit   inven/slot   1   nil
[TOME ENTITY FILTER] selected Double Ego   2.6057901586419   20.5
[TOME ENTITY FILTER] selected Ego   59.760962964795   65.5
fight:    steel dagger of paradox   flaming steel dagger of vileness   ::   nil   MAINHAND
fight:    steel dagger of paradox   flaming steel dagger of vileness   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   14.106106556977   20.5
fight:    spiked cured leather armour of cold resistance   flaming steel dagger of vileness   ::   nil   BODY
fight:    spiked cured leather armour of cold resistance   steel dagger of paradox   ::   nil   BODY
[TOME ENTITY FILTER] selected Ego   32.59852359551   65.5
[TOME ENTITY FILTER] selected basic   89.091710686472   103.5
[CALLBACK] upgrading to prioritized   talents_on_act_base
[useTalent] TALENT FAILED:   T_BLUR_SIGHT   for   elder vampire   128019   true
Random elite generating
Creating random boss    Belovena the giant blue ant   31.5   level   1   classes
Adding to random boss class   Oozemancer   Wilder
   power types: not_power_source =   technique_ranged,arcane   power_source =   antimagic,nature
Random boss forbade talent because of level   Eyal's Wrath   T_EYAL_S_WRATH   31.5
Random boss forbade talent because of level   Unstoppable Nature   T_UNSTOPPABLE_NATURE   31.5
Random boss forbade talent because of level   Acidic Soil   T_ACIDIC_SOIL   31.5
Random boss forbade talent because of level   Mind Parasite   T_MIND_PARASITE   31.5
Random boss forbade talent because of level   Corrosive Seeds   T_CORROSIVE_SEEDS   31.5
Random boss forbade talent because of level   Acidfire   T_ACIDFIRE   31.5
Adding 12 random class talents to boss
1    * talent:   T_GRASPING_MOSS   4
2    * talent:   T_RESOLVE   4
3    * talent:   T_WILD_GROWTH   4
4    * talent:   T_NATURE_TOUCH   4
5    * talent:   T_MUCUS   4
6    * talent:   T_DEVICE_MASTERY   4
7    * talent:   T_SLIME_SPIT   4
8    * talent:   T_ACIDBEAM   4
9    * talent:   T_CORROSIVE_NATURE   4
10    * talent:   T_HEIGHTENED_SENSES   4
11    * talent:   T_DANGER_SENSE   4
12    * talent:   T_FUNGAL_GROWTH   4
 ** Finished adding   12   of   12   random class talents
Loading entities file from memory   /data/general/objects/random-artifacts/melee.lua
Loading entities file from memory   /data/general/objects/random-artifacts/generic.lua
Begin randart generation:   level =    31.5   egos =   1   gr egos =   0   rand themes =    2   points =    48   nb_powers =    8
 * using themes   misc,defense
 * forbid power sources:   arcane,technique_ranged
Creating randart Lisyreta(humming iron greatsword) with no themename
 ** selected ego   quick    (greater)   technique
 * adding power: save spell(1 points)
 * adding power: armor greater(2 points)
 * adding power: orc telepathy(2 points)
 * adding power: armor greater(2 points)
 * adding power: resist blight(2 points)
 * adding power: resist acid(1 points)
 * adding power: see invisible(1 points)
 * adding power: stat mag(1 points)
 * adding power: save spell(1.5 points)
 * adding power: armor greater(3 points)
 * adding power: orc telepathy(3 points)
 * adding power: armor greater(3 points)
 * adding power: resist blight(3 points)
[TOME ENTITY FILTER] selected Double Ego   71.60869383279   95.5
[TOME ENTITY FILTER] selected Greater + Ego   25.21411610714   25.5
fight:    horrifying pulsing mindstar of sand   nature's pulsing mindstar of balance   ::   nil   MAINHAND
fight:    horrifying pulsing mindstar of sand   nature's pulsing mindstar of balance   ::   nil   OFFHAND
[ActorObjectUse] useObjectEnable:    horrifying pulsing mindstar of sand   by   Belovena the giant blue ant   inven/slot   OFFHAND   nil
[TOME ENTITY FILTER] selected Double Ego   62.379637790467   95.5
fight:    focusing silk robe of lightning (#RESIST#)   nature's pulsing mindstar of balance   ::   nil   BODY
fight:    focusing silk robe of lightning (#RESIST#)   horrifying pulsing mindstar of sand   ::   nil   BODY
Added unique   mod.class.NPC/Belovena the giant blue ant   ::   1
[CALLBACK] upgrading to prioritized   talents_on_stat_change
[CALLBACK] upgrading to prioritized   talents_on_effect_save
Activating psiblade   nature's pulsing mindstar of balance
Activating psiblade   horrifying pulsing mindstar of sand
Loading tile from tileset   /data/gfx/shockbolt/npc/vermin_rodent_giant_white_mouse.png
[TOME ENTITY FILTER] selected Double Ego   5.2831239900047   20.5
[TOME ENTITY FILTER] selected Ego   55.368681198654   65.5
[TOME ENTITY FILTER] selected Uniques   0.36983578765528   0.5
[TOME ENTITY FILTER] selected Ego   36.928677465284   65.5
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
[CALLBACK] upgrading to prioritized   talents_on_archery_miss
[CALLBACK] upgrading to prioritized   talents_on_melee_miss
[CALLBACK] upgrading to prioritized   talents_on_levelup
[CALLBACK] upgrading to prioritized   talents_on_act_base
[TOME ENTITY FILTER] selected basic   99.036590540324   103.5
[TOME ENTITY FILTER] selected Double Ego   9.5959301396729   20.5
fight:    balanced iron dagger of massacre   steel dagger   ::   nil   MAINHAND
fight:    balanced iron dagger of massacre   steel dagger   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Ego   43.871099076669   65.5
fight:    rejuvenating rough leather armour   steel dagger   ::   nil   BODY
fight:    rejuvenating rough leather armour   balanced iron dagger of massacre   ::   nil   BODY
[TOME ENTITY FILTER] selected basic   91.373721606884   103.5
[TOME ENTITY FILTER] selected Ego   38.850919260609   65.5
Loading tile from tileset   /data/gfx/shockbolt/npc/humanoid_human_assassin.png
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[TOME ENTITY FILTER] selected Ego   40.421839739876   65.5
[TOME ENTITY FILTER] selected basic   93.024600891053   103.5
[TOME ENTITY FILTER] selected basic   74.551040491218   103.5
fight:    iron dagger   steel dagger   ::   nil   MAINHAND
fight:    iron dagger   steel dagger   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected basic   103.00846388901   103.5
fight:    rough leather armour   steel dagger   ::   nil   BODY
fight:    rough leather armour   iron dagger   ::   nil   BODY
[TOME ENTITY FILTER] selected Ego   22.448922026308   65.5
[TOME ENTITY FILTER] selected basic   98.750238006411   103.5
Loading tile from tileset   /data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
Refused unique by name   Zubirewyn the lesser vampire   mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found:    RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
[TOME ENTITY FILTER] selected Ego   42.500560295303   65.5
[TOME ENTITY FILTER] selected basic   94.428505671543   112.5
[TOME ENTITY FILTER] selected Ego   43.064989823165   65.5
[TOME ENTITY FILTER] selected Ego   29.81778009674   65.5
[TOME ENTITY FILTER] selected Double Ego   19.659520824128   20.5
Removed unique   mod.class.NPC/Belovena the giant blue ant   ::   nil
Removed unique   mod.class.NPC/Emudhetira the orc necromancer   ::   nil
[Zone:newLevel]   mardista   beginning level generation, count:   38
C Map size 20:15 :: 300
C Map seens texture: 10 (64x65)
Loading entities file from memory   /data/general/objects/egos/lite.lua
Loading entities file from memory   /data/general/objects/egos/infusions.lua
Loading entities file from memory   /data/general/objects/egos/wands.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/wands-powers.lua
Loading entities file from memory   /data/general/objects/egos/totems.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/totems-powers.lua
Loading entities file from memory   /data/general/objects/egos/torques.lua
Loading entities file from memory   /data/general/objects/egos/charms.lua
Loading entities file from memory   /data/general/objects/egos/torques-powers.lua
Loading entities file from memory   /data/general/objects/egos/digger.lua
Loading entities file from memory   /data/general/objects/egos/rings.lua
Loading entities file from memory   /data/general/objects/egos/amulets.lua
Loading entities file from memory   /data/general/objects/egos/staves.lua
Loading entities file from memory   /data/general/objects/egos/mindstars.lua
Loading entities file from memory   /data/general/objects/egos/weapon.lua
Loading entities file from memory   /data/general/objects/egos/bow.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/ammo.lua
Loading entities file from memory   /data/general/objects/egos/sling.lua
Loading entities file from memory   /data/general/objects/egos/ranged.lua
Loading entities file from memory   /data/general/objects/egos/shield.lua
Loading entities file from memory   /data/general/objects/egos/robe.lua
Loading entities file from memory   /data/general/objects/egos/light-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/massive-armor.lua
Loading entities file from memory   /data/general/objects/egos/armor.lua
Loading entities file from memory   /data/general/objects/egos/helm.lua
Loading entities file from memory   /data/general/objects/egos/wizard-hat.lua
Loading entities file from memory   /data/general/objects/egos/light-boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/boots.lua
Loading entities file from memory   /data/general/objects/egos/gloves.lua
Loading entities file from memory   /data/general/objects/egos/cloak.lua
Loading entities file from memory   /data/general/objects/egos/belt.lua
Generating cavern
Floodfill group   1   26
Floodfill group   5   42
Floodfill group   8   4
Floodfill group   12   1008
Floodfill group   28   11
Floodfill group   34   10
Floodfill group   176   54
Floodfill group   226   12
Floodfill group   355   105
Floodfill group   362   7
Floodfill group   493   116
Floodfill group   554   10
Floodfill group   1241   30
Floodfill group   1343   37
Floodfill group   1422   16
Floodfill group   1456   6
Floodfill group   1476   1
Ok floodfill
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[CALLBACK] upgrading to prioritized   talents_on_act_base
[TOME ENTITY FILTER] selected Ego   30.575701035577   65.5
[TOME ENTITY FILTER] selected Ego   50.57482857969   65.5
[ActorObjectUse] useObjectEnable:    movement infusion of the wizard   by   gelatinous cube   inven/slot   1   nil
[TOME ENTITY FILTER] selected Ego   59.236162769198   65.5
[TOME ENTITY FILTER] selected Ego   46.905216937746   65.5
[TOME ENTITY FILTER] selected Double Ego   19.485637509377   20.5
[useTalent] TALENT FAILED:   T_DISRUPTION_SHIELD   for   faerlhing   129059   true
Random elite generating
Creating random boss    Xanilaith the giant acid ant   31.5   level   1   classes
Adding to random boss class   Wyrmic   Wilder
   power types: not_power_source =   technique_ranged,arcane   power_source =   technique,nature
Random boss forbade talent because of level   Chromatic Fury   T_CHROMATIC_FURY   31.5
Random boss forbade talent because of level   Wyrmic Guile   T_WYRMIC_GUILE   31.5
Adding 7 random class talents to boss
1    * talent:   T_THICK_SKIN   4
2    * talent:   T_ACIDIC_SPRAY   4
3    * talent:   T_SHIELD_PUMMEL   4
4    * talent:   T_ICE_CLAW   4
5    * talent:   T_KNIFE_MASTERY   4
6    * talent:   T_DEVICE_MASTERY   4
7    * talent:   T_RUSH   4
 ** Finished adding   7   of   7   random class talents
Loading entities file from memory   /data/general/objects/random-artifacts/ammo.lua
Begin randart generation:   level =    31.5   egos =   1   gr egos =   0   rand themes =    2   points =    52   nb_powers =    9
 * using themes   fire,antimagic
 * forbid power sources:   arcane,technique_ranged
Creating randart Flarekiss(crackling quiver of elm arrows) with fire
 ** selected ego   manaburning    (normal)   antimagic
 * adding power: fire burst(2 points)
 * adding power: fire ranged(1 points)
 * adding power: fire burst(2 points)
 * adding power: fire ranged(1 points)
 * adding power: manaburn melee(2 points)
 * adding power: slime melee(2 points)
 * adding power: manaburn melee(2 points)
 * adding power: slime melee(2 points)
 * adding power: fire burst(2 points)
 * adding power: fire burst(3 points)
 * adding power: fire ranged(1.5 points)
 * adding power: fire burst(3 points)
 * adding power: fire ranged(1.5 points)
[TOME ENTITY FILTER] selected Double Ego   77.697320775175   95.5
[TOME ENTITY FILTER] selected Greater + Ego   12.053105378419   25.5
fight:    duelist's reinforced leather armour of clarity   thought-forged stralite battleaxe of massacre   ::   OFFHAND   BODY
Added unique   mod.class.NPC/Xanilaith the giant acid ant   ::   1
fight:    Flarekiss   thought-forged stralite battleaxe of massacre   ::   OFFHAND   QUIVER
fight:    Flarekiss   duelist's reinforced leather armour of clarity   ::   nil   QUIVER
[NPC:addedToLevel]   Xanilaith the giant acid ant   129145   wearing   Flarekiss
[CALLBACK] upgrading to prioritized   talents_on_stat_change
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
[CALLBACK] upgrading to prioritized   talents_on_archery_miss
[CALLBACK] upgrading to prioritized   talents_on_melee_miss
[CALLBACK] upgrading to prioritized   talents_on_levelup
[CALLBACK] upgrading to prioritized   talents_on_act_base
[TOME ENTITY FILTER] selected basic   102.82341768554   103.5
[TOME ENTITY FILTER] selected basic   90.492677907458   103.5
fight:    steel dagger   steel dagger   ::   nil   MAINHAND
fight:    steel dagger   steel dagger   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Double Ego   1.4821858437458   20.5
fight:    spiked cured leather armour of fire resistance   steel dagger   ::   nil   BODY
fight:    spiked cured leather armour of fire resistance   steel dagger   ::   nil   BODY
[TOME ENTITY FILTER] selected Ego   51.540652763341   65.5
[TOME ENTITY FILTER] selected Double Ego   2.7891589023148   20.5
Loading tile from tileset   /data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Ego   20.738719391809   65.5
[TOME ENTITY FILTER] selected Double Ego   17.217849300876   20.5
[ActorObjectUse] useObjectEnable:    sun infusion of the titan   by   orc master wyrmic   inven/slot   1   nil
[TOME ENTITY FILTER] selected basic   82.471737406443   103.5
[TOME ENTITY FILTER] selected basic   76.470942614477   103.5
fight:    cured leather armour   steel battleaxe   ::   OFFHAND   BODY
[TOME ENTITY FILTER] selected Double Ego   2.5044644775345   20.5
    Applying quick ego changes.
fight:    quick elm totem of cure ailments   steel battleaxe   ::   OFFHAND   TOOL
fight:    quick elm totem of cure ailments   cured leather armour   ::   nil   TOOL
[ActorObjectUse] useObjectEnable:    quick elm totem of cure ailments   by   orc master wyrmic   inven/slot   14   nil
[CALLBACK] upgrading to prioritized   talents_on_kill
[TOME ENTITY FILTER] selected Double Ego   6.0504532411114   20.5
[useTalent] TALENT FAILED:   T_PHANTASMAL_SHIELD   for   vampire lord   129190   true
[TOME ENTITY FILTER] selected Ego   55.728155171785   65.5
[TOME ENTITY FILTER] selected basic   86.997016962384   103.5
[TOME ENTITY FILTER] selected Ego   44.449359594483   65.5
[TOME ENTITY FILTER] selected Double Ego   2.4854716130033   20.5
[TOME ENTITY FILTER] selected basic   83.949658849032   103.5
[TOME ENTITY FILTER] selected basic   89.883229216417   103.5
fight:    steel shield   steel longsword   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Ego   24.234114536255   65.5
fight:    iron mail armour of resilience   steel longsword   ::   nil   BODY
fight:    iron mail armour of resilience   steel shield   ::   nil   BODY
[TOME ENTITY FILTER] selected Ego   41.033890987754   65.5
[TOME ENTITY FILTER] selected basic   96.179559267168   103.5
[TOME ENTITY FILTER] selected Double Ego   10.493628573835   20.5
[TOME ENTITY FILTER] selected basic   98.944554434494   103.5
[TOME ENTITY FILTER] selected Double Ego   9.3408644601798   20.5
[TOME ENTITY FILTER] selected Ego   40.683998560925   65.5
Random elite generating
Creating random boss    Aerybretira the void horror   31.5   level   1   classes
Adding to random boss class   Rogue   Rogue
   power types: not_power_source =   antimagic,nature   power_source =   technique
Random boss forbade talent because of level   Intricate Tools   T_INTRICATE_TOOLS   31.5
Random boss forbade talent because of level   Marked for Death   T_MARKED_FOR_DEATH   31.5
Random boss forbade talent because of level   Master Artificer   T_MASTER_ARTIFICER   31.5
Random boss forbade talent because of level   Garrote   T_GARROTE   31.5
Random boss forbade talent because of level   Stoning Poison   T_STONING_POISON   31.5
Adding 7 random class talents to boss
1    * talent:   T_TRAP_MASTERY   4
2    * talent:   T_TRAP_LAUNCHER   4
3    * talent:   T_WEAPONS_MASTERY   4
4    * talent:   T_COUP_DE_GRACE   4
5    * talent:   T_ROGUE_S_TOOLS   4
6    * talent:   T_DEVICE_MASTERY   4
7    * talent:   T_APPLY_POISON   4
 ** Finished adding   7   of   7   random class talents
Loading entities file from memory   /data/general/objects/random-artifacts/ranged.lua
Begin randart generation:   level =    31.5   egos =   1   gr egos =   0   rand themes =    2   points =    36   nb_powers =    8
 * using themes   lightning,defense
 * forbid power sources:   antimagic,nature
Creating randart Sparkbreak(gleaming elm longbow) with lightning
 ** selected ego    of cold   (normal)   arcane
 * adding power: immune teleport(1 points)
 * adding power: resist light(2 points)
 * adding power: resist lightning(1 points)
 * adding power: save physical(1 points)
 * adding power: immune stun(1 points)
 * adding power: resist arcane(5 points)
 * adding power: immune pin(1 points)
 * adding power: def(2 points)
 * adding power: immune teleport(1.5 points)
 * adding power: resist light(3 points)
[CALLBACK] upgrading to prioritized   talents_on_levelup
[CALLBACK] upgrading to prioritized   talents_on_act_base
[TOME ENTITY FILTER] selected Greater + Ego   18.419650127161   25.5
[TOME ENTITY FILTER] selected Greater   31.834773456057   50.5
fight:    quick stralite dagger   flaming stralite dagger of crippling   ::   nil   MAINHAND
fight:    quick stralite dagger   flaming stralite dagger of crippling   ::   nil   OFFHAND
[TOME ENTITY FILTER] selected Greater + Ego   21.870922225265   25.5
fight:    spiked hardened leather armour of command   flaming stralite dagger of crippling   ::   nil   BODY
fight:    spiked hardened leather armour of command   quick stralite dagger   ::   nil   BODY
Added unique   mod.class.NPC/Aerybretira the void horror   ::   1
[CALLBACK] upgrading to prioritized   talents_on_melee_attack
[CALLBACK] upgrading to prioritized   talents_on_archery_attack
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[useTalent] TALENT FAILED:   T_VAMPIRIC_GIFT   for   vampire lord   129421   true
[TOME ENTITY FILTER] selected Ego   23.780347875035   65.5
[CALLBACK] upgrading to prioritized   talents_on_take_damage
[CALLBACK] upgrading to prioritized   talents_on_kill
[CALLBACK] upgrading to prioritized   talents_on_act_base
Refused unique by name   Zubirewyn the lesser vampire   mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found:    RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
[TOME ENTITY FILTER] selected Money   71.97880458191   72.5
[TOME ENTITY FILTER] selected basic   110.71692347427   112.5
[TOME ENTITY FILTER] selected Ego   21.326207106776   65.5
[TOME ENTITY FILTER] selected basic   82.6550584508   112.5
[TOME ENTITY FILTER] selected Money   68.555874472031   72.5
Removed unique   mod.class.NPC/Aerybretira the void horror   ::   nil
Removed unique   mod.class.NPC/Xanilaith the giant acid ant   ::   nil


Let me know if anything else might be needed.

Author:  DeaTh-ShiNoBi [ Mon May 21, 2018 12:17 pm ]
Post subject:  Re: I got stuck in Mardista

The part of the log that says

Quote:
Refused unique by name Zubirewyn the lesser vampire mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found: RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE


catches my eye. Zubirewyn the lesser vampire was a tough mob that I had an epic 30 minute duel with when I was on level 4 before.

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