armour vs armor in source
Posted: Tue Dec 12, 2017 8:16 pm
in golem-graveyard\npcs.lua, I see
almost everywhere else, this is spelled 'armor' in the source (except for a comment in data/damage-types.lua).
The one other exception is shertul-fortress-training-orb, which has
which is probably OK. It is strange that the source has armor, and the texts / UI has armour.
Code: Select all
type="armour"
The one other exception is shertul-fortress-training-orb, which has
Code: Select all
game:registerDialog(GetQuantity.new("Armour", "From 0 to 1000", 0, 1000, function(qty)