ToME: the Tales of Maj'Eyal
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Freezing / Crashing while saving (post dreamscape)
http://forums.te4.org/viewtopic.php?f=42&t=48198
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Author:  Dienes [ Wed Aug 16, 2017 3:09 pm ]
Post subject:  Freezing / Crashing while saving (post dreamscape)

I was inn the ruined dungeon farming ingredients when I got dreamscaped by a dreaming horror boss that I had put inner demons on. In the dreamscape a bunch of dream clones and inner demons spawned and eventually murdered the boss but after coming out out of the dreamscape my game started taking a very long time to save and freezing or crashing when saving. The saves were successfully made so I could still change locations but keeps crashing.

Last bit of the log is:
Code:
Saved zipname /save/psypunch/game.teag.tmp
[SAVEFILE PIPE] Checking save   Psypunch   game   /save/psypunch/game.teag.tmp
Loading savefile    /save/psypunch/
[USERCHAT] channel talk   finalwo   tome   :o
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type   game    =>    all fine
[SAVEFILE PIPE] Checking save      world   /save//world.teaw.tmp
Loading savefile    /save//
[SAVEFILE] checked validity of type   world    =>    all fine
Server latency   94
[ENGINE] Setting requested FPS to 2 (500 ms)
Saved zipname /charballs/fb145958-f0bd-4690-bf9c-1f4ccdaa3b8a-1.5.5.charball.tmp
[SAVEFILE PIPE] Checking save   party   entity   /charballs/fb145958-f0bd-4690-bf9c-1f4ccdaa3b8a-1.5.5.charball.tmp
Loading savefile    /save/party/
[SAVEFILE] checked validity of type   entity    =>    all fine
stack traceback:
   [C]: in function 'concat'
   /engine/interface/PlayerDumpJSON.lua:84: in function 'on_end'
   /engine/SavefilePipe.lua:222: in function </engine/SavefilePipe.lua:157>
[COROUTINE] error   not enough memory
[COROUTINE] dead   savefilepipe


Save is at https://drive.google.com/file/d/0B30KSF ... sp=sharing

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