[1.5.5] Object autouse + autoexplore creates inifinite loop
Posted: Mon Jul 17, 2017 12:13 am
If you set an object to auto use from the "m" menu, and try using autoexplore once you are healed you can create an infinite loop that blocks exploration.
Basically, I was want Burning Star to trigger if no monsters were seen so it would light the whole level while exploring. Once set and you are healed you type "z" and it goes into an infinite loop of triggering the burning star and resting till it can be triggered again.
Basically, I was want Burning Star to trigger if no monsters were seen so it would light the whole level while exploring. Once set and you are healed you type "z" and it goes into an infinite loop of triggering the burning star and resting till it can be triggered again.