ToME: the Tales of Maj'Eyal
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Typos (1.4 and onward!)
http://forums.te4.org/viewtopic.php?f=42&t=45527
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Author:  Sevrin [ Mon Oct 29, 2018 11:32 pm ]
Post subject:  Re: Typos (1.4 and onward!)

on the psyshot skill description it says "will no work" near the end.
In the skill description for whitehooves it says "you loose a charge."

Author:  Gorm [ Tue Nov 20, 2018 11:49 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Tooltip for the unique gloves "Spellhunt Remnants" say: "It can be used to destroy an arcane item (of a higher tier....)"

It should say "It can be used to destroy a unique arcane item (of a higher tier....)"

Author:  San0ix [ Fri Feb 15, 2019 4:00 pm ]
Post subject:  Re: Typos (1.4 and onward!)

Bind Demon's text says that you'll be able to bind demons to your main armor on talent lvl 5. However, you're only able to do that once you've invested 5 talent points at talent mastery 1.3.

Author:  San0ix [ Wed Feb 20, 2019 6:01 pm ]
Post subject:  Re: Typos (1.4 and onward!)

The projection-ego's on-hit effect appears to have a "once-per-turn"-limitation. However, this is not stated in the description.

Author:  Lilith Dragmire [ Sat Mar 23, 2019 8:21 pm ]
Post subject:  Re: Typos (1.4 and onward!)

The quest screen description for "Ashes in the Wind" has a typo after completing the first goal:
Quote:
The demons can no track you down anymore.

Author:  BugReporter [ Fri Oct 25, 2019 6:28 pm ]
Post subject:  Re: Typos (1.4 and onward!)

TOME 1.5.10. Talent Blade Flurry in Cunning/Lethality category. A tooltip shows 'Drains stamina: 4' and 'Description: This talent is exhausting to use, draining 6 stamina each turn'.
Is it possible to change to something like
Code:
[[Become a whirling storm of blades, increasing attack speed by %d%% and causing melee attacks to strike an additional adjacent target other than your primary target for %d%% weapon damage. This talent is exhausting to use, draining %d stamina each turn.]]):format(t.getSpeed(self, t)*100, t.getDamage(self,t)*100, t.drain_stamina)

Using drain_stamina variable in the description can keep the description correct should the drain value change.

Not an incorrect description but if the above idea is doable, Total Thuggery in Technique/Thuggery also has a separate value for its description.

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