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1.0.5 arena + bunnification = panic?!?
http://forums.te4.org/viewtopic.php?f=42&t=39463
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Author:  Doctornull [ Wed Dec 04, 2013 10:12 pm ]
Post subject:  1.0.5 arena + bunnification = panic?!?

So I'm chugging along in the Arena, when the Buniffication message pops up. Yay! Only right after getting that buff, for some reason the game panics.

Code:
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Slinger!
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#23 physical#LAST#, #DARK_GREEN#4 blight#LAST# (27 total damage).
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Slinger for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]   Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]   
[LOG]   Message from #GOLD#DarkGod#WHITE#:
Because I am a very very nice person (and probably a little mad too), I have granted upon thy character the mighty effect of VORPAL BUNNYFICATION!
Loading tile   shockbolt/npc/vermin_rodent_cute_little_bunny.png
[ATTACK] attacking with   flaming dwarven-steel mace of massacre
[ATTACK] to    slinger    ::    36.314927650408   4   0   7.6   ::   1
checkHit(smooth)   15   7.6   => chance to hit   71.264367816092
[ATTACK] raw dam   36.314927650408   versus   0   0.3   with APR   4
[ATTACK] after armor   36.314927650408
[ATTACK] after range   44
[PHYS CRIT %]   1.2
[ATTACK] after crit   44
[ATTACK] after mult   44
[ATTACK] mace accuracy bonus   15   7.6   =   1.0074
[PROJECTOR] starting dam   44.3256
[PROJECTOR] after difficulty dam   44.3256
[PROJECTOR] res   3.6415347906625   0.96358465209338    on dam   44.3256
[PROJECTOR] after resists dam   42.71146785483
[PROJECTOR] after flat damage armor   42.71146785483
[PROJECTOR] numbed dam   34.169174283864
[PROJECTOR] final dam   34.169174283864
[ATTACK] attacking with   Timekeeper
[ATTACK] to    slinger    ::    25.247695293145   0   0   7.6   ::   0.5
checkHit(smooth)   15   7.6   => chance to hit   71.264367816092
[ATTACK] raw dam   25.247695293145   versus   0   0.3   with APR   0
[ATTACK] after armor   25.247695293145
[ATTACK] after range   25
[PHYS CRIT %]   3.7
[ATTACK] after crit   25
[ATTACK] after mult   12.5
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Slinger for #aaaaaa#34 physical#LAST# damage.
[LOG]   #{bold}##UID:2064:0##fbd578#Whump#LAST# killed Slinger!#{normal}#
[PROJECTOR] starting dam   1.7142857142857
[PROJECTOR] after difficulty dam   1.7142857142857
[PROJECTOR] res   5   0.95    on dam   1.7142857142857
[PROJECTOR] after resists dam   1.6285714285714
[PROJECTOR] after flat damage armor   1.6285714285714
[PROJECTOR] final dam   1.6285714285714
[LOG]   Ryal uses Infusion: Sun.
checkHit(smooth)   20.025   57.4   => chance to hit   17.429193899782
checkHit(smooth)   20.025   57.4   => chance to hit   10.554089709763
[LOG]   Whump loses sight!
[LOG]   Whump has been illuminated.
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Slinger!
[LOG]   Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam   1.7142857142857
[PROJECTOR] after difficulty dam   1.7142857142857
[PROJECTOR] res   5   0.95    on dam   1.7142857142857
[PROJECTOR] after resists dam   1.6285714285714
[PROJECTOR] after flat damage armor   1.6285714285714
[PROJECTOR] final dam   1.6285714285714
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1.8872983346207
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[LOG]   Something misses #fbd578#Whump#LAST#.
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #PINK#1 displaced#LAST# damage.
[LOG]   Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]   
[LOG]   You pickup 0.70 gold pieces.
[PROJECTOR] starting dam   1.7142857142857
[PROJECTOR] after difficulty dam   1.7142857142857
[PROJECTOR] res   5   0.95    on dam   1.7142857142857
[PROJECTOR] after resists dam   1.6285714285714
[PROJECTOR] after flat damage armor   1.6285714285714
[PROJECTOR] final dam   1.6285714285714
[PROJECTOR] starting dam   0.16285714285714
[LOG]   Whump unleashes the fury of his.
[PROJECTOR] after difficulty dam   0.16285714285714
[PROJECTOR] res   5   0.95    on dam   0.16937142857143
[PROJECTOR] after resists dam   0.16090285714286
[PROJECTOR] res   0   1    on dam   0.16090285714286
[PROJECTOR] after self-resists dam   0.16090285714286
[PROJECTOR] after flat damage armor   0.16090285714286
[PROJECTOR] numbed dam   0.12872228571429
[PROJECTOR] final dam   0.12872228571429
checkHit(smooth)   20.025   55.4   => chance to hit   18.058690744921
checkHit(smooth)   20.025   55.4   => chance to hit   11.019283746556
Loading tile   npc/vermin_rodent_cute_little_bunny.png
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits #fbd578#Whump#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]   Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam   1.7142857142857
[PROJECTOR] after difficulty dam   1.7142857142857
[PROJECTOR] res   5   0.95    on dam   1.7142857142857
[PROJECTOR] after resists dam   1.6285714285714
[PROJECTOR] after flat damage armor   1.6285714285714
[PROJECTOR] final dam   1.6285714285714
[PROJECTOR] starting dam   0.16285714285714
[PROJECTOR] after difficulty dam   0.16285714285714
[PROJECTOR] res   5   0.95    on dam   0.16937142857143
[PROJECTOR] after resists dam   0.16090285714286
[PROJECTOR] res   0   1    on dam   0.16090285714286
[PROJECTOR] after self-resists dam   0.16090285714286
[PROJECTOR] after flat damage armor   0.16090285714286
[PROJECTOR] numbed dam   0.12872228571429
[PROJECTOR] final dam   0.12872228571429
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits #fbd578#Whump#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]   Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]   
[ATTACK] attacking with   flaming dwarven-steel mace of massacre
[ATTACK] to    Ryal    ::    36.314927650408   4   0   23.575   ::   1
checkHit(smooth)   15   23.575   => chance to hit   26.917900403769
[LOG]   #UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with   Timekeeper
[ATTACK] to    Ryal    ::    25.247695293145   0   0   23.575   ::   0.5
checkHit(smooth)   15   23.575   => chance to hit   26.917900403769
[LOG]   #UID:2064:0##fbd578#Whump#LAST# misses Something.
[LOG]   Whump is no longer poisoned.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   31
[PHYS CRIT %]   0
[ATTACK] after crit   31
[ATTACK] after mult   31
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   31.7812
[PROJECTOR] after difficulty dam   31.7812
[PROJECTOR] res   0   1    on dam   31.7812
[PROJECTOR] after resists dam   31.7812
[PROJECTOR] after flat damage armor   31.7812
[PROJECTOR] final dam   31.7812
[PROJECTOR] starting dam   3.17812
[PROJECTOR] after difficulty dam   3.17812
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   3.17812
[PROJECTOR] after resists dam   2.4451325286116
[PROJECTOR] after flat damage armor   2.4451325286116
[PROJECTOR] numbed dam   1.9561060228893
[PROJECTOR] final dam   1.9561060228893
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.2
[PROJECTOR] after difficulty dam   0.2
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.2
[PROJECTOR] after resists dam   0.15387288891619
[PROJECTOR] after flat damage armor   0.15387288891619
[PROJECTOR] numbed dam   0.12309831113295
[PROJECTOR] final dam   0.12309831113295
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG]   Something hits #fbd578#Whump#LAST# for #aaaaaa#32 physical#LAST#, #DARK_GREEN#2 blight#LAST# (34 total damage).
AI took for target   14695   Ryal   ::   2064   Whump   1   <   100
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1.8872983346207
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   28
[PHYS CRIT %]   0
[ATTACK] after crit   28
[ATTACK] after mult   52.844353369381
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   54.176031074289
[PROJECTOR] after difficulty dam   54.176031074289
[PROJECTOR] res   0   1    on dam   54.176031074289
[PROJECTOR] after resists dam   54.176031074289
[PROJECTOR] after flat damage armor   54.176031074289
[PROJECTOR] final dam   54.176031074289
[PROJECTOR] starting dam   5.4176031074289
[PROJECTOR] after difficulty dam   5.4176031074289
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   5.4176031074289
[PROJECTOR] after resists dam   4.168111205707
[PROJECTOR] after flat damage armor   4.168111205707
[PROJECTOR] numbed dam   3.3344889645656
[PROJECTOR] final dam   3.3344889645656
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
checkHit(smooth)   32   33.225   => chance to hit   44.543429844098
[LOG]   Whump resists the knockback!
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#3 physical#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG]   Something hits #fbd578#Whump#LAST# for #aaaaaa#54 physical#LAST#, #DARK_GREEN#4 blight#LAST# (58 total damage).
[LOG]   
[ATTACK] attacking with   flaming dwarven-steel mace of massacre
[ATTACK] to    Ryal    ::    36.314927650408   4   0   23.575   ::   1
checkHit(smooth)   15   23.575   => chance to hit   26.917900403769
[LOG]   #UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with   Timekeeper
[ATTACK] to    Ryal    ::    25.247695293145   0   0   23.575   ::   0.5
checkHit(smooth)   15   23.575   => chance to hit   26.917900403769
[LOG]   #UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   23
[PHYS CRIT %]   0
[ATTACK] after crit   23
[ATTACK] after mult   23
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   23.5796
[PROJECTOR] after difficulty dam   23.5796
[PROJECTOR] res   0   1    on dam   23.5796
[PROJECTOR] after resists dam   23.5796
[PROJECTOR] after flat damage armor   23.5796
[PROJECTOR] final dam   23.5796
[PROJECTOR] starting dam   1.17898
[PROJECTOR] after difficulty dam   1.17898
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   1.17898
[PROJECTOR] after resists dam   0.90706529287204
[PROJECTOR] after flat damage armor   0.90706529287204
[PROJECTOR] numbed dam   0.72565223429763
[PROJECTOR] final dam   0.72565223429763
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.2
[PROJECTOR] after difficulty dam   0.2
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.2
[PROJECTOR] after resists dam   0.15387288891619
[PROJECTOR] after flat damage armor   0.15387288891619
[PROJECTOR] numbed dam   0.12309831113295
[PROJECTOR] final dam   0.12309831113295
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #PINK#12 displaced#LAST#, #SLATE#(12 to bones)#LAST#, #aaaaaa#1 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (15 total damage).
[LOG]   Something hits #fbd578#Whump#LAST# for #aaaaaa#12 physical#LAST#, #DARK_GREEN#2 blight#LAST# (14 total damage).
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   29
[PHYS CRIT %]   0
[ATTACK] after crit   29
[ATTACK] after mult   29
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   29.7308
[PROJECTOR] after difficulty dam   29.7308
[PROJECTOR] res   0   1    on dam   29.7308
[PROJECTOR] after resists dam   29.7308
[PROJECTOR] after flat damage armor   29.7308
[PROJECTOR] final dam   29.7308
[PROJECTOR] starting dam   2.97308
[PROJECTOR] after difficulty dam   2.97308
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   2.97308
[PROJECTOR] after resists dam   2.2873820428947
[PROJECTOR] after flat damage armor   2.2873820428947
[PROJECTOR] numbed dam   1.8299056343158
[PROJECTOR] final dam   1.8299056343158
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]   Something hits #fbd578#Whump#LAST# for #aaaaaa#30 physical#LAST#, #DARK_GREEN#4 blight#LAST# (34 total damage).
[LOG]   
[ATTACK] attacking with   flaming dwarven-steel mace of massacre
[ATTACK] to    Ryal    ::    36.314927650408   4   0   23.575   ::   1
checkHit(smooth)   15   23.575   => chance to hit   26.917900403769
[ATTACK] raw dam   36.314927650408   versus   0   0.3   with APR   4
[ATTACK] after armor   36.314927650408
[ATTACK] after range   42
[PHYS CRIT %]   11.2
[ATTACK] after crit   42
[ATTACK] after mult   42
[ATTACK] mace accuracy bonus   15   23.575   =   1
[PROJECTOR] starting dam   42
[PROJECTOR] after difficulty dam   42
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   42
[PROJECTOR] after resists dam   32.3133066724
[PROJECTOR] after flat damage armor   32.3133066724
[PROJECTOR] numbed dam   25.85064533792
[PROJECTOR] final dam   25.85064533792
[PROJECTOR] starting dam   6
[PROJECTOR] after difficulty dam   6
[PROJECTOR] res   3.8294444273819   0.96170555572618    on dam   6.24
[PROJECTOR] after resists dam   6.0010426677314
[PROJECTOR] after flat damage armor   6.0010426677314
[PROJECTOR] numbed dam   4.8008341341851
[PROJECTOR] final dam   4.8008341341851
[PROJECTOR] starting dam   4.6655734757798
[PROJECTOR] after difficulty dam   4.6655734757798
[PROJECTOR] res   3.8294444273819   0.96170555572618    on dam   4.6655734757798
[PROJECTOR] after resists dam   4.4869079323062
[PROJECTOR] after flat damage armor   4.4869079323062
[PROJECTOR] numbed dam   3.5895263458449
[PROJECTOR] final dam   3.5895263458449
[PROJECTOR] starting dam   5
[PROJECTOR] after difficulty dam   5
[PROJECTOR] res   3.8294444273819   0.96170555572618    on dam   5
[PROJECTOR] after resists dam   4.8085277786309
[PROJECTOR] after flat damage armor   4.8085277786309
[PROJECTOR] numbed dam   3.8468222229047
[PROJECTOR] final dam   3.8468222229047
[ATTACK] attacking with   Timekeeper
[ATTACK] to    Ryal    ::    25.247695293145   0   0   23.575   ::   0.5
checkHit(smooth)   15   23.575   => chance to hit   26.917900403769
[LOG]   #UID:2064:0##fbd578#Whump#LAST# misses Something.
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#26 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #LIGHT_RED#4 fire#LAST# (38 total damage).
[LOG]   Whump is no longer illuminated.
[LOG]   Whump recovers sight.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   25
[PHYS CRIT %]   0
[ATTACK] after crit   25
[ATTACK] after mult   25
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   25.63
[PROJECTOR] after difficulty dam   25.63
[PROJECTOR] res   0   1    on dam   25.63
[PROJECTOR] after resists dam   25.63
[PROJECTOR] after flat damage armor   25.63
[PROJECTOR] final dam   25.63
[PROJECTOR] starting dam   2.563
[PROJECTOR] after difficulty dam   2.563
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   2.563
[PROJECTOR] after resists dam   1.971881071461
[PROJECTOR] after flat damage armor   1.971881071461
[PROJECTOR] numbed dam   1.5775048571688
[PROJECTOR] final dam   1.5775048571688
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]   Something hits #fbd578#Whump#LAST# for #aaaaaa#26 physical#LAST#, #DARK_GREEN#4 blight#LAST# (30 total damage).
[LOG]   Ryal uses Knockback.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1.8872983346207
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   32
[PHYS CRIT %]   0
[ATTACK] after crit   32
[ATTACK] after mult   60.393546707864
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   61.915464084902
[PROJECTOR] after difficulty dam   61.915464084902
[PROJECTOR] res   0   1    on dam   61.915464084902
[PROJECTOR] after resists dam   61.915464084902
[PROJECTOR] after flat damage armor   61.915464084902
[PROJECTOR] final dam   61.915464084902
[LOG]   Ryal is not intimidated!
[PROJECTOR] starting dam   6.1915464084902
[PROJECTOR] after difficulty dam   6.1915464084902
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   6.1915464084902
[PROJECTOR] after resists dam   4.7635556636652
[PROJECTOR] after flat damage armor   4.7635556636652
[PROJECTOR] numbed dam   3.8108445309322
[PROJECTOR] final dam   3.8108445309322
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
checkHit(smooth)   32   33.225   => chance to hit   44.543429844098
[KNOCKBACK] from   11   11   over   4
[KNOCKBACK] try   11   14   3
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#4 physical#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#62 physical#LAST#, #DARK_GREEN#4 blight#LAST# (66 total damage).
[LOG]   
[USERCHAT] channel talk   ryoshi   tome   Bunnies again!
[LOG]   Whump uses Infusion: Regeneration.
[LOG]   Whump starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname   healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 23
*p 23: Uniform: 0: 1406 circleDescendSpeed
*p 23: Uniform: 1: 1406 circleRotationSpeed
*p 23: Uniform: 2: 8B52 beamColor2
*p 23: Uniform: 3: 1406 tick_start
*p 23: Uniform: 4: 8B5E tex
*p 23: Uniform: 5: 1406 tick
*p 23: Uniform: 6: 1406 time_factor
*p 23: Uniform: 7: 8B52 circleColor
*p 23: Uniform: 8: 1406 beamsCount
*p 23: Uniform: 9: 8B52 beamColor1
*p 23: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname   healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 24
*p 24: Uniform: 0: 1406 circleDescendSpeed
*p 24: Uniform: 1: 1406 circleRotationSpeed
*p 24: Uniform: 2: 8B52 beamColor2
*p 24: Uniform: 3: 1406 tick_start
*p 24: Uniform: 4: 8B5E tex
*p 24: Uniform: 5: 1406 tick
*p 24: Uniform: 6: 1406 time_factor
*p 24: Uniform: 7: 8B52 circleColor
*p 24: Uniform: 8: 1406 beamsCount
*p 24: Uniform: 9: 8B52 beamColor1
*p 24: Uniform: 10: 1406 noup
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   21
[PHYS CRIT %]   0
[ATTACK] after crit   21
[ATTACK] after mult   21
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   21.5292
[PROJECTOR] after difficulty dam   21.5292
[PROJECTOR] res   0   1    on dam   21.5292
[PROJECTOR] after resists dam   21.5292
[PROJECTOR] after flat damage armor   21.5292
[PROJECTOR] final dam   21.5292
[PROJECTOR] starting dam   1.07646
[PROJECTOR] after difficulty dam   1.07646
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   1.07646
[PROJECTOR] after resists dam   0.8281900500136
[PROJECTOR] after flat damage armor   0.8281900500136
[PROJECTOR] numbed dam   0.66255204001088
[PROJECTOR] final dam   0.66255204001088
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#11 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (12 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#11 physical#LAST#, #DARK_GREEN#4 blight#LAST# (15 total damage).
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[LOG]   #UID:14695:0#Ryal misses #fbd578#Whump#LAST#.
[LOG]   
[LOG]   Whump is a less furious bunny.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   26
[PHYS CRIT %]   0
[ATTACK] after crit   26
[ATTACK] after mult   26
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   26.6552
[PROJECTOR] after difficulty dam   26.6552
[PROJECTOR] res   0   1    on dam   26.6552
[PROJECTOR] after resists dam   26.6552
[PROJECTOR] after flat damage armor   26.6552
[PROJECTOR] final dam   26.6552
[LOG]   Ryal is not intimidated!
[PROJECTOR] starting dam   2.66552
[PROJECTOR] after difficulty dam   2.66552
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   2.66552
[PROJECTOR] after resists dam   2.0507563143194
[PROJECTOR] after flat damage armor   2.0507563143194
[PROJECTOR] numbed dam   1.6406050514555
[PROJECTOR] final dam   1.6406050514555
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#27 physical#LAST#, #DARK_GREEN#4 blight#LAST# (31 total damage).
[LOG]   Ryal uses Knockback.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1.8872983346207
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   20
[PHYS CRIT %]   0
[ATTACK] after crit   20
[ATTACK] after mult   37.745966692415
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   38.697165053064
[PROJECTOR] after difficulty dam   38.697165053064
[PROJECTOR] res   0   1    on dam   38.697165053064
[PROJECTOR] after resists dam   38.697165053064
[PROJECTOR] after flat damage armor   38.697165053064
[PROJECTOR] final dam   38.697165053064
[PROJECTOR] starting dam   1.9348582526532
[PROJECTOR] after difficulty dam   1.9348582526532
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   1.9348582526532
[PROJECTOR] after resists dam   1.4886111448954
[PROJECTOR] after flat damage armor   1.4886111448954
[PROJECTOR] numbed dam   1.1908889159163
[PROJECTOR] final dam   1.1908889159163
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
checkHit(smooth)   32   33.225   => chance to hit   44.543429844098
[LOG]   Whump resists the knockback!
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#19 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (21 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#19 physical#LAST#, #DARK_GREEN#4 blight#LAST# (23 total damage).
[LOG]   
[LOG]   Hotkey page 2 is now displayed.
[USERCHAT] channel talk   Artemis   tome   woooo
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   26
[PHYS CRIT %]   0
[ATTACK] after crit   26
[ATTACK] after mult   26
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   26.6552
[PROJECTOR] after difficulty dam   26.6552
[PROJECTOR] res   0   1    on dam   26.6552
[PROJECTOR] after resists dam   26.6552
[PROJECTOR] after flat damage armor   26.6552
[PROJECTOR] final dam   26.6552
[PROJECTOR] starting dam   1.33276
[PROJECTOR] after difficulty dam   1.33276
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   1.33276
[PROJECTOR] after resists dam   1.0253781571597
[PROJECTOR] after flat damage armor   1.0253781571597
[PROJECTOR] numbed dam   0.82030252572776
[PROJECTOR] final dam   0.82030252572776
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#13 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (14 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#13 physical#LAST#, #DARK_GREEN#4 blight#LAST# (17 total damage).
[LOG]   Whump stops regenerating health quickly.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   32
[PHYS CRIT %]   0
[ATTACK] after crit   32
[ATTACK] after mult   32
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   32.8064
[PROJECTOR] after difficulty dam   32.8064
[PROJECTOR] res   0   1    on dam   32.8064
[PROJECTOR] after resists dam   32.8064
[PROJECTOR] after flat damage armor   32.8064
[PROJECTOR] final dam   32.8064
[PROJECTOR] starting dam   1.64032
[PROJECTOR] after difficulty dam   1.64032
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   1.64032
[PROJECTOR] after resists dam   1.262003885735
[PROJECTOR] after flat damage armor   1.262003885735
[PROJECTOR] numbed dam   1.009603108588
[PROJECTOR] final dam   1.009603108588
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#16 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (18 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#16 physical#LAST#, #DARK_GREEN#4 blight#LAST# (20 total damage).
[LOG]   
[LOG]   Ryal uses Infusion: Sun.
checkHit(smooth)   20.025   57.4   => chance to hit   17.429193899782
checkHit(smooth)   20.025   57.4   => chance to hit   10.554089709763
[LOG]   Whump loses sight!
[LOG]   Whump has been illuminated.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname   shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2,tick_start=3209506]
New GL Shader program 25
*p 25: Uniform: 0: 1406 wobblingSpeed
*p 25: Uniform: 1: 1406 oscillationSpeed
*p 25: Uniform: 2: 8B5E tex
*p 25: Uniform: 3: 1406 horizontalScrollingSpeed
*p 25: Uniform: 4: 1406 tick_start
*p 25: Uniform: 5: 8B51 impact_color
*p 25: Uniform: 6: 1406 wobblingPower
*p 25: Uniform: 7: 8B51 color
*p 25: Uniform: 8: 1406 tick
*p 25: Uniform: 9: 1406 ellipsoidalFactor
*p 25: Uniform: 10: 1406 antialiasingRadius
*p 25: Uniform: 11: 1406 impact_time
*p 25: Uniform: 12: 8B50 impact
*p 25: Uniform: 13: 1406 time_factor
*p 25: Uniform: 14: 1406 shieldIntensity
*p 25: Uniform: 15: 1406 impact_tick
*p 25: Uniform: 16: 1406 verticalScrollingSpeed
*p 25: Uniform: 17: 1406 aadjust
[LOG]   
[USERCHAT] channel talk   peppersauce   tome   YEEE!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname   healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 23
*p 23: Uniform: 0: 1406 circleDescendSpeed
*p 23: Uniform: 1: 1406 circleRotationSpeed
*p 23: Uniform: 2: 8B52 beamColor2
*p 23: Uniform: 3: 1406 tick_start
*p 23: Uniform: 4: 8B5E tex
*p 23: Uniform: 5: 1406 tick
*p 23: Uniform: 6: 1406 time_factor
*p 23: Uniform: 7: 8B52 circleColor
*p 23: Uniform: 8: 1406 beamsCount
*p 23: Uniform: 9: 8B52 beamColor1
*p 23: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname   healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 24
*p 24: Uniform: 0: 1406 circleDescendSpeed
*p 24: Uniform: 1: 1406 circleRotationSpeed
*p 24: Uniform: 2: 8B52 beamColor2
*p 24: Uniform: 3: 1406 tick_start
*p 24: Uniform: 4: 8B5E tex
*p 24: Uniform: 5: 1406 tick
*p 24: Uniform: 6: 1406 time_factor
*p 24: Uniform: 7: 8B52 circleColor
*p 24: Uniform: 8: 1406 beamsCount
*p 24: Uniform: 9: 8B52 beamColor1
*p 24: Uniform: 10: 1406 noup
AI took for target   14695   Ryal   ::   2064   Whump   4   <   100
[LOG]   Whump activates Spacetime Tuning.
[LOG]   Whump recovers sight.
[LOG]   Ryal prepares for the next kill!.
[LOG]   A part of Ryal's bone shield regenerates.
[LOG]   Ryal slows down.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   30
[PHYS CRIT %]   0
[ATTACK] after crit   30
[ATTACK] after mult   30
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   30.756
[PROJECTOR] after difficulty dam   30.756
[PROJECTOR] res   0   1    on dam   30.756
[PROJECTOR] after resists dam   30.756
[PROJECTOR] after flat damage armor   30.756
[PROJECTOR] final dam   30.756
[LOG]   Ryal is not intimidated!
[PROJECTOR] starting dam   3.0756
[PROJECTOR] after difficulty dam   3.0756
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   3.0756
[PROJECTOR] after resists dam   2.3662572857532
[PROJECTOR] after flat damage armor   2.3662572857532
[PROJECTOR] numbed dam   1.8930058286025
[PROJECTOR] final dam   1.8930058286025
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.4
[PROJECTOR] after difficulty dam   0.4
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.4
[PROJECTOR] after resists dam   0.30774577783238
[PROJECTOR] after flat damage armor   0.30774577783238
[PROJECTOR] numbed dam   0.2461966222659
[PROJECTOR] final dam   0.2461966222659
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #SLATE#(2 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(0 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#31 physical#LAST#, #DARK_GREEN#4 blight#LAST# (35 total damage).
[LOG]   
[USERCHAT] channel achievement   Nicelikerice   tome   Home sweet home (Roguelike)   false   false
[LOG]   The shield around Ryal crumbles.
[LOG]   Whump is no longer illuminated.
[LOG]   Ryal uses Knockback.
[ATTACK] attacking with   blue-steel trident
[ATTACK] to    Whump    ::    35.908741545204   8   23.46   11.3   ::   1.8872983346207
checkHit(smooth)   36.5   11.3   => chance to hit   85.795454545455
[ATTACK] raw dam   35.908741545204   versus   23.46   0.63098591549296   with APR   8
[ATTACK] after armor   20.448741545204
[ATTACK] after range   25
[PHYS CRIT %]   0
[ATTACK] after crit   25
[ATTACK] after mult   47.182458365519
[ATTACK] mace accuracy bonus   36.5   11.3   =   1.0252
[PROJECTOR] starting dam   48.37145631633
[PROJECTOR] after difficulty dam   48.37145631633
[PROJECTOR] res   0   1    on dam   48.37145631633
[PROJECTOR] after resists dam   48.37145631633
[PROJECTOR] after flat damage armor   48.37145631633
[PROJECTOR] final dam   48.37145631633
[LOG]   Ryal is not intimidated!
[PROJECTOR] starting dam   4.837145631633
[PROJECTOR] after difficulty dam   4.837145631633
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   4.837145631633
[PROJECTOR] after resists dam   3.7215278622384
[PROJECTOR] after flat damage armor   3.7215278622384
[PROJECTOR] numbed dam   2.9772222897907
[PROJECTOR] final dam   2.9772222897907
[PROJECTOR] starting dam   4
[PROJECTOR] after difficulty dam   4
[PROJECTOR] res   0   1    on dam   4
[PROJECTOR] after resists dam   4
[PROJECTOR] after flat damage armor   4
[PROJECTOR] final dam   4
[PROJECTOR] starting dam   0.2
[PROJECTOR] after difficulty dam   0.2
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   0.2
[PROJECTOR] after resists dam   0.15387288891619
[PROJECTOR] after flat damage armor   0.15387288891619
[PROJECTOR] numbed dam   0.12309831113295
[PROJECTOR] final dam   0.12309831113295
checkHit(smooth)   32   33.225   => chance to hit   44.543429844098
[KNOCKBACK] from   11   11   over   4
[KNOCKBACK] try   11   6   3
[KNOCKBACK] try   11   5   2   ::
[KNOCKBACK] try   11   4   1   ::
[KNOCKBACK] try   11   3   0   ::
[KNOCKBACK] ok knocked to   11   3   ::
[LOG]   #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #SLATE#(3 to bones)#LAST#, #aaaaaa#0 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#48 physical#LAST#, #DARK_GREEN#2 blight#LAST# (50 total damage).
[LOG]   
[LOG]   #00ff00##UID:51:0#Talent Infusion: Regeneration is ready to use.
[LOG]   Ryal uses Throw Bones.
[PROJECTOR] starting dam   20.71787308054
[PROJECTOR] after difficulty dam   20.71787308054
[PROJECTOR] res   0   1    on dam   20.71787308054
[PROJECTOR] after resists dam   20.71787308054
[PROJECTOR] after flat damage armor   20.71787308054
[PROJECTOR] final dam   20.71787308054
[PROJECTOR] starting dam   2.071787308054
[PROJECTOR] after difficulty dam   2.071787308054
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   2.071787308054
[PROJECTOR] after resists dam   1.5939594915508
[PROJECTOR] after flat damage armor   1.5939594915508
[PROJECTOR] numbed dam   1.2751675932407
[PROJECTOR] final dam   1.2751675932407
[LOG]   Whump starts to bleed.
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST# damage.
[LOG]   #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#21 physical#LAST# damage.
[LOG]   Ryal is moving less freely.
[PROJECTOR] starting dam   20.71787308054
[PROJECTOR] after difficulty dam   20.71787308054
[PROJECTOR] res   0   1    on dam   20.71787308054
[PROJECTOR] after resists dam   20.71787308054
[PROJECTOR] after flat damage armor   20.71787308054
[PROJECTOR] final dam   20.71787308054
[PROJECTOR] starting dam   2.071787308054
[PROJECTOR] after difficulty dam   2.071787308054
[PROJECTOR] res   23.063555541906   0.76936444458094    on dam   2.071787308054
[PROJECTOR] after resists dam   1.5939594915508
[PROJECTOR] after flat damage armor   1.5939594915508
[PROJECTOR] numbed dam   1.2751675932407
[PROJECTOR] final dam   1.2751675932407
[LOG]   #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]   #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST# damage.
[LOG]   Bleeding from Ryal hits #fbd578#Whump#LAST# for #aaaaaa#21 physical#LAST# damage.
PANIC: unprotected error in call to Lua API (attempt to call a table value)

Author:  Doctornull [ Thu Dec 05, 2013 4:22 pm ]
Post subject:  Re: 1.0.5 arena + bunnification = panic?!?

I saw this panic two more times.

I decided to swap around recent addons to see if one of them might be the culprit, and with the Faerie addon removed, I no longer see this panic.

So far, at least. :)

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