Slippery rock traps don't show up after being triggered

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
Vanguard
Higher
Posts: 68
Joined: Wed Jun 02, 2010 8:51 am

Slippery rock traps don't show up after being triggered

#1 Post by Vanguard »

The only way to make them visible seems to be casting the sense spell at a high enough level.

alocritani
Cornac
Posts: 36
Joined: Sat Jul 23, 2011 9:00 am

Re: Slippery rock traps don't show up after being triggered

#2 Post by alocritani »

this still happens in build41.
it is quite strange because the file referenced by data\general\traps\natural_forest.lua is trap/trap_slippery_rocks_01.png and that file indeed exists in the right path.

Dervic
Halfling
Posts: 83
Joined: Thu Jun 21, 2012 9:37 am

Re: Slippery rock traps don't show up after being triggered

#3 Post by Dervic »

The trap can be detected, and shows up correctly if you do. It's strange that it doesn't appear if you trigger it.

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: Slippery rock traps don't show up after being triggered

#4 Post by wobbly »

Similarly wearing a feathersteel amulet will alert you when you step on a trap, yet not display it.

alocritani
Cornac
Posts: 36
Joined: Sat Jul 23, 2011 9:00 am

Re: Slippery rock traps don't show up after being triggered

#5 Post by alocritani »

I fixed it here

wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

Re: Slippery rock traps don't show up after being triggered

#6 Post by wobbly »

This is fixed if the main character triggers the trap. However if the golem or another party member triggers the trap it will not display.

Post Reply