ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Sat Dec 07, 2019 6:04 am

All times are UTC




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Minor amulet issue.
PostPosted: Mon Jun 14, 2010 2:50 am 
Offline
Halfling

Joined: Sun May 23, 2010 5:25 am
Posts: 85
Found a copper amulet of 0.19 Technique/ Combat Technique.

I thought 'sweet I've got tons of those!' Turns out it only works for one of those skills (the shield ones in this case.) Being able to tell which techniques it'd improve from the name would be ever so nice.


Top
 Profile  
 
 Post subject: Re: Minor amulet issue.
PostPosted: Mon Jun 14, 2010 12:54 pm 
Offline
Sher'Tul

Joined: Tue May 11, 2010 11:51 pm
Posts: 1396
This is a general issue of the talent categories having names that look very much alike, or in this case are identical. There are at least two different categories that both have the name "Technique / Combat techniques" (two is how many my slinger has; a fighter might have even more, who knows). The names need to be different.


Top
 Profile  
 
 Post subject: Re: Minor amulet issue.
PostPosted: Mon Jun 14, 2010 2:51 pm 
Offline
Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10438
Location: Angolwen
yeah, ideas welcome :)

_________________
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


Top
 Profile  
 
 Post subject: Re: Minor amulet issue.
PostPosted: Mon Jun 14, 2010 4:26 pm 
Offline
Higher

Joined: Sun Jan 24, 2010 5:54 pm
Posts: 65
Would it be better to make amulets like that apply to 1 specific skill and grant it a bonus point instead of a mastery increase to a whole school? Both could exist, but it'd hide this issue until groups were named properly.


Top
 Profile  
 
 Post subject: Re: Minor amulet issue.
PostPosted: Mon Jun 14, 2010 8:11 pm 
Offline
Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10438
Location: Angolwen
well it's alraedy rare enough to find an amulet of mastery you can use, imagine if they were talent specific

_________________
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


Top
 Profile  
 
 Post subject: Re: Minor amulet issue.
PostPosted: Mon Jun 14, 2010 8:45 pm 
Offline
Reaper

Joined: Mon Jan 22, 2007 6:31 pm
Posts: 1534
Location: East of the sun, west of the moon
you could always add to the end of them:

(passive) or (active) (combat-technique) or change it to active combat/passive combat
(offense) or (defense) (weapon and shield) or change it to shield offense/shield defense
(offense) or (cripple) (2hweapon) not really sure how to change this one really.

I think that is all the doubling up of talent categories, but I may be mistaken.

_________________
Oliphant am I, and I never lie.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group