ToME: the Tales of Maj'Eyal

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 Post subject: Re: Misc Wilder issues
PostPosted: Thu Jun 10, 2010 7:13 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10438
Location: Angolwen
Thanks for this report!

Minotaur: I cannot find a cause for it, when you see it again please send me the log.

Targetting issues should now be fixed :)

Hydra breath is fixed too.

Time passing too fast for your "body" when controlling a pet is fixed.

Wing buffet will need a more generic fix though.

Thanks!

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 Post subject: Re: Misc Wilder issues
PostPosted: Thu Jun 10, 2010 9:17 pm 
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Sher'Tul

Joined: Mon Nov 24, 2003 2:31 pm
Posts: 1252
Location: South Africa
This may or may not be related...

When I was trying out rogues, I felt I needed a bit more umph at the start, so I edited the rogue file so that they start with 2 steel daggers instead of iron ones... Sometimes I would start with 0 daggers, sometimes with 2, but usually with 1.

In that case it was trying to generate a steel dagger for me, but just couldn't always get it. So it's somewhere in the filters or whatever gets generated that fails it. I think... :roll:


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