[1.0.4] Permadied in Explorer Mode, and Died w/Premonition

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RazerSwift
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[1.0.4] Permadied in Explorer Mode, and Died w/Premonition

#1 Post by RazerSwift »

First off let me say I've fallen in love with this game the last week. It's a good thing it's summer now and I'm not taking summer classes, otherwise I might be letting my grades slip. XD

I don't mean to sound whiny, but I've been really enjoying learning the TW through Explorer mode. I managed to permadeath my character on Explorer mode, and shortly before but unrelated managed to die during a premonition.

If you go down stairs during a premonition and die, your character will actually die and thus be revived there if they have lives remaining.

If anybody could please tell me what I need to edit in my gamesave to revive this character, I'd really appreciate it.

In the mean time I'm going to play around with Paradox Mage.

Thank you for taking the time to read.

Crim, The Red Thunder
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Re: [1.0.4] Permadied in Explorer Mode, and Died w/Premoniti

#2 Post by Crim, The Red Thunder »

Premonition isn't SUPPOSED to carry across zones, this isn't a bug. It's a limitation of the games coding itself, and really, we should just get premonition to be one of those 'debuffs' (even though it's a buff), that won't allow you to zone out of an area until it's over. (Hopefully not interfering with any forced relocations like a certain tower, or a certain portal, or 2 certain talent-created zones.

As for the death during exploration mode, more details?

Edit: In fact, suggestion made here:
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Re: [1.0.4] Permadied in Explorer Mode, and Died w/Premoniti

#3 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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