ToME: the Tales of Maj'Eyal

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PostPosted: Mon Jan 13, 2020 5:34 am 
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Higher

Joined: Mon Mar 12, 2018 7:32 am
Posts: 60
When this randboss that generated in Sandworm Lair acts, the game becomes unplayable. No keyboard or mouse commands do anything, and no talents can be used. Attempted to quit to the main menu briefly flashes a LUA error, but the whole game crashes before I can copy or send it.

I took some screenshots of the enemy in question.

This is the second time this has happened. Another time it happened with another randboss in Heart of Gloom. In both cases, the game become unplayable, and I couldn't figure out any way to get things unstuck. Force quitting can reset to the start of the area, but the bug always happens once this enemy acts, and so at best on this character Sandworm Lair is permanently unplayable.


Attachments:
tome-1.6.6-1578893226.png
tome-1.6.6-1578893226.png [ 246.96 KiB | Viewed 299 times ]
tome-1.6.6-1578893233.png
tome-1.6.6-1578893233.png [ 238.67 KiB | Viewed 299 times ]
tome-1.6.6-1578893230.png
tome-1.6.6-1578893230.png [ 245.84 KiB | Viewed 299 times ]
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PostPosted: Mon Jan 13, 2020 12:44 pm 
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Halfling

Joined: Thu Jun 21, 2012 9:37 am
Posts: 83
Did you find anything in the te4.log file? If it an infinite loop sort of issue it probably logs it.


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PostPosted: Mon Jan 13, 2020 6:27 pm 
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Higher

Joined: Mon Mar 12, 2018 7:32 am
Posts: 60
I forced the error again and attached the te4.log and character log. It does look like there is an error in the te4.log, but I don't know what it means. I had to compress the logs to get under the file size limit.


Attachments:
te4_log.rar [123.98 KiB]
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last_log.rar [29.25 KiB]
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PostPosted: Mon Jan 13, 2020 10:28 pm 
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Halfling

Joined: Thu Jun 21, 2012 9:37 am
Posts: 83
Some bug with Flamethrower, can't really tell what specifically.
Code:
[ARCHERY ACQUIRE TARGETS WITH]   strafer's dwarven-steel steamgun of tinkering (#STATBONUS#)   pouch of dwarven-steel shots of crippling   overgrown dwarven-steel steamgun   nil
[SHOOT] speed   1   =>   1000
[SOUND] loading from   /data/sound/talents/rocket_pod.ogg   :=: unknown file
[ARCHERY SHOOT]   Gonne the gigantic sandworm tunneler   426497   using weapon:   strafer's dwarven-steel steamgun of tinkering (#STATBONUS#)   ammo:   pouch of dwarven-steel shots of crippling   offweapon:   overgrown dwarven-steel steamgun   pf_weapon:   nil
[ARCHERY SHOOT dofire] Shooting weapon:   strafer's dwarven-steel steamgun of tinkering (#STATBONUS#)   to:   318   11
Adding entity   1076192   after   426497
[ARCHERY SHOOT dofire] Shooting weapon:   overgrown dwarven-steel steamgun   to:   318   11
Adding entity   1076193   after   426497
[Actor:move]   674014   huge sandworm burrower   move from   205   8   to   206   8
[target_simple AI]   426497   Gonne the gigantic sandworm tunneler   selecting NEW TARGET   318   11   5619   Mindthief
[use_tactical AI] === Action Selected:   426497   Gonne the gigantic sandworm tunneler   attack    talent:T_HW_FLAMETHROWER
[LOG]   Gonne the gigantic sandworm tunneler activates #{bold}##ORANGE#Flamethrower#LAST#.
[ARCHERY ACQUIRE TARGETS WITH]   strafer's dwarven-steel steamgun of tinkering (#STATBONUS#)   pouch of dwarven-steel shots of crippling   overgrown dwarven-steel steamgun   nil
[SHOOT] speed   1   =>   1000
##Use Talent Lua Error##   T_HW_FLAMETHROWER   Actor:   426497   Gonne the gigantic sandworm tunneler
Lua Error: /engine/interface/ActorTalents.lua:329: /engine/interface/ActorTalents.lua:302: /engine/interface/ActorTalents.lua:197: /data-orcs/talents/steam/heavy-weapons.lua:198: attempt to index a nil value
stack traceback:
   /data-orcs/talents/steam/heavy-weapons.lua:198: in function 'fire_flamethrower'
   /data-orcs/talents/steam/heavy-weapons.lua:105: in function </data-orcs/talents/steam/heavy-weapons.lua:103>
   [C]: in function 'xpcall'
   /engine/interface/ActorTalents.lua:196: in function </engine/interface/ActorTalents.lua:184>
   At [C]:-1
   At [C]:-1 error
   At /engine/interface/ActorTalents.lua:329
   At /mod/ai//improved_tactical.lua:1081
   At /mod/class/interface/ActorAI.lua:70 runAI
   At /mod/ai//improved_tactical.lua:1142
   At /mod/class/interface/ActorAI.lua:70 doAI
   At /mod/class/NPC.lua:77 act
   At /engine/GameEnergyBased.lua:129 tickLevel
   At /engine/GameEnergyBased.lua:64 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1534
 ----------------  Stack Dump ----------------


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PostPosted: Mon Jan 13, 2020 11:44 pm 
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Uruivellas

Joined: Wed Nov 06, 2013 1:21 pm
Posts: 617
Location: From Russia with atchoum!
I guess it's the same bug that make my Anni unplayable, as it can't shoot now. Happened when met some tinker-based mobs in HoG.

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PostPosted: Tue Jan 14, 2020 9:55 am 
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Higher

Joined: Mon Mar 12, 2018 7:32 am
Posts: 60
This appears to be a general problem with the game for me at least. Happened for a third time with Sandworm Queen.

Code:
[LOG]   Sandworm Queen uses #{bold}##YELLOW#Pheromones.#{normal}##LAST#
##Use Talent Lua Error##   T_SUMMON_CONTROL   Actor:   465925   Sandworm Queen
Lua Error: /engine/interface/ActorTalents.lua:329: /engine/interface/ActorTalents.lua:302: /engine/interface/ActorTalents.lua:164: /data/talents/gifts/summon-utility.lua:381: attempt to call field 'getDur' (a nil value)
stack traceback:
   /data/talents/gifts/summon-utility.lua:381: in function </data/talents/gifts/summon-utility.lua:375>
   [C]: in function 'xpcall'
   /engine/interface/ActorTalents.lua:162: in function </engine/interface/ActorTalents.lua:151>
   At [C]:-1
   At [C]:-1 error
   At /engine/interface/ActorTalents.lua:329
   At /mod/ai//improved_tactical.lua:1081
   At /mod/class/interface/ActorAI.lua:70 runAI
   At /mod/ai//improved_tactical.lua:1142
   At /mod/class/interface/ActorAI.lua:70 doAI
   At /mod/class/NPC.lua:77 act
   At /engine/GameEnergyBased.lua:129 tickLevel
   At /engine/GameEnergyBased.lua:64 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1534
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
FROM    /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua   loading previous!
Lua Error: /engine/dialogs/ShowErrorStack.lua:43: attempt to index field 'author' (a nil value)
   At [C]:-1 __index
   At /engine/dialogs/ShowErrorStack.lua:43 init
   At /engine/class.lua:147 new
   At /engine/Game.lua:287 tick
   At /engine/GameEnergyBased.lua:60 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1534
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /engine/dialogs/ShowErrorStack.lua:43: attempt to index field 'author' (a nil value)
   At [C]:-1 __index
   At /engine/dialogs/ShowErrorStack.lua:43 init
   At /engine/class.lua:147 new
   At /engine/Game.lua:287 tick
   At /engine/GameEnergyBased.lua:60 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1534
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /engine/dialogs/ShowErrorStack.lua:43: attempt to index field 'author' (a nil value)
   At [C]:-1 __index
   At /engine/dialogs/ShowErrorStack.lua:43 init
   At /engine/class.lua:147 new
   At /engine/Game.lua:287 tick
   At /engine/GameEnergyBased.lua:60 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1534
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /engine/dialogs/ShowErrorStack.lua:43: attempt to index field 'author' (a nil value)
   At [C]:-1 __index
   At /engine/dialogs/ShowErrorStack.lua:43 init
   At /engine/class.lua:147 new
   At /engine/Game.lua:287 tick
   At /engine/GameEnergyBased.lua:60 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1534


This has ended my last 3 runs, so I think I'm going to stop playing until it is addressed. If I'm the only one experiencing this I guess it could be a problem with my install, but I didn't change anything and it started with 1.6.6.


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te4_log.rar [136.64 KiB]
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PostPosted: Tue Jan 14, 2020 10:14 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 6009
That is a different bug. So you may not have won the game, but you caught two bugs. :)

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PostPosted: Tue Jan 14, 2020 3:54 pm 
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Higher

Joined: Mon Mar 12, 2018 7:32 am
Posts: 60
HousePet wrote:
That is a different bug. So you may not have won the game, but you caught two bugs. :)


Wow I guess I hit the jackpot then haha. Either way, the behavior of this one as far as the user experience was about the same. Can't input commands and the game greatly slows down and crashes if you push the issue.


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PostPosted: Sun Jan 19, 2020 10:01 pm 
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Joined: Sun Jan 19, 2020 9:56 pm
Posts: 1
Just experienced the same bug and fixed it for myself.

File: tome.team -> \data\talents\gifts\summon-utility.lua

Line 381 and Line 389: t.getDur should be t.getDuration


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PostPosted: Sun Jan 26, 2020 9:36 pm 
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Higher

Joined: Mon Mar 12, 2018 7:32 am
Posts: 60
Confirm that does fix the second bug I reported.

However, if you do this you can't play online because your module hash is invalid.


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