>Adventurer
Invincibility combos still exist
Care to give some examples? I'm having trouble thinking of category combinations that are noticeably better then what Possessor can get with the right bodies.
>Demonologist
-Circular Link of Pain-
That's horrifying.
>Harbinger
Where would you put v 1.00 Harbingers, which had Blazing Barrage + the Cremate version which made enemies explode for %max life damage?
>Shadowblade
Ambuscade can still be abused, it just takes longer now. That's my entire justification for putting Shadowblade this high. You can use items during Shadow Veil but it's probably still not something you'll actually cast.
I rolled up a dev mode shadowblade to theorycraft how to abuse Ambuscade and discovered that you can have your shadow Time Prison your real body for the duration of Ambuscade. You still have to beat your own spell save, but that's not that hard for a class with Shadow Cunning and you can always just set up the procedure behind a corner. Is this what you were talking about, or is it something simpler/more weird and buggy?
>Wyrmic
Lightning Speed, Burrow, Ice Wall, and Dissolve are excellent, as everyone knows by now. But just having four excellent talents doesn't make a good class. Wyrmic just has four excellent talents. And other classes can get one of them from a mindstar...
Static Field does %hp damage, which seems pretty busted. So five excellent talents.