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ToME: the Tales of Maj'Eyal • View topic - How to delete "world.teaw" when using Steam

ToME: the Tales of Maj'Eyal

Everything about ToME
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PostPosted: Wed Feb 13, 2019 6:38 am 
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Yeek

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PostPosted: Wed Feb 13, 2019 12:20 pm 
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Uruivellas

Joined: Wed Jan 22, 2014 1:46 pm
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Alternatively just disable steam cloud as it causes a lot of bugs.

Source : use steam, don't use steam cloud, can just delete world.teaw in game directory and fix things with no other steps

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PostPosted: Wed Feb 13, 2019 6:23 pm 
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Yeek

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As explained in the OP, simply disabling Steam cloud doesn't work. The game will still pull the file from the Steam cloud copy on the disk for some reason even if Steam cloud is disabled. So if Steam cloud is disabled at a point where "world.teaw" is already broken, the broken file will just get copied back if it is only deleted from the primary save directory.

Also, as stated in the OP, Steam cloud can no longer be disabled for individual games. It can only be disabled for all games or for none. Personally, I cannot just turn off a huge convenience because of just one game.


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PostPosted: Wed Feb 13, 2019 8:13 pm 
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Uruivellas

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As explained in my post it works for me so you can't say "simply disabling it doesn't work" :p

And since when can't you disable steam cloud on a game per game basis? I'll check but i recently (christmas/new year) used it for a game and yet i had to copy ToME savefiles manually.

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PostPosted: Wed Feb 13, 2019 8:57 pm 
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Yeek

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The thing is, if you have ever had Steam cloud enabled and played the game at some point with it on a computer, there is likely a "world.teaw" in the copy of the Steam cloud on the disk. So if the "world.teaw" in the Steam cloud copy on the disk is a "broken" one, the game will still copy that one into the primary save directory if the "world.teaw" is not there (such as deleting it out of the primary save directory) even if Steam cloud is disabled for some odd reason. This was the issue with trying to delete the file in this thread: viewtopic.php?f=42&t=49336

Attached is all the Steam cloud options within its UI currently (a single checkbox for all games). There is no right-clicking on the game and going into its options to disable cloud saves for an individual game anymore.


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20190213_steam_all_cloud_options.png
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PostPosted: Wed Feb 13, 2019 10:41 pm 
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Uruivellas

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Yeah, I'm gonna have to disagree again.




Admitedly some of my games don't have it anymore somehow ?

And I had Steam Cloud enabled for a while, until it - me over twice and i figured out it was the culprit.

So I'm glad you found a workaround to your issue obviously, but I'll still recommend trying the simple approach before trying yours anyway ^^

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PostPosted: Thu Feb 14, 2019 12:13 am 
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Yeek

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That option does not exist for me, as can be seen in the attached screenshot. And having done quite a bit of research whilst figuring all this crap out, it appears it is the same for most as well. For you, however, it may be like that because you had individually disabled cloud saves before the UI change and Steam left that part open for those with that particular flag. Or you haven't updated Steam in a while and are just in offline mode so it never updates the Steam client with the change. For the rest of us, we get all or nothing as far as I can tell.

Edit: also, after figuring all this stuff out, I don't see how Steam cloud really messes anything up. It has some quirks, and yeah, was pretty iffy in the past, but nothing really detrimental now. Though I am curious how it behaves near the storage limit. I may have to play with that bit.

Edit2: seems I was correct with you having disabled it individually before the UI change. I just remembered that I disabled cloud saves for Skyrim long before the UI change, and looked up in the game properties of that to find what is in the second attachment.

Edit3: I may have to eat my words. I just found a game I know for certain that I got after the UI change, and it has the option to individually enable or disable cloud saves on it. I'll have to delve into seeing what actually triggers that. Though I still see no need to disable cloud saves on ToME4 though (if you are one who can actually disable/enable it individually), especially after figuring out how the cloud works. Unless there's some specific use cases where it actually breaks things? I'd like to know those, because I have encountered zero.


Attachments:
20190214_cloud_skyrim.png
20190214_cloud_skyrim.png [ 14.35 KiB | Viewed 4575 times ]
20190214_cloud_tome4.png
20190214_cloud_tome4.png [ 10.79 KiB | Viewed 4576 times ]
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PostPosted: Thu Feb 14, 2019 11:48 am 
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Uruivellas

Joined: Wed Jan 22, 2014 1:46 pm
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The problem that happens is :
1) play online, cloud saves, ToME saves.
2) play offline, ToME saves.
3) launch the game online, steam charge cloud save, delete ToME save.
4) enjoy ! You're back 1, 10, 20 levels!

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PostPosted: Fri Feb 15, 2019 8:38 pm 
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Yeek

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I don't get it. What happens in step 3 to delete a save? I have played offline a ton before this last year, and never had issues when going back to online mode. A good chunk of my character sheets even had the flag "may have played offline", or whatever it was, before that line was removed altogether.


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PostPosted: Fri Feb 15, 2019 8:51 pm 
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Uruivellas

Joined: Wed Jan 22, 2014 1:46 pm
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the cloud save erase and replace local save

that's a very common problem and the reason when you go on steam forum you find a ton of post about it and 5 different people saying right away to disabe cloud saves for ToME and never look back.

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PostPosted: Fri Apr 19, 2019 6:41 pm 
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Wayist

Joined: Wed Mar 29, 2017 2:58 am
Posts: 17
I've discovered that deleting world.teaw will reset achievement tracking for multi-character achievements such as Reaver and A Fistful of Demons. I talk about that in a little more detail in my original bug report topic about the library issue here: viewtopic.php?f=42&t=49336#p234504.


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