|ToME: the Tales of Maj'Eyal
|talent that allows 2h weapons when not wearing armour/boots
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|Author:||Jurriaan [ Fri Dec 08, 2017 8:15 pm ]|
|Post subject:||talent that allows 2h weapons when not wearing armour/boots|
So I want to code a talent that allows you to wear ogre-like weapons: 2h weapons in the main hand.
But, only when the player is not wearing body armour or boots.
if self:getInven(self.INVEN_FEET) then
works, but only for learning/un the talent. So I probably have to overload some core function. But what? _M:slotForbidCheck?
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