Hi Zizzo,
A few bits n bobs over the last few weeks, - apologies for radio silence...:
I think this was attempting to get into the black market...
error = "Lua Error: /mod/class/Object.lua

attempt to perform arithmetic on a nil value\
At [C]:-1 __add\
At /mod/class/Object.lua:1044 fct\
At /engine/Object.lua:182 forAllStack\
At /mod/class/Object.lua:1042 getPrice\
At /mod/class/Store.lua:257 allowStockObject\
At /mod/class/Store.lua:297 loadup\
At /mod/resolvers.lua:44 check\
At [string \"return function(self, x, y, what, ...) local ...\"]:1 checkAllEntities\
At /engine/Actor.lua:209 move\
At /mod/class/Actor.lua:460 move\
At /mod/class/Player.lua:289 moveDir\
At /mod/class/Player.lua:282 moveDir\
At /mod/class/Game.lua:829 move_or_scroll\
At /mod/class/Game.lua:848 \
At /engine/KeyBind.lua:230 "
seen = true
reported = false
I think this one was using a hotkey to target creeping coins - princess quest
error = "Lua Error: /mod/class/NPC.lua:349: attempt to concatenate local 's' (a nil value)\
At [C]:-1 __concat\
At /mod/class/NPC.lua:349 check\
At /engine/Map.lua:801 checkEntity\
At /engine/Tooltip.lua:313 check\
At /engine/Tooltip.lua:327 getTooltipAtMap\
At /engine/Tooltip.lua:284 displayAtMap\
At /engine/interface/GameTargeting.lua:66 targetDisplayTooltip\
At /mod/class/Game.lua:673 "
seen = true
reported = false
Can't remember what this one was:
error = "Lua Error: /engine/interface/ActorTalents.lua:82: bad argument #2 to 'info' (number expected, got string)\
At [C]:-1 \
At [C]:-1 info\
At /engine/interface/ActorTalents.lua:82 getval\
At /mod/class/Actor.lua:1422 getTalentFullDescription\
At /data/hotkey-icons.lua:86 tooltipText\
At /mod/class/HotkeysIconsDisplay.lua:189 onMouse\
At /mod/class/Game.lua:1293 fct\
At /engine/Mouse.lua:78 "
seen = true
reported = false
It's still occasionally possible to 'see' invisible creatures when they attack.
I haven't found the phial yet...
Parchments - I'd be happy with the T4 version of parchments - though haven't really used them much.
Ideas / Wishlist / ramblings...
Once the game is fully operational and debugged will you be incorporating the T4 tileset? It'd be very cool to blast things with a fireball / other spells as per the main game.
This game effectively could become your 'variant' so you could make other tweaks / improvements that aren't in the original TOME 2.3x (e.g. temporary floor effects after fireball similar to that of meteor strike in T4 - temporary burning floor which resolves after a few turns, spider webs that work as per T4 rather than being super-irritating
I also wonder if *long term* it'd be possible to incorporate additional skills to the fighting classes of Tome 2.3x e.g. flurry, shield bash (with a knockback), etc which might make fighting characters less one-dimensional.
I know that there's minimal chance of it happening but it would be really really ace if any bipedal race could have animal riding as a skill (perhaps in place of symbiosis); and it be possible to purchase a horse if a quest was done for Rohan, level of horse available to be dependent upon skill. Rohanknight starts with a horse + decent skill modifier. I think it should be an expensive skill as the benefits are huge.
Could travelling from town to town be achieved by 'buying' an escort (e.g. pay for e.g. rohan knights to take you from Rohan / Helms deep to another town for a hefty price), - perhaps the player could interface with this new 'shop' in a similar way to the Thunderlords. Just an idea, perhaps for limited cities only (as the Last Alliance quest effectively gives this effect once completed)
Could a very high stealth confer low level invisibility?
'Theme' Map option? (+ in Mordor lots of maps on the ground)
More unique levels / quests e.g. Save Helms Deep?
?Stop novice mindcrafters / paladins etc being at low levels of dungeons - they'd be terminated very quickly
Make most townspeople neutral (except urchins / agent of black market etc)
Only a few ideas, I don't expect them to occur / people to agree with them necessarily but as the module becomes closer to 2.3x in functionality you have the opportunity to develop it as you see fit
