ToME: the Tales of Maj'Eyal

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 Post subject: Children of Infinity
PostPosted: Sat Aug 27, 2011 4:05 pm 
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Higher

Joined: Fri Oct 01, 2010 11:15 pm
Posts: 60
Children of Infinity is going to be a Space Opera where you are the captain of a starship. I haven't decided on the scope of the setting, but right now I'm planning on limiting to within around 50 lys of Earth, with travel via wormhole.

The different races will be species from Earth genetically engineered to sentience. Species is going to be the main difference between characters. There will be classes, but the will only determine your starting equipment and talents.

I hope to release a very rough and basic version for the Annual Roguelike Release Party, but schools starting soon so I don't know if I'll have enough time to get anything playable done in that time.

Update: I have something done right now that I feel comfortable releasing. I wouldn't call it fun at the moment, but hopefully it's done to the point where you can see whats being attempted. So if all goes well I'll continue working on it and release it on the 18th.


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 Post subject: Re: Children of Infinity
PostPosted: Sun Sep 18, 2011 3:06 pm 
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Higher

Joined: Fri Oct 01, 2010 11:15 pm
Posts: 60
Well here it is. I didn't have as much time to work on it as I would have liked. Right now there's only a few talents, one dungeon and one quest. Some categories of equipment don't do anything.

Right now there's some that I wasn't able to fix.
1. Shooting talents don't use stamina.
2. Inventory doesn't update ringt away when dropping items, or taking off items that get destroyed.


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coi1.zip [53.48 KiB]
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 Post subject: Re: Children of Infinity
PostPosted: Mon Sep 26, 2011 11:01 am 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10477
Location: Angolwen
Yay modules!

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