ToME: the Tales of Maj'Eyal

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What do you want to see in the next release?
Hey, why haven't you implemented my favorite race/subrace/class yet? (specify below) 0%  0%  [ 0 ]
Hey, why haven't you implemented my favorite skill/talent/spell/ability yet? (specify below) 67%  67%  [ 2 ]
Hey, why haven't you implemented my favorite scroll/potion/wand/staff/rod/other object yet? (specify below) 0%  0%  [ 0 ]
Hey, why haven't you implemented my favorite store/quest/event yet? (specify below) 0%  0%  [ 0 ]
Hey, that's not what that dungeon's supposed to look like! (specify below) 0%  0%  [ 0 ]
Hey, why haven't you implemented my favorite game mechanic/UI feature yet? (specify below) 0%  0%  [ 0 ]
Hey, that's a bug! Go fix that bug! (specify below) 33%  33%  [ 1 ]
Hey, you didn't list what I want to see! (specify below) 0%  0%  [ 0 ]
Total votes : 3
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PostPosted: Wed Dec 23, 2020 1:38 pm 
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Uruivellas

Joined: Tue Dec 13, 2005 12:35 am
Posts: 711
Hmm, weird question but is there a way to move or disable the map HUD? It blocks a large chunk of the view :|


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PostPosted: Wed Dec 23, 2020 10:42 pm 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1988
Location: A shallow water area south of Bree
Lord Estraven wrote:
Hmm, weird question but is there a way to move or disable the map HUD? It blocks a large chunk of the view :|

Not currently, no. The current UI is about 90% duct tape and bailing wire by volume, :oops: and as you've observed, there's very little configurability.

Actually, now that you mention it, the UI would probably be a good thing for me to work on for the next release. Any suggestions or preferences? I could go with something closer to the Minimalist UI, with an icon-based buffs/debuffs area and actual resource bars. Or would that be too much?

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PostPosted: Fri Dec 25, 2020 8:53 pm 
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Uruivellas

Joined: Tue Dec 13, 2005 12:35 am
Posts: 711
Eh it's okay! I feel like it might be good for now to have a hotkey to enable/disable the map, and make it 100% opaque to avoid UI jumble.

(If it helps, jumble isn't a problem unique to your T2 port; I started playing T4 again today, and was quickly wishing for a way to disable popup alpha transparency. Guessing this is one of those things that works great for most people, but not for me and my weird sensory issues.)


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