ToME: the Tales of Maj'Eyal

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 Post subject: Auto-Accept Shoot Down
PostPosted: Wed Jan 08, 2020 9:06 am 
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Yeek

Joined: Fri Mar 24, 2017 10:37 pm
Posts: 10
So, I noticed a while back when playing archer (as I am wont to do) that Shoot Down doesn't play well with auto-accept target. It's... rather tedious to either switch that setting on/off for each use or just leave it off, putting up with double-clicking where melee toons merely bump.

Or leave it on and never use intuitive shots if the projectile isn't on top of a mob.

Can this one get set to not function with auto-accept?


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