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Idea: add progress bar to achievements
http://forums.te4.org/viewtopic.php?f=39&t=49177
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Author:  Leom405 [ Sun Aug 05, 2018 7:33 pm ]
Post subject:  Idea: add progress bar to achievements

If it possible, can u add progress bar to achievs, like Cryomancer , Pyromancer, Reaver etc?
Or same counter XX / 1.000.000 in our online profile.
Or did it like total damage with types: darkness, cold, fire, light etc on main profile page

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Author:  Cathbald [ Sun Aug 05, 2018 9:36 pm ]
Post subject:  Re: Idea: add progress bar to achievements

You can see the progress toward those achievement in game. Esc -> achievement

Author:  Leom405 [ Mon Aug 06, 2018 6:33 am ]
Post subject:  Re: Idea: add progress bar to achievements

Cathbald wrote:
You can see the progress toward those achievement in game. Esc -> achievement

You mean esc - show achievements and disable filters? No, i can't. Now i try to collect Cryomancy and i don't see it in the list.

Author:  Cathbald [ Mon Aug 06, 2018 7:36 am ]
Post subject:  Re: Idea: add progress bar to achievements

Well....

Image

Author:  Leom405 [ Mon Aug 06, 2018 8:48 am ]
Post subject:  Re: Idea: add progress bar to achievements

Cathbald wrote:
Well....

Image


well... I can't see them.. (NM Exploration), if i create NM Rogloke hero - i see list.

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Author:  Cathbald [ Mon Aug 06, 2018 9:00 am ]
Post subject:  Re: Idea: add progress bar to achievements

that's pretty odd.

your version is up to date, you're not using addons ?

Author:  Leom405 [ Mon Aug 06, 2018 9:17 am ]
Post subject:  Re: Idea: add progress bar to achievements

Cathbald wrote:
that's pretty odd.

your version is up to date, you're not using addons ?


Actual. 1.5.10. I do but they don't conflict with achieves before.. i think.

Lol. I fount achieve in Steam, but don't found NM version of this. Then i create test char (Normal / Exploration) and see all of them! And damage which i deal on NM diff. counts! (see scr)
Then i create another one (NM / Exploration) and don't see achieve again (like my first post's)

May be this is bug? Can you check that?

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