Currently we have a grant total of ... 4 random boss (rungolf, the phoenix, walrog and the queen ant).
Care to bring up some ideas?

Sus had a good idea: make them drop greater egos (or for the most powerful of them a guaranted random artifact)
Moderator: Moderator
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newEntity{ define_as = "TROLL_TOM",
type = "giant", subtype = "troll", unique = true,
name = "Tom the Stone Troll",
display = "T", color=colors.BLUE, image="npc/troll_bill.png",
desc = [[Big, brawny, powerful and with a taste for roast adventurers. He has friends called Bert and Bill. He's the cleverest of the trio, though it would take a while to notice.]],
level_range = {8, 24}, exp_worth = 2,
max_life = 230, life_rating = 17, fixed_rating = true,
max_stamina = 85,
stats = { str=25, dex=14, cun=12, mag=10, con=20 },
rank = 4,
size_category = 4,
infravision = 20,
instakill_immune = 1,
move_others=true,
(* Insert rarity here *)
body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
(* Insert ego items here *)
resolvers.talents{
[Talents.T_STUN]=2,
[Talents.T_KNOCKBACK]=1,
[Talents.T_SUNDER_ARMS]=3,
},
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=4, ai_move="move_astar", },
}
newEntity{ define_as = "TROLL_BERT",
type = "giant", subtype = "troll", unique = true,
name = "Bert the Stone Troll",
display = "T", color=colors.GREEN, image="npc/troll_bill.png",
desc = [[Big, brawny, powerful and with a taste for anything squishy, such as yourself. He has friends called Bill and Tom. He's as tough as granite, and almost twice as smart.]],
level_range = {8, 24}, exp_worth = 2,
max_life = 280, life_rating = 20, fixed_rating = true,
max_stamina = 100,
stats = { str=23, dex=10, cun=6, mag=6, con=24 },
rank = 4,
size_category = 4,
infravision = 16,
instakill_immune = 1,
move_others=true,
(* Insert rarity value here *)
body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
(* Insert special ego items here *)
resolvers.talents{
[Talents.T_STUN]=2,
[Talents.T_KNOCKBACK]=1,
[Talents.T_SUNDER_ARMOR]=3,
},
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=4, ai_move="move_astar", },
}
Doesn't sound very bossy to me.Repton wrote:? the Multi-hued Hatchling (I'm terrible at coming up with names..)
"Bold and confident, this young drake has a glint of wily intelligence in its eyes."
MH hatchling, appears with escorts. Has the multi-hued breath weapons, but with only a range of 3. Perhaps give it disarm too
Wouldn't this simply mean we're just entering trollshaws 5 with a higher lvl then? Also 2 additional good items on lvl 5 of a starting dungeon is either too strong or would render the items useless quickly (think elemental iron dagger).Grey wrote: Here's a simple idea - add Bert and Tom to trollshaws:
Depends what level it appears it...Fela wrote:Doesn't sound very bossy to me.
True, but since the latest patch i'm also careful around regular MHhatchlings. They seem to have been severly buffed.Repton wrote:Depends what level it appears it...Fela wrote:Doesn't sound very bossy to me.