1.7 mindslayer bosses
Posted: Fri Sep 25, 2020 10:47 am
I belive mindslayer is a bit overtuned now. Basically every melee class with mindslayer is huge threat
rogue / marauder + mindslayer = no offhand penalty, flurry with 3 full attacks, each weapon with 1xx stat multiplier (10lv in resonant focus = around 130%), great mobility, high crit, high crit multi
cursed + mindslayer = same story but with less crit and more raw power and attack speed
wyrmic + mindslayer = huge weapon hits from afar, perfect
The only thing that makes mindslayer below avg in 1.6 is 60% stat multi and AI, when you replace it with 1xx % stat multi even basic tier 2 mobs can reach 150 dmg on each weapon. Imho no other class combinations is close in raw power. Add good monster type ie forge giants, champions of urh'rok and out of sudden you got something on completely different difficulty level.
rogue / marauder + mindslayer = no offhand penalty, flurry with 3 full attacks, each weapon with 1xx stat multiplier (10lv in resonant focus = around 130%), great mobility, high crit, high crit multi
cursed + mindslayer = same story but with less crit and more raw power and attack speed
wyrmic + mindslayer = huge weapon hits from afar, perfect
The only thing that makes mindslayer below avg in 1.6 is 60% stat multi and AI, when you replace it with 1xx % stat multi even basic tier 2 mobs can reach 150 dmg on each weapon. Imho no other class combinations is close in raw power. Add good monster type ie forge giants, champions of urh'rok and out of sudden you got something on completely different difficulty level.