ToME: the Tales of Maj'Eyal

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PostPosted: Fri Dec 07, 2018 3:05 pm 
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Wayist

Joined: Tue Nov 20, 2018 10:07 pm
Posts: 24
Defeated guardian several levels ago. "Fortress Shadow asks you to return soon as possible" about a disturbance. But, I'm transported to where the guardian was outside the door and the door is locked. The fortress's current energy is 59.


What now? Defeat and explore everything I left for later... Daikara?


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PostPosted: Fri Dec 07, 2018 3:08 pm 
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Wayist

Joined: Tue Nov 20, 2018 10:07 pm
Posts: 24
And, everything was reset to unexplored, with more monsters and more loot.


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PostPosted: Sat Dec 08, 2018 1:19 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5819
Some sort of bug has forced the area to reset. This locks you out of the fortress. :/

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My feedback meter decays into coding. Give me feedback and I make mods.


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PostPosted: Sun Jan 20, 2019 3:14 pm 
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Wayist

Joined: Tue Nov 20, 2018 10:07 pm
Posts: 24
I suggest a (logical) addon to fix this: IF the guardian is gone, AND the Sher'Tul Fortress quest is complete, THEN you can unlock the fortress. I wonder, does this bug remove fortress development this character made?


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PostPosted: Sun Jan 20, 2019 11:40 pm 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5819
I think all the flags are still set, but when the area is regenerated, it doesn't look at any of them.

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My feedback meter decays into coding. Give me feedback and I make mods.


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PostPosted: Mon Jan 21, 2019 1:29 am 
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Wayist

Joined: Tue Nov 20, 2018 10:07 pm
Posts: 24
Is there any hope of a fix? Easy, timely fix? If not, best I delete the character and consider my wyrmic options again.


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PostPosted: Mon Jan 21, 2019 7:00 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5819
I'm not aware of any fix for this.

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My feedback meter decays into coding. Give me feedback and I make mods.


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PostPosted: Mon Jan 21, 2019 8:56 pm 
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Archmage

Joined: Wed Jan 22, 2014 1:46 pm
Posts: 414
No fix but also no reason to delete the char as the fortress is 100% optional anyway

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You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)


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PostPosted: Tue Feb 12, 2019 1:58 am 
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Wayist

Joined: Thu Mar 12, 2015 11:12 pm
Posts: 25
You could enable dev mode and use the lua console to solve the issue. You also might be able to fix it by spawning the wierdling beast and killing it again. Of course, you'd have to bypass the dev mode save invalidation.


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