ToME: the Tales of Maj'Eyal
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Nightmare 1.5.x winners
http://forums.te4.org/viewtopic.php?f=38&t=49307
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Author:  rangerjeff [ Thu Nov 15, 2018 2:57 am ]
Post subject:  Nightmare 1.5.x winners

This is how I metagame, I use the character vault to plan next forays. Doing my best at a Cornac Rogue at the moment, based on winners from normal and nightmare. Currently my fourth attempt, and I think I'll get there this time, with strategic adjustments having been made (Movement infusion, duh.) https://te4.org/characters/12495/tome/2 ... e677f31fd2

So, now that the vault is back up, I've been meaning to look at this, and there have been 252 winners in Maj'Eyal in Nightmare Adventure mode in 1.5.x. No Arcane Blade, Corruptor, or Marauder wins. 25 Archer and Temporal Warden wins, and 21 Paradox Mage wins. 19 Oozemancer, then a big drop to 13 Possessor, 12 Doombringer, 10 each Demonologist, Gunslinger, and Sun Paladin, and a respectable 9-4 wins for most other classes, but Alchemist, Reaver, Stone Warden, and Summoner are lagging behind either in interest or ability, with less than 4 wins each.

Author:  Snarvid [ Thu Nov 15, 2018 4:09 pm ]
Post subject:  Re: Nightmare 1.5.x winners

What is the focus on Nightmare being used as a proxy for, if anything, related to interest or ability? E.g. There have been 16 Insane Mode Drem and Dwarf Stone Warden Winners in 1.5, so maybe you've learned that people who win with Stone Warden aren't particularly likely to play Nightmare.

Author:  tabs [ Thu Nov 15, 2018 5:43 pm ]
Post subject:  Re: Nightmare 1.5.x winners

Nightmare Adventure seems like a strangely specific touchstone. If it were me I'd probably just combine the data for all combinations. (Except Madness ones, those are obviously cheaters :P )

Author:  Cathbald [ Thu Nov 15, 2018 10:39 pm ]
Post subject:  Re: Nightmare 1.5.x winners

Vault data pool is far too small to learn anything.

there, saved you some time.

Author:  btonassse [ Thu Jan 03, 2019 11:59 am ]
Post subject:  Re: Nightmare 1.5.x winners

Snarvid wrote:
What is the focus on Nightmare being used as a proxy for, if anything, related to interest or ability? E.g. There have been 16 Insane Mode Drem and Dwarf Stone Warden Winners in 1.5, so maybe you've learned that people who win with Stone Warden aren't particularly likely to play Nightmare.


Or maybe this means that the extra loot and XP you get from playing on Insane actually makes the game easier for this particular class? Or that Insane players have much more time invested in the game and are bound to have more wins?

But yeah, I would rather look for winner of both roguelike and adventure NM modes.

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