Afflicted Overhaul v0.5
Posted: Sat Apr 02, 2016 7:01 am
Obtainable here: http://www.users.on.net/~curtisnd/tome- ... htmare.zip
Have started coding an Afflicted class overhaul, starting with Cursed.
I've attached an addon with the code in it.
Around 4 categories still need writing but you should get the general idea from it.
This addon is very bad, so disable all other addons when using it.
Coded so far:
Cursed two hander category (Slaughter).
Cursed dual weapon category (Endless Hunt).
Cursed shield category (Strife).
Three supporting categories (Gloom, Fears and Anger).
Four advanced categories for Cursed.
A replacement talent for Unnatural Body (Broken Body).
Reaching 100 Hate will trigger a Rampage effect.
Reaching 0 Hate will trigger a reversed Rampage effect.
The first two choices, with their talents and categories.
Doomed version of Broken Body (Broken Mind).
Dark Sustenance changed to class and reworked.
New base class category for Doomed/Gifted (Fury).
Three new advanced class categoris for Doomed/Gifted (Madness, Destruction and Malign Manifestation).
New generic category: Cursed Arms.
Hate mechanics have been changed.
You no longer have innate hate gain on kills.
Hate no longer decays to 50% of the value it was when you last killed something.
Hate now relaxes towards 50.
In future:
An entirely new Afflicted assassin class.
Unnatural Body will be a dynamic category, with its 4 talents changing depend on class and choices.
This first talent is a direct expression of how the curse affects your character, and is characterised by a tension between effects that scale with how high and how low your Hate is. (For Cursed, low Hate impairs healing but improves stamina regeneration.)
The next three talents will be the same for each class. As you progress through the game you will be asked three questions about how you are dealing with the curse. Each answer unlocks a talent.
The first choice also unlocks a class category based around enhancing either Rampage or the reversed Rampage effect.
The final choice may grant a Redemption category/quest.
Have started coding an Afflicted class overhaul, starting with Cursed.
I've attached an addon with the code in it.
Around 4 categories still need writing but you should get the general idea from it.
This addon is very bad, so disable all other addons when using it.
Coded so far:
Cursed two hander category (Slaughter).
Cursed dual weapon category (Endless Hunt).
Cursed shield category (Strife).
Three supporting categories (Gloom, Fears and Anger).
Four advanced categories for Cursed.
A replacement talent for Unnatural Body (Broken Body).
Reaching 100 Hate will trigger a Rampage effect.
Reaching 0 Hate will trigger a reversed Rampage effect.
The first two choices, with their talents and categories.
Doomed version of Broken Body (Broken Mind).
Dark Sustenance changed to class and reworked.
New base class category for Doomed/Gifted (Fury).
Three new advanced class categoris for Doomed/Gifted (Madness, Destruction and Malign Manifestation).
New generic category: Cursed Arms.
Hate mechanics have been changed.
You no longer have innate hate gain on kills.
Hate no longer decays to 50% of the value it was when you last killed something.
Hate now relaxes towards 50.
In future:
An entirely new Afflicted assassin class.
Unnatural Body will be a dynamic category, with its 4 talents changing depend on class and choices.
This first talent is a direct expression of how the curse affects your character, and is characterised by a tension between effects that scale with how high and how low your Hate is. (For Cursed, low Hate impairs healing but improves stamina regeneration.)
The next three talents will be the same for each class. As you progress through the game you will be asked three questions about how you are dealing with the curse. Each answer unlocks a talent.
The first choice also unlocks a class category based around enhancing either Rampage or the reversed Rampage effect.
The final choice may grant a Redemption category/quest.