I would like to request a simplified version of combat.physicalCrit() that doesn't require a target.
I just tried sticking a phys crit into a talent that hits multiple creatures and would like to roll just one crit, not multiple.
I can think of situations where I'd like to roll with no targets as well.
Request: Simple physCrit function
Moderator: Moderator
Request: Simple physCrit function
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Request: Simple physCrit function
I've been trying to work out how you'd do this and still have everything in that funtion execute as intended, but it's complicated! What should we propose?
We also need a physicalCrit function that doesn't require a weapon, btw. For things like shoulder bashes and warcries.
We also need a physicalCrit function that doesn't require a weapon, btw. For things like shoulder bashes and warcries.
Re: Request: Simple physCrit function
Alternatively, we could have the weapon/target.. fields as optional instead of required.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Request: Simple physCrit function
Made target optional.
Weapon is not because even barehanded ones do pass a combat table. If you really dont want to pass any, pass a dummy
Weapon is not because even barehanded ones do pass a combat table. If you really dont want to pass any, pass a dummy
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
