ToME: the Tales of Maj'Eyal

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 Post subject: Re: Nightly SVN Builds
PostPosted: Sat Sep 08, 2012 5:18 am 
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Uruivellas

Joined: Sat Jan 14, 2012 12:02 am
Posts: 703
You rock, Edge. Thanks!

Edit: FYI, Chrome gives an "appears malicious" warning when downloading the exe. Don't know why.


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 Post subject: Re: Nightly SVN Builds
PostPosted: Sat Sep 08, 2012 6:07 pm 
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Wyrmic

Joined: Wed Sep 15, 2010 10:32 am
Posts: 234
this is my build, edge is kind enough to post it here cause im lazy : ), its compiled same as in http://te4.org/wiki/howtocompile-windows (which i wrote : ) ), if it has any malicious software im not aware of it (ive downloaded it and compared its same file) ive uptodate AV and scan compuer at regular basis, but still viruses are quite sophisticated entities now so im not saying im 105% sure, if your AV notify about some shady things in this file please post it here

(and yes chrome gives same warning to me)

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 Post subject: Re: Nightly SVN Builds
PostPosted: Sat Sep 08, 2012 6:46 pm 
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Retired Ninja

Joined: Fri May 28, 2010 4:38 pm
Posts: 3756
Chrome and my AV software both flag it as suspicious. Which they do for any executable file that's not rated as trusted as far as I know.

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 Post subject: Re: Nightly SVN Builds
PostPosted: Wed Sep 12, 2012 3:12 pm 
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Retired Ninja

Joined: Fri May 28, 2010 4:38 pm
Posts: 3756
http://www.sendspace.com/file/81dlsx

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 Post subject: Re: Nightly SVN Builds
PostPosted: Fri Sep 14, 2012 2:27 am 
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Halfling

Joined: Tue Sep 11, 2012 10:21 pm
Posts: 96
Location: Earth
Parcae2 wrote:
Is there any way we could get this for b43? I'm itching to try out the changes to Distortion in the new SVN, but I don't know how to compile it myself.

EDIT: for people like myself who are itching for some sweet b43 goodness, here are the instructions Edge gave me in IRC:

Quote:
edge2054 https://gitorious.org/te4/te4/commits/master
23:33 edge2054 Click the download as tar link
23:33 edge2054 Extract that
23:33 edge2054 Comment out that line in engine/map
23:34 edge2054 Copy your dlls and exe from b42


"That line" is self._map:setImportant(x, y, false)


Thanks for this so much. This was *so* much easier than compiling on Windows. I eventually just gave up on that.

Note: if you already checked out the public SVN with the guest account, all you have to do is copy the b42 exe and dlls into the root folder of the svn.


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Sep 18, 2012 9:33 pm 
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Retired Ninja

Joined: Fri May 28, 2010 4:38 pm
Posts: 3756
http://www.sendspace.com/file/quve1m

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 Post subject: Re: Nightly SVN Builds
PostPosted: Mon Sep 24, 2012 7:16 am 
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Archmage

Joined: Tue Nov 11, 2003 10:54 am
Posts: 379
Location: Wroclaw/Poland
Hey guys,

any chance to get a precompiled t-engine.exe file which is up to date with the current changes in the svn?
edit: lol, I didn't saw, this thread has a second page, linked the first one in my web browser. Last version of the exe file is 18.09, quite new i guess :)

Cheers.


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 Post subject: Re: Nightly SVN Builds
PostPosted: Thu Oct 04, 2012 8:15 pm 
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Halfling

Joined: Tue Sep 11, 2012 10:21 pm
Posts: 96
Location: Earth
A Windows .exe compiled using revision 5721 or later would be much appreciated!

Still trying to get Windows compilation on my end. Not exactly easy.

Edit: Thanks, Graziel!


Last edited by peaceoutside on Thu Oct 04, 2012 9:26 pm, edited 1 time in total.

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 Post subject: Re: Nightly SVN Builds
PostPosted: Thu Oct 04, 2012 8:27 pm 
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Wyrmic

Joined: Wed Sep 15, 2010 10:32 am
Posts: 234
SVN 5725, windows

http://www.sendspace.com/file/rlbcw4

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 Post subject: Re: Nightly SVN Builds
PostPosted: Sat Oct 06, 2012 1:18 am 
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Archmage

Joined: Fri Feb 18, 2011 6:15 am
Posts: 300
the new movement animations are awesome!


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Oct 09, 2012 12:11 am 
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Spiderkin

Joined: Wed Aug 22, 2012 4:41 pm
Posts: 481
I can't wait for the new version. Apparently it is going to be out-goddamn-standing. It's been quite a while since b42 was released, any b43 release date estimations? Please?


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Oct 16, 2012 12:43 am 
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Spiderkin

Joined: Wed Aug 22, 2012 4:41 pm
Posts: 481
Borderlands 2: not bad, completed 2 difficulty levels with two characters each in a week. Dishonored - short, shallow, far too easy on max difficulty. Took me a day and a half. XCOM : Enemy Unknown - too similar to the original. Completed in two days on pre-max difficulty. FTL - completed in three days. Not that bad.

All this while patiently waiting for b43 =( Now srsly, is it going out any time soon or should I shut the hell up and go test a nightly build? This game is by far the best out of those, no kiddin.


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Oct 16, 2012 12:49 am 
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Halfling

Joined: Tue Sep 11, 2012 10:21 pm
Posts: 96
Location: Earth
I'd definitely recommend not waiting for the b43 release.

Since b43 will be the last beta to include new features and content, I don't mind if it takes months to be released!


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Oct 16, 2012 12:56 am 
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Spiderkin

Joined: Wed Aug 22, 2012 4:41 pm
Posts: 481
Oh well, thanks for the info. I think I'll try to compile current revision then. Though I'm a bit disappointed.


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 Post subject: Re: Nightly SVN Builds
PostPosted: Tue Oct 16, 2012 10:18 pm 
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Spiderkin

Joined: Wed Aug 22, 2012 4:41 pm
Posts: 481
Suslik continues to contribute dumbness to the thread. Can anyone please compile the latest revision under windows? I don't have necessary libs under win and don't trust my mint13 enough play tome4 under it ^_^


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