ToME: the Tales of Maj'Eyal

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PostPosted: Mon Nov 09, 2020 8:26 am 
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Joined: Tue Jan 15, 2013 7:01 am
Posts: 70
The new demon seeds are great. The way they level is a lot better, and many of the new effects are great.

There are some issues with the automatic demon summoning though:

1. The biggest issue is that Demonologist has at least 3 talents with friendly fire. Demonic Madness, Rain of Fire, and Overkill. All of these talents cause friendly fire which kills summoned demons. Even worse Champion of Urh'Rok triggers his anti-magic spell-failure prodigy when he takes friendly fire.
2. Frequently the demons spawn in front of me and block me from using Rush or Flame Leash.
3. Sometimes they are worse than useless, like when a Forge Giant uses Throw Boulder and knocks back a unit I just pulled in.

overall the demon summon is obnoxious, and I honestly wish I had skipped it. This makes me sad because the class really feels like it should want to summon demons.

I really like that the high-tier finger seeds grant stamina, I wish there was an option to gain stamina instead of vim from some of the lower tier seeds. Right now there are a lot of finger seeds that are redundant anyways.


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