ToME: the Tales of Maj'Eyal

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 Post subject: Talent Ideas
PostPosted: Thu Jan 07, 2010 10:27 pm 

Joined: Mon Jan 22, 2007 6:31 pm
Posts: 1534
Location: East of the sun, west of the moon
Mold talent\symbiant power?

[NAME]Phosphorescent Fungus (2 or 3 tiers)
[DESC]Summons a fungi with glowing properties, its glow lights up 1 square.
Investing in this will make the radius increase. It does not occupy any spaces, but merges with the background (becomes a dungeon feature, not a npc)
if it has a lvl 3, the pc will have an extra +1 light radius

basically good for seeing monsters approaching you.

Oliphant am I, and I never lie.

 Post subject: Re: Talent Ideas
PostPosted: Fri Jan 08, 2010 8:49 am 
Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10479
Location: Angolwen
Ahh I like the idea of something that grows into the terrain.

More such ideas would be nice :)

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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