Sound Effects
Moderator: Moderator
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
the bees, Treeants, Mosquito thingies, and snakes are going to take me a bit cause i cant use my voice for those. i used it for all those sounds above but i'll get them done.
Re: Sound Effects
Heh, some cool stuff. The foxes sound cute ;)
I'm a bit concerned about some of the bear noises though. The loud growl sounds great, but the moans all sound... well, a bit like old men. I think more like Growl2.ogg would be better.
I'm a bit concerned about some of the bear noises though. The loud growl sounds great, but the moans all sound... well, a bit like old men. I think more like Growl2.ogg would be better.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
I will work on the bear sounds more. I agree.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
I was actually going for somethign like this. I need to try some different filters and things.
http://www.partnersinrhyme.com/soundfx/ ... _wav.shtml
http://www.partnersinrhyme.com/soundfx/ ... _wav.shtml
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Bear Moan 2 and 3 are bad, but I think 1 and 4 are passable. No?
Re: Sound Effects
I saw stick to scary loud bear noises. They're one of the more threatening enemies early game, and yawny growls don't do them justice.Elvisman2001 wrote:I was actually going for somethign like this. I need to try some different filters and things.
http://www.partnersinrhyme.com/soundfx/ ... _wav.shtml
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
the moans for the bear sounds are meant more for wen they are injured or at death.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
I added a new stomp SFX file to the trolls. It still ha sthe old one as well. The new one is 2 alternating thuds at slightly different pitches.
You can see which one works out better.
You can see which one works out better.
- Attachments
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- Trolls.rar
- (198.83 KiB) Downloaded 197 times
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Heartbeat for low on health.
I did not create this one. I edited it down to 2 beats so that you can loop them in the code.
I read the terms and there are no copyright infringements for using them in a project (like video games).
I did not create this one. I edited it down to 2 beats so that you can loop them in the code.
I read the terms and there are no copyright infringements for using them in a project (like video games).
- Attachments
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- heartbeat.rar
- (12.07 KiB) Downloaded 194 times
Re: Sound Effects
Listened to a few, not bad at all.
[10:30:13] <DarkGod2_> somebody post here please: http://forums.te4.org/viewtopic.php?f=3 ... 6&start=20 say that I couldnt listen to all of them because I'm travelling but those I heard are very neat, so please continue (and as a first next target, redo the existing sounds so we dont have copyright issues)
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Existing sounds that are currently in the game?
I wouldn't even know what all those are so I am going to need a complete list so that i can check them off as I go.
I wouldn't even know what all those are so I am going to need a complete list so that i can check them off as I go.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Actually i guess i can just look them up in the sounds folder.
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- Thalore
- Posts: 153
- Joined: Mon Oct 10, 2011 6:23 pm
Re: Sound Effects
Nevermind. for some reason i tho9ught all the sounds were in a folder... must have been thinking of something else. So yeah. i will need some kind of compiled list of sounds currently in the game.