ToME: the Tales of Maj'Eyal

[Zothiqband] pit/nest bug
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Author:  Wastrel [ Sat Sep 26, 2009 1:32 am ]
Post subject:  [Zothiqband] pit/nest bug

I've been wanting to try Zothiqband for a while, so I finally downloaded it. Upon start up the game crashes due to absent pit/nest code IIRC.

I understand many modules are 'works in progress'.
Is there a simple work around, perhaps a line of code or two that can be commented out or whatever that will get the game started?

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