Race: Leprechaun

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Werekracken
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Posts: 43
Joined: Sat Feb 08, 2014 1:37 am

Race: Leprechaun

#1 Post by Werekracken »

https://te4.org/games/addons/tome/leprechaun
https://github.com/Werekracken/tome-leprechaun

Adds leprechauns as a new race. They are especially lucky and cunning magical halflings.

Stat modifiers: -3 Strength, +3 Magic, +3 Cunning, and +10 Luck

Racial talent tree:
Luck of the Leprechaun - Activate to increase your critical strike chance, defense, and defense against projectiles for a limited time.
Pot o' Gold - Passively increase Physical, Mental and Spell Saves based on the amount of gold you possess.
Lucky by Design - Passively increase confusion resistance and improves the contribution of primary stats on infusions and runes. At level 5 you are instantly granted a new inscription slot without needing to spend a category point.
Too Clever by Half - Activate to remove detrimental effects and heal yourself.

---Changelog
v1.0.0
Initial release

Werekracken
Cornac
Posts: 43
Joined: Sat Feb 08, 2014 1:37 am

Re: Race: Leprechaun

#2 Post by Werekracken »

v1.0.1 Playtest balance tweaks. Flipped crit chance and defense on Luck of the Leprechaun. Nerfed healing on Too Clever.

gooder1029
Cornac
Posts: 32
Joined: Wed Nov 03, 2021 1:35 pm

Re: Race: Leprechaun

#3 Post by gooder1029 »

Hello, I really like the mod you made, I translated it into Chinese, thanks

This translation only talents and birth data.
Attachments
locales.zip
(2.08 KiB) Downloaded 6 times

Werekracken
Cornac
Posts: 43
Joined: Sat Feb 08, 2014 1:37 am

Re: Race: Leprechaun

#4 Post by Werekracken »

You rock gooder1029!

Werekracken
Cornac
Posts: 43
Joined: Sat Feb 08, 2014 1:37 am

Re: Race: Leprechaun

#5 Post by Werekracken »

- v1.0.2 Remove the exp penalty because they are not OP.
Updated text in \data\birth\halfling.lua.

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