On deactivating the sustain, but cancelling the targeting (so cancel the deactivation)
there is an unfortunate event, temporary values will be removed.
The problem is (i guess) here:
https://git.net-core.org/tome/t-engine4 ... y.lua#L189
The code removes the temporary values BEFORE this check, so the actor is losing the temporary values,
but do not lose the sustain.
After this deactivation cancelling happens, the sustain cannot be deactivated anymore and any try will trigger this LUA Error.
[1.7.4.] Deflect Projectiles
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- Thalore
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