Tales of Maj'Eyal 1.7.4 "Wandering Star" is released!

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darkgod
Master of Eyal
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Tales of Maj'Eyal 1.7.4 "Wandering Star" is released!

#1 Post by darkgod »

My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.4 ! See http://te4.org/

Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.

This release adds a new class and a new class evolution, amongst other updates, fixes and balances !

Don't forget to help ToME by with donations ( http://te4.org/donate ) or on Patreon !

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  • Add a new hook/callback, ActorAI:aiTalentTactics/callbackOnAITalentTactics
  • Add chat portraits to many things
  • Add zone max level to tooltip and adjust levels for difficulty (if applicable)
  • Allow Steady Shot triggered via Shoot to apply Marked
  • Dirges update mastery correctly
  • Feed and Fed Upon properly ignore absolute resistance
  • Fix a bug with Garrote
  • Fix AI targeting of friendly actors, preventing them once again from toasting their friends
  • Fix alt tier1 zones having a different level range than non-alt tier1 zones
  • Fix Assasinate
  • Fix bone shield having non-integer cooldowns
  • Fix Brawler Attack Speed
  • Fix Cleansing Flames's tactical table
  • Fix description for Animate Blade
  • Fix Disengage being able to move through walls
  • Fix Energy Absorption
  • Fix Hymn Nocturnalist description
  • Fix Minotaur's Grand Arrival
  • Fix Shadows not Fading once they are immune to their summoner's damage
  • Fix Shattering Charge double crits
  • Fix talent level of chants & hymns boosted by difficulty twice
  • Fix Trap Priming
  • Fix twist the knife extending debuffs by non-integer amounts
  • Fix value displayed in damage log for Guardian Unity
  • Fix Vile Transplant effect limit
  • Fix wintry ego on shield not criting
  • forceUseTalent will not break things like movement infusion and won't be disturbed by confusion
  • It is now possible to recall out of the Temporal Rift
  • It is now safe to digest a cursed shadow
  • Mirror images are removed on death
  • New chat dialog interface
  • New gfx for the Rune of Reflection
  • New skeleton's damage shield visuals
  • New Sun Paladin evolution: Avatar of a Distant Sun
  • New Wanderer class. It's akin to adventurer but more chaotic! Instead of choosing talent trees you get a random set as you levelup! The set is determined by a seed that you can share with others to have friendly random competitions, or just share cool combos ;)
  • New Webs of Fate visual effect
  • Prevent clicking multiple times on hotkeys while the targeting interface is running (prevents infinite resource bug)
  • Prevent exploit where you could increase and decrease talent mastery at the same time you learned Fallen prodigy
  • Prevent player from infinitely stacking Pestilence shield with enough action speed
  • Remove digging from a few more vaults
  • Slightly nerf pace yourself
  • Some UI updates (buttons, and such)
  • Split the effect of Brutalized and Stunned
  • Support inconstant resource drain, fixing the Fearscape and a few other talents
  • Take Down respects pin if the target is more than 1 tile away
  • Tentative fix for yeti's in EoR having fur sticking outside of their pants
  • Tune down a Boneyard and Corpse Explosion visuals
  • Update fixedart daggers to 50%str/50%dex dammod for knives
  • Update Seen by Arcane Eye to immediately reveal actors
  • Update targeting parameters for Kneecapper and Kill Shot
  • Update Yeek's Quickened to trigger if the damage would leave you at 30% life or less
  • Update many NPCs tiles
  • Update the face of most character dolls
  • Update translations
  • Upscale the size of many lore pictures
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  • Fix Diseased Body crashing in some corner cases
  • Fix Eternal Suffering to not appear on NPCs
  • Update translations
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  • Add portraits for various chats
  • Exoskeleton is now displayed behind weapons
  • Fix Emergency Steam Purge wrong range
  • Fix Innovation + Mastery update interaction
  • Fix rounding problem with some steamtech/sawmaiming talents
  • Make Furnace Vent open only if it is fully charged
  • Mecharachnid shows artifact tiles when worn instead of generic ones
  • Summons will now avoid targeting amakthel body parts
  • Update translations
  • Upscale lore pictures
  • Yetis are 100% less prude
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  • Update Reality Fracture so rifts last for the full duration stated
  • Update translations
Have fun in Eyal!
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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