[1.7.2] Necromancer summons and retch

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[1.7.2] Necromancer summons and retch

#1 Post by kiru_ufo »

Playing Skeleton Necromancer, and the summons and talents generally work as expected. They regen HP, the healing talents heal them. But when I found an item with the ghoul ability Retch on it, there's a problem. While my own character heals while standing in the retch area of effect, none of my minions seem to care. Neither do they take damage, nor do they heal. Yet all of them are undead. They ARE cloaked (so they don't appear as undead), but so does my character.

I already posted this in another topic, so this is a bit older and appeared in the previous version, but the update log doesn't make me think this was fixed. In case 1.7.3. changes work on a 1.7.2 game, it still doesn't work in 1.7.3.

This is the character
https://te4.org/characters/225445/tome/ ... 1f81fa7f41
The item is ethereal alchemist's lamp of corpselight

Could still be intended, but I figured after all the time, I post it here, just in case.

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