Download: https://te4.org/games/addons/tome/skirm_dejank
Fixes various janky behaviour with Skirmisher, Archer, and Annihilator's projectile effects:
Talents intended to hit instantly now properly do. In basegame, these classes use extremely fast projectiles in an attempt to simulate instant hits. However, this obviously does not work for many reasons, allowing actors to act in the interim (most obnoxiously, stepping out of the way of said attacks). This can no longer happen with this addon.
Grenade Launcher's FX now sync properly with the projectile's impact. In vanilla EoR, the visual shockwave and sound FX are created immediately upon Grenade Launcher triggering, despite the actual projectile having travel time. This addon causes these effects to instead trigger when the grenade actually lands, and additionally adds enhanced VFX for each grenade type.
Talents that now hit instantly:
Skirmisher:
-Kneecapper
-Kill Shot
-Noggin Knocker
-Hurricane Shot
Annihilator:
-Reactive Armor
-Flamethrower/Flame Jet
-Fumigate
Archer:
-Headshot
-Volley
This addon tampers with core engine functions. As such I cannot fully guarantee stability or compatibility. Note that Embers of Rage is not required to load this addon.
Enjoy!
Skirmisher + Annihilator DeJankifier [v1.0.2]
Moderator: Moderator
Skirmisher + Annihilator DeJankifier [v1.0.2]
Last edited by Mr Frog on Tue Nov 17, 2020 12:01 am, edited 2 times in total.
Re: Skirmisher + Annihilator DeJankifier [v1.0.1]
aaaaand added Volley to the list because someone pointed it out to me. lol
Re: Skirmisher + Annihilator DeJankifier [v1.0.2]
Fixed a severe crash that occurred whenever a projectile without an associated talent was generated. The code to artificially move projectiles along if they were associated with a talent in a specific table was supposed to check if talent existed before comparing the talent's short_name to the table, but it instead checked if talents existed, which coincidentally was the name of the aforementioned table and thus always did exist. Proofread your code, kids!