[1.7.0.b5] mindslayer not able to kinetically wield items

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kyndair
Posts: 3
Joined: Mon Sep 07, 2020 3:44 pm

[1.7.0.b5] mindslayer not able to kinetically wield items

#1 Post by kyndair »

The option to wield a weapon, mindstar or gem is not showing when the item is selected and moving the item to the correct slot does not work either.

Elkan
Archmage
Posts: 336
Joined: Wed Aug 08, 2007 12:23 pm

Re: [1.7.0.b5] mindslayer not able to kinetically wield item

#2 Post by Elkan »

The ability to do so is granted by the talent Telekinetic grasp, that most of the mind slayer talents will grant to you by learning them, and the UI interactions have not historically been a default feature, although an addon exists that does provide this convenient feature

kyndair
Posts: 3
Joined: Mon Sep 07, 2020 3:44 pm

Re: [1.7.0.b5] mindslayer not able to kinetically wield item

#3 Post by kyndair »

Telekinetic grasp is a birth talent for mindslayer.The kinetically wielded item should be placeable in the correct slot as any other item can be.
This is a bug as the inability to use items persists after learning a psionic talent (all the way up to having multiple talents in Psi-fighting and other psionics at level 18 so far).

Elkan
Archmage
Posts: 336
Joined: Wed Aug 08, 2007 12:23 pm

Re: [1.7.0.b5] mindslayer not able to kinetically wield item

#4 Post by Elkan »

Telekinetic grasp is part of the package a mindslayer starts with, but it is also granted when learning most mindslayer talents for adventurers. It is a (questionable) design decision rather than a bug as I understand it, as unlearning those talents removes access to TK grasp disallowing you from wielding items in the TK slot through the inventory. I don't personally think its the best implementation, but it is not a bug.

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