Increase combat log clarity with armor and Striking Stance

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
visage
Archmage
Posts: 345
Joined: Fri Jan 10, 2014 4:09 pm

Increase combat log clarity with armor and Striking Stance

#1 Post by visage »

I believe I've periodically seen players confused by the appearance of "resist armor" (which is actually flat damage reduction) in the combat log. Similarly, I think I've seen quite a few times that someone's asking why they're doing no damage to some enemy when the answer is "it has a lot of armor and hardiness".

Two suggestions to improve clarity here:

1) Rephrase the log for flat damage reduction to something other than "resist armor", "flat reduction" if no better ideas are suggested.

2) Actually log the effect of armor on damage, so players can see how useful their armor is to them and to see how much enemy armor is impeding them.

Post Reply