I get that the intent is to have it replace Munitions temporarily (and I loved Munitions, I was sad to see it go at first) but this is so much better than the previous venomous ammo, especially for those Archers pumping MAG for Arcane Might. Being able to choose your poisons is great, and Mystical Cunning is a thing of beauty that Archer should have made use of in the first place.
1.6 has done a lot with the class (honestly I feel that all of it was good for it including the nerfs), and I just feel like this change was one of the factors that has made playing as one so much more fun.
Actually, keep Poisons on Archer
Moderator: Moderator
-
- Archmage
- Posts: 318
- Joined: Fri Oct 09, 2015 2:27 pm