Bug: Both talents have a callbackOnMove which reduces the cooldown of the talent itself. Neither callback properly checks that the actor actually moved.
Steps to reproduce: Learn the talent. Position yourself next to an impassable tile(wall). Use the talent. Attempt to move onto the wall. The UI will not update without some input, so mouse over the talent or press the hotkey. You will see the cooldown has decreased. You can repeat this to completely reduce the cooldown to 0 without expending any turn energy.
Fix: Add the following check to the callback:
Code: Select all
if not (self.x == ox and self.y ==oy) then