Level failed to generate in Mardista

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DeaTh-ShiNoBi
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Posts: 7
Joined: Wed Apr 03, 2013 10:20 am

Level failed to generate in Mardista

#1 Post by DeaTh-ShiNoBi »

I ran into a game breaking bug in Mardista. I traversed the dungeon to level 4, where there was seemingly no more stairs to go down, nor end of the dungeon. I headed my way back up and, unexpectedly, the levels that I thought I had just cleared were unexplored and full of mobs (it appears a new level was generated). I've never been to Mardista and don't know how it works, so I thought it might be part of the dungeon to go down then back up. I cleared my way back to level 1 there was no end to the dungeon. I went back down again and there were, once again, more mobs to clear as I went down. This time, my attempt to get into level 4 failed to generate the level and I was presented with a dialog box informing me of the failure and 3 options (stay on 3, try again to get to 4, or log and stay on 3). I chose to log and stay on 3, and it put me in a different level 3 than I was just on, except this time it was covered in monsters. 'Covered in monsters' as in literally every square had a monster on it. For some odd reason, I decided to clear the monsters and try to get to level 4 again, which failed similarly, and trying to get to level 2 also failed in the same way. The Rod of Recall does not work in Mardista (edit: yes it does; I'm not sure how I was led to believe it didn't work, so I was able to get out).

The log file is too big to post it all but here's a sample of a few attempts to generate a level that failed:

Code: Select all

[Zone:newLevel]	mardista	beginning level generation, count:	36
C Map size 20:15 :: 300
C Map seens texture: 11 (64x65)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Generating cavern
Floodfill group	1	46
Floodfill group	10	6
Floodfill group	14	1166
Floodfill group	27	2
Floodfill group	29	50
Floodfill group	33	31
Floodfill group	208	10
Floodfill group	585	89
Floodfill group	678	2
Floodfill group	1146	16
Floodfill group	1348	47
Floodfill group	1371	11
Floodfill group	1415	10
Floodfill group	1444	7
Floodfill group	1476	10
Floodfill group	1500	2
Ok floodfill
[TOME ENTITY FILTER] selected Ego	40.423403465637	65.5
[TOME ENTITY FILTER] selected Money	69.76973959414	72.5
[TOME ENTITY FILTER] selected Double Ego	8.1439837079132	20.5
[TOME ENTITY FILTER] selected Ego	62.864738053844	65.5
[TOME ENTITY FILTER] selected Ego	52.322822282981	65.5
[ActorObjectUse] useObjectEnable: 	wild infusion of the duelist	by	gelatinous cube	inven/slot	1	nil
[TOME ENTITY FILTER] selected Ego	29.030331647147	65.5
[TOME ENTITY FILTER] selected Ego	22.527033673489	65.5
[TOME ENTITY FILTER] selected Ego	56.599540115008	65.5
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[TOME ENTITY FILTER] selected Double Ego	18.69543025589	20.5
[TOME ENTITY FILTER] selected basic	81.166848195872	103.5
[TOME ENTITY FILTER] selected basic	74.847176295553	103.5
[TOME ENTITY FILTER] selected Ego	28.27006774111	65.5
[TOME ENTITY FILTER] selected Ego	64.698947443207	65.5
[TOME ENTITY FILTER] selected basic	87.601966754906	103.5
[TOME ENTITY FILTER] selected Ego	57.524394525104	65.5
[NPC:addedToLevel]	ghoul	126955	wearing	iron battleaxe of daylight
[TOME ENTITY FILTER] selected Double Ego	8.0929278173933	20.5
[TOME ENTITY FILTER] selected basic	75.431985051588	103.5
fight: 	linen robe	earthen elm magestaff of fate	::	OFFHAND	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[TOME ENTITY FILTER] selected Double Ego	16.440054558436	20.5
[ActorObjectUse] useObjectEnable: 	potent ash vilestaff of projection	by	orc cryomancer	inven/slot	2	nil
[TOME ENTITY FILTER] selected Ego	40.956880979346	65.5
fight: 	shimmering linen robe	potent ash vilestaff of projection	::	OFFHAND	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[useTalent] TALENT FAILED:	T_BLUR_SIGHT	for	master vampire	126984	true
[TOME ENTITY FILTER] selected basic	66.465021803268	103.5
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected Double Ego	4.4136334124286	20.5
[TOME ENTITY FILTER] selected basic	84.662373421169	103.5
fight: 	linen robe	potent elm magestaff of might	::	OFFHAND	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[useTalent] TALENT FAILED:	T_PHANTASMAL_SHIELD	for	master vampire	127005	true
[useTalent] TALENT FAILED:	T_BLUR_SIGHT	for	master vampire	127005	true
Refused unique by name	Zubirewyn the lesser vampire	mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found: 	RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
[TOME ENTITY FILTER] selected Ego	34.678640102427	65.5
[TOME ENTITY FILTER] selected Ego	44.426691731654	65.5
[TOME ENTITY FILTER] selected basic	107.44033557885	112.5
[TOME ENTITY FILTER] selected Ego	48.212556336823	65.5
[TOME ENTITY FILTER] selected Ego	53.565556801289	65.5
[TOME ENTITY FILTER] selected basic	107.62245005349	112.5
[TOME ENTITY FILTER] selected basic	101.63400035273	112.5
[Zone:newLevel]	mardista	beginning level generation, count:	37
C Map size 20:15 :: 300
C Map seens texture: 15 (64x65)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Generating cavern
Floodfill group	1	27
Floodfill group	6	119
Floodfill group	9	1076
Floodfill group	17	54
Floodfill group	24	62
Floodfill group	88	10
Floodfill group	332	23
Floodfill group	487	20
Floodfill group	612	1
Floodfill group	960	40
Floodfill group	1155	11
Floodfill group	1319	22
Floodfill group	1351	10
Floodfill group	1359	11
Floodfill group	1390	21
Floodfill group	1435	11
Floodfill group	1519	3
Ok floodfill
Random elite generating
Creating random boss 	Emudhetira the orc necromancer	31.5	level	1	classes
Adding to random boss class	Psyshot	Tinker
   power types: not_power_source =	antimagic	power_source =	steam,psionic
Random boss forbade talent because of level	No Hope	T_NO_HOPE	31.5
Random boss forbade talent because of level	Night Terror	T_NIGHT_TERROR	31.5
Random boss forbade talent because of level	Waking Nightmare	T_WAKING_NIGHTMARE	31.5
Random boss forbade talent because of level	Psy Worm	T_PSY_WORM	31.5
Adding 9 random class talents to boss
1	 * talent:	T_EMERGENCY_STEAM_PURGE	4
2	 * talent:	T_ARMOUR_TRAINING	4
3	 * talent:	T_INNOVATION	4
4	 * talent:	T_EXOTIC_WEAPONS_MASTERY	4
5	 * talent:	T_INHALE_VAPOURS	4
6	 * talent:	T_WEAPONS_MASTERY	4
7	 * talent:	T_SUPERCHARGE_TINKERS	4
8	 * talent:	T_NIGHTMARE	4
9	 * talent:	T_METALSTAR	4
 ** Finished adding	9	of	9	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	31.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	40	nb_powers = 	8
 * using themes	light,fire
 * forbid power sources:	antimagic
Creating randart Infernoonslaught(rune-covered steel ring) with fire
 ** selected ego	mule's 	(normal)	technique
 * adding power: lite radius(1 points)
 * adding power: lite radius(1 points)
 * adding power: resists pen fire(1 points)
 * adding power: resists pen fire(1 points)
 * adding power: lite radius(1 points)
 * adding power: resist fire(1 points)
 * adding power: resist fire(1 points)
 * adding power: inc damage light(1 points)
 * adding power: lite radius(1.5 points)
 * adding power: lite radius(1.5 points)
 * adding power: resists pen fire(1.5 points)
 * adding power: resists pen fire(1.5 points)
 * adding power: lite radius(1.5 points)
 * adding power: resist fire(1.5 points)
 * adding power: resist fire(1.5 points)
 * adding power: inc damage light(1.5 points)
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[TOME ENTITY FILTER] selected Ego	99.065896368717	105.5
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
Loading entities file from memory	/data-orcs/general/objects/egos/steamgun.lua
[TOME ENTITY FILTER] selected Double Ego	79.996278857346	95.5
fight: 	nature's vined mindstar of life	iron steamgun of cunning (#STATBONUS#)	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	63.919481312022	95.5
fight: 	barbed pouch of steel shots of accuracy	iron steamgun of cunning (#STATBONUS#)	::	nil	QUIVER
fight: 	barbed pouch of steel shots of accuracy	nature's vined mindstar of life	::	nil	QUIVER
[TOME ENTITY FILTER] selected Double Ego	63.938393295146	95.5
fight: 	focusing linen robe of fire (#RESIST#)	iron steamgun of cunning (#STATBONUS#)	::	nil	BODY
fight: 	focusing linen robe of fire (#RESIST#)	nature's vined mindstar of life	::	nil	BODY
fight: 	focusing linen robe of fire (#RESIST#)	barbed pouch of steel shots of accuracy	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	63.861014879276	95.5
fight: 	traveler's pair of rough leather boots of tirelessness	iron steamgun of cunning (#STATBONUS#)	::	nil	FEET
fight: 	traveler's pair of rough leather boots of tirelessness	nature's vined mindstar of life	::	nil	FEET
fight: 	traveler's pair of rough leather boots of tirelessness	focusing linen robe of fire (#RESIST#)	::	nil	FEET
fight: 	traveler's pair of rough leather boots of tirelessness	barbed pouch of steel shots of accuracy	::	nil	FEET
[CALLBACK] upgrading to prioritized	talents_on_kill
Added unique	mod.class.NPC/Emudhetira the orc necromancer	::	1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
fight: 	Infernoonslaught	iron steamgun of cunning (#STATBONUS#)	::	nil	FINGER
fight: 	Infernoonslaught	nature's vined mindstar of life	::	nil	FINGER
fight: 	Infernoonslaught	focusing linen robe of fire (#RESIST#)	::	nil	FINGER
fight: 	Infernoonslaught	traveler's pair of rough leather boots of tirelessness	::	nil	FINGER
fight: 	Infernoonslaught	barbed pouch of steel shots of accuracy	::	nil	FINGER
[NPC:addedToLevel]	Emudhetira the orc necromancer	127896	wearing	Infernoonslaught
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[TOME ENTITY FILTER] selected Ego	55.56839166851	65.5
[TOME ENTITY FILTER] selected basic	93.375174880814	103.5
fight: 	steel dagger	insidious steel dagger	::	nil	MAINHAND
fight: 	steel dagger	insidious steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.4370094220939	20.5
fight: 	cleansing cured leather armour of acid resistance	insidious steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of acid resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.558145755101	103.5
[TOME ENTITY FILTER] selected Double Ego	15.173081915749	20.5
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_change_level
[CALLBACK] upgrading to prioritized	talents_on_heal
[TOME ENTITY FILTER] selected Ego	32.167948164201	65.5
[TOME ENTITY FILTER] selected Ego	54.523896439938	65.5
[TOME ENTITY FILTER] selected Double Ego	4.9916404918748	20.5
[TOME ENTITY FILTER] selected Ego	50.857435551206	65.5
[ActorObjectUse] useObjectEnable: 	teleportation rune of the psychic	by	bandit	inven/slot	1	nil
[TOME ENTITY FILTER] selected Double Ego	2.6057901586419	20.5
[TOME ENTITY FILTER] selected Ego	59.760962964795	65.5
fight: 	steel dagger of paradox	flaming steel dagger of vileness	::	nil	MAINHAND
fight: 	steel dagger of paradox	flaming steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	14.106106556977	20.5
fight: 	spiked cured leather armour of cold resistance	flaming steel dagger of vileness	::	nil	BODY
fight: 	spiked cured leather armour of cold resistance	steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	32.59852359551	65.5
[TOME ENTITY FILTER] selected basic	89.091710686472	103.5
[CALLBACK] upgrading to prioritized	talents_on_act_base
[useTalent] TALENT FAILED:	T_BLUR_SIGHT	for	elder vampire	128019	true
Random elite generating
Creating random boss 	Belovena the giant blue ant	31.5	level	1	classes
Adding to random boss class	Oozemancer	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	antimagic,nature
Random boss forbade talent because of level	Eyal's Wrath	T_EYAL_S_WRATH	31.5
Random boss forbade talent because of level	Unstoppable Nature	T_UNSTOPPABLE_NATURE	31.5
Random boss forbade talent because of level	Acidic Soil	T_ACIDIC_SOIL	31.5
Random boss forbade talent because of level	Mind Parasite	T_MIND_PARASITE	31.5
Random boss forbade talent because of level	Corrosive Seeds	T_CORROSIVE_SEEDS	31.5
Random boss forbade talent because of level	Acidfire	T_ACIDFIRE	31.5
Adding 12 random class talents to boss
1	 * talent:	T_GRASPING_MOSS	4
2	 * talent:	T_RESOLVE	4
3	 * talent:	T_WILD_GROWTH	4
4	 * talent:	T_NATURE_TOUCH	4
5	 * talent:	T_MUCUS	4
6	 * talent:	T_DEVICE_MASTERY	4
7	 * talent:	T_SLIME_SPIT	4
8	 * talent:	T_ACIDBEAM	4
9	 * talent:	T_CORROSIVE_NATURE	4
10	 * talent:	T_HEIGHTENED_SENSES	4
11	 * talent:	T_DANGER_SENSE	4
12	 * talent:	T_FUNGAL_GROWTH	4
 ** Finished adding	12	of	12	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	31.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	48	nb_powers = 	8
 * using themes	misc,defense
 * forbid power sources:	arcane,technique_ranged
Creating randart Lisyreta(humming iron greatsword) with no themename
 ** selected ego	quick 	(greater)	technique
 * adding power: save spell(1 points)
 * adding power: armor greater(2 points)
 * adding power: orc telepathy(2 points)
 * adding power: armor greater(2 points)
 * adding power: resist blight(2 points)
 * adding power: resist acid(1 points)
 * adding power: see invisible(1 points)
 * adding power: stat mag(1 points)
 * adding power: save spell(1.5 points)
 * adding power: armor greater(3 points)
 * adding power: orc telepathy(3 points)
 * adding power: armor greater(3 points)
 * adding power: resist blight(3 points)
[TOME ENTITY FILTER] selected Double Ego	71.60869383279	95.5
[TOME ENTITY FILTER] selected Greater + Ego	25.21411610714	25.5
fight: 	horrifying pulsing mindstar of sand	nature's pulsing mindstar of balance	::	nil	MAINHAND
fight: 	horrifying pulsing mindstar of sand	nature's pulsing mindstar of balance	::	nil	OFFHAND
[ActorObjectUse] useObjectEnable: 	horrifying pulsing mindstar of sand	by	Belovena the giant blue ant	inven/slot	OFFHAND	nil
[TOME ENTITY FILTER] selected Double Ego	62.379637790467	95.5
fight: 	focusing silk robe of lightning (#RESIST#)	nature's pulsing mindstar of balance	::	nil	BODY
fight: 	focusing silk robe of lightning (#RESIST#)	horrifying pulsing mindstar of sand	::	nil	BODY
Added unique	mod.class.NPC/Belovena the giant blue ant	::	1
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_effect_save
Activating psiblade	nature's pulsing mindstar of balance
Activating psiblade	horrifying pulsing mindstar of sand
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_white_mouse.png
[TOME ENTITY FILTER] selected Double Ego	5.2831239900047	20.5
[TOME ENTITY FILTER] selected Ego	55.368681198654	65.5
[TOME ENTITY FILTER] selected Uniques	0.36983578765528	0.5
[TOME ENTITY FILTER] selected Ego	36.928677465284	65.5
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	99.036590540324	103.5
[TOME ENTITY FILTER] selected Double Ego	9.5959301396729	20.5
fight: 	balanced iron dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.871099076669	65.5
fight: 	rejuvenating rough leather armour	steel dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour	balanced iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.373721606884	103.5
[TOME ENTITY FILTER] selected Ego	38.850919260609	65.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[TOME ENTITY FILTER] selected Ego	40.421839739876	65.5
[TOME ENTITY FILTER] selected basic	93.024600891053	103.5
[TOME ENTITY FILTER] selected basic	74.551040491218	103.5
fight: 	iron dagger	steel dagger	::	nil	MAINHAND
fight: 	iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	103.00846388901	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.448922026308	65.5
[TOME ENTITY FILTER] selected basic	98.750238006411	103.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_cutpurse.png
Refused unique by name	Zubirewyn the lesser vampire	mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found: 	RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
[TOME ENTITY FILTER] selected Ego	42.500560295303	65.5
[TOME ENTITY FILTER] selected basic	94.428505671543	112.5
[TOME ENTITY FILTER] selected Ego	43.064989823165	65.5
[TOME ENTITY FILTER] selected Ego	29.81778009674	65.5
[TOME ENTITY FILTER] selected Double Ego	19.659520824128	20.5
Removed unique	mod.class.NPC/Belovena the giant blue ant	::	nil
Removed unique	mod.class.NPC/Emudhetira the orc necromancer	::	nil
[Zone:newLevel]	mardista	beginning level generation, count:	38
C Map size 20:15 :: 300
C Map seens texture: 10 (64x65)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Generating cavern
Floodfill group	1	26
Floodfill group	5	42
Floodfill group	8	4
Floodfill group	12	1008
Floodfill group	28	11
Floodfill group	34	10
Floodfill group	176	54
Floodfill group	226	12
Floodfill group	355	105
Floodfill group	362	7
Floodfill group	493	116
Floodfill group	554	10
Floodfill group	1241	30
Floodfill group	1343	37
Floodfill group	1422	16
Floodfill group	1456	6
Floodfill group	1476	1
Ok floodfill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected Ego	30.575701035577	65.5
[TOME ENTITY FILTER] selected Ego	50.57482857969	65.5
[ActorObjectUse] useObjectEnable: 	movement infusion of the wizard	by	gelatinous cube	inven/slot	1	nil
[TOME ENTITY FILTER] selected Ego	59.236162769198	65.5
[TOME ENTITY FILTER] selected Ego	46.905216937746	65.5
[TOME ENTITY FILTER] selected Double Ego	19.485637509377	20.5
[useTalent] TALENT FAILED:	T_DISRUPTION_SHIELD	for	faerlhing	129059	true
Random elite generating
Creating random boss 	Xanilaith the giant acid ant	31.5	level	1	classes
Adding to random boss class	Wyrmic	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique,nature
Random boss forbade talent because of level	Chromatic Fury	T_CHROMATIC_FURY	31.5
Random boss forbade talent because of level	Wyrmic Guile	T_WYRMIC_GUILE	31.5
Adding 7 random class talents to boss
1	 * talent:	T_THICK_SKIN	4
2	 * talent:	T_ACIDIC_SPRAY	4
3	 * talent:	T_SHIELD_PUMMEL	4
4	 * talent:	T_ICE_CLAW	4
5	 * talent:	T_KNIFE_MASTERY	4
6	 * talent:	T_DEVICE_MASTERY	4
7	 * talent:	T_RUSH	4
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Begin randart generation:	level = 	31.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	52	nb_powers = 	9
 * using themes	fire,antimagic
 * forbid power sources:	arcane,technique_ranged
Creating randart Flarekiss(crackling quiver of elm arrows) with fire
 ** selected ego	manaburning 	(normal)	antimagic
 * adding power: fire burst(2 points)
 * adding power: fire ranged(1 points)
 * adding power: fire burst(2 points)
 * adding power: fire ranged(1 points)
 * adding power: manaburn melee(2 points)
 * adding power: slime melee(2 points)
 * adding power: manaburn melee(2 points)
 * adding power: slime melee(2 points)
 * adding power: fire burst(2 points)
 * adding power: fire burst(3 points)
 * adding power: fire ranged(1.5 points)
 * adding power: fire burst(3 points)
 * adding power: fire ranged(1.5 points)
[TOME ENTITY FILTER] selected Double Ego	77.697320775175	95.5
[TOME ENTITY FILTER] selected Greater + Ego	12.053105378419	25.5
fight: 	duelist's reinforced leather armour of clarity	thought-forged stralite battleaxe of massacre	::	OFFHAND	BODY
Added unique	mod.class.NPC/Xanilaith the giant acid ant	::	1
fight: 	Flarekiss	thought-forged stralite battleaxe of massacre	::	OFFHAND	QUIVER
fight: 	Flarekiss	duelist's reinforced leather armour of clarity	::	nil	QUIVER
[NPC:addedToLevel]	Xanilaith the giant acid ant	129145	wearing	Flarekiss
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected basic	102.82341768554	103.5
[TOME ENTITY FILTER] selected basic	90.492677907458	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.4821858437458	20.5
fight: 	spiked cured leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of fire resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.540652763341	65.5
[TOME ENTITY FILTER] selected Double Ego	2.7891589023148	20.5
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_assassin.png
[TOME ENTITY FILTER] selected Ego	20.738719391809	65.5
[TOME ENTITY FILTER] selected Double Ego	17.217849300876	20.5
[ActorObjectUse] useObjectEnable: 	sun infusion of the titan	by	orc master wyrmic	inven/slot	1	nil
[TOME ENTITY FILTER] selected basic	82.471737406443	103.5
[TOME ENTITY FILTER] selected basic	76.470942614477	103.5
fight: 	cured leather armour	steel battleaxe	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Double Ego	2.5044644775345	20.5
	 Applying quick ego changes.
fight: 	quick elm totem of cure ailments	steel battleaxe	::	OFFHAND	TOOL
fight: 	quick elm totem of cure ailments	cured leather armour	::	nil	TOOL
[ActorObjectUse] useObjectEnable: 	quick elm totem of cure ailments	by	orc master wyrmic	inven/slot	14	nil
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected Double Ego	6.0504532411114	20.5
[useTalent] TALENT FAILED:	T_PHANTASMAL_SHIELD	for	vampire lord	129190	true
[TOME ENTITY FILTER] selected Ego	55.728155171785	65.5
[TOME ENTITY FILTER] selected basic	86.997016962384	103.5
[TOME ENTITY FILTER] selected Ego	44.449359594483	65.5
[TOME ENTITY FILTER] selected Double Ego	2.4854716130033	20.5
[TOME ENTITY FILTER] selected basic	83.949658849032	103.5
[TOME ENTITY FILTER] selected basic	89.883229216417	103.5
fight: 	steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	24.234114536255	65.5
fight: 	iron mail armour of resilience	steel longsword	::	nil	BODY
fight: 	iron mail armour of resilience	steel shield	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	41.033890987754	65.5
[TOME ENTITY FILTER] selected basic	96.179559267168	103.5
[TOME ENTITY FILTER] selected Double Ego	10.493628573835	20.5
[TOME ENTITY FILTER] selected basic	98.944554434494	103.5
[TOME ENTITY FILTER] selected Double Ego	9.3408644601798	20.5
[TOME ENTITY FILTER] selected Ego	40.683998560925	65.5
Random elite generating
Creating random boss 	Aerybretira the void horror	31.5	level	1	classes
Adding to random boss class	Rogue	Rogue
   power types: not_power_source =	antimagic,nature	power_source =	technique
Random boss forbade talent because of level	Intricate Tools	T_INTRICATE_TOOLS	31.5
Random boss forbade talent because of level	Marked for Death	T_MARKED_FOR_DEATH	31.5
Random boss forbade talent because of level	Master Artificer	T_MASTER_ARTIFICER	31.5
Random boss forbade talent because of level	Garrote	T_GARROTE	31.5
Random boss forbade talent because of level	Stoning Poison	T_STONING_POISON	31.5
Adding 7 random class talents to boss
1	 * talent:	T_TRAP_MASTERY	4
2	 * talent:	T_TRAP_LAUNCHER	4
3	 * talent:	T_WEAPONS_MASTERY	4
4	 * talent:	T_COUP_DE_GRACE	4
5	 * talent:	T_ROGUE_S_TOOLS	4
6	 * talent:	T_DEVICE_MASTERY	4
7	 * talent:	T_APPLY_POISON	4
 ** Finished adding	7	of	7	random class talents
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Begin randart generation:	level = 	31.5	egos =	1	gr egos =	0	rand themes = 	2	points = 	36	nb_powers = 	8
 * using themes	lightning,defense
 * forbid power sources:	antimagic,nature
Creating randart Sparkbreak(gleaming elm longbow) with lightning
 ** selected ego	 of cold	(normal)	arcane
 * adding power: immune teleport(1 points)
 * adding power: resist light(2 points)
 * adding power: resist lightning(1 points)
 * adding power: save physical(1 points)
 * adding power: immune stun(1 points)
 * adding power: resist arcane(5 points)
 * adding power: immune pin(1 points)
 * adding power: def(2 points)
 * adding power: immune teleport(1.5 points)
 * adding power: resist light(3 points)
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[TOME ENTITY FILTER] selected Greater + Ego	18.419650127161	25.5
[TOME ENTITY FILTER] selected Greater	31.834773456057	50.5
fight: 	quick stralite dagger	flaming stralite dagger of crippling	::	nil	MAINHAND
fight: 	quick stralite dagger	flaming stralite dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater + Ego	21.870922225265	25.5
fight: 	spiked hardened leather armour of command	flaming stralite dagger of crippling	::	nil	BODY
fight: 	spiked hardened leather armour of command	quick stralite dagger	::	nil	BODY
Added unique	mod.class.NPC/Aerybretira the void horror	::	1
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_attack
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[useTalent] TALENT FAILED:	T_VAMPIRIC_GIFT	for	vampire lord	129421	true
[TOME ENTITY FILTER] selected Ego	23.780347875035	65.5
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_act_base
Refused unique by name	Zubirewyn the lesser vampire	mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found: 	RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
[TOME ENTITY FILTER] selected Money	71.97880458191	72.5
[TOME ENTITY FILTER] selected basic	110.71692347427	112.5
[TOME ENTITY FILTER] selected Ego	21.326207106776	65.5
[TOME ENTITY FILTER] selected basic	82.6550584508	112.5
[TOME ENTITY FILTER] selected Money	68.555874472031	72.5
Removed unique	mod.class.NPC/Aerybretira the void horror	::	nil
Removed unique	mod.class.NPC/Xanilaith the giant acid ant	::	nil
Let me know if anything else might be needed.
Last edited by DeaTh-ShiNoBi on Mon May 21, 2018 9:35 pm, edited 1 time in total.

DeaTh-ShiNoBi
Low Yeek
Posts: 7
Joined: Wed Apr 03, 2013 10:20 am

Re: I got stuck in Mardista

#2 Post by DeaTh-ShiNoBi »

The part of the log that says
Refused unique by name Zubirewyn the lesser vampire mod.class.NPC/Zubirewyn the lesser vampire
WARNING: Guardian not found: RND_BOSS_ZUBIREWYN_THE_LESSER_VAMPIRE
catches my eye. Zubirewyn the lesser vampire was a tough mob that I had an epic 30 minute duel with when I was on level 4 before.

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