Code: Select all
[LOG] Dreaming horror's maelstrom pulls Ariswel in!
[LOG] #YELLOW##UID:44296:0#Dreaming horror converts some damage to Psi!
[LOG] #YELLOW##UID:47409:0#Dreaming horror converts some damage to Psi!
[LOG] #TAN##UID:47409:0#Dreaming horror mentally dismisses some damage!
[LOG] #CRIMSON##UID:44394:0##fbd578#Ariswel's dream projection#LAST# teleports some damage to Dreaming horror!
[LOG] #CRIMSON##UID:47503:0#Ariswel's dream projection teleports some damage to Dreaming horror!
[LOG] Dreaming horror's maelstrom hits Dreaming horror for #YELLOW#18 to psi#LAST#, #CRIMSON#47 teleported#LAST# (65 total damage).
[LOG] Dreaming horror's maelstrom hits Ariswel's dream projection for #aaaaaa#29 physical#LAST# damage.
[LOG] Dreaming horror's maelstrom hits Dreaming horror for #TAN#(16 dismissed)#LAST#, #SLATE#(8 resonance)#LAST#, #YELLOW#3 to psi#LAST#, #CRIMSON#32 teleported#LAST# (35 total damage).
[LOG] Dreaming horror's maelstrom hits Ariswel's dream projection for #CRIMSON#(32 teleported)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG] Dreaming horror's maelstrom hits #fbd578#Ariswel's dream projection#LAST# for #CRIMSON#(47 teleported)#LAST#, #aaaaaa#0 physical#LAST# (0 total damage).
[LOG] Dreaming horror's maelstrom hits Ariswel for #aaaaaa#0 physical#LAST# damage.
Loading tile player/elf_female/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 49
[SHADER] setting reset param tick_start 5214212
[PARTY] New member, add after Ariswel's dream projection Ariswel
[ActorObjectUse] useObjectDisable: Loremaster Greynot's Analysis of the Races - Chapter 3 - Dwarves inven/slot 1 5 tid nil
[ActorObjectUse] useObjectDisable: manasurge rune of the warrior inven/slot 1 1 tid nil
[LOG] #MOCCASIN#Character control switched to Ariswel.
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
[PROFILE] filtering save of scores to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
Updating zone name Lake of Nur (3)
[COROUTINE] registering savefilepipe thread: 0x20378da0
[LOG] Ariswel deactivates Feather Wind.
[LOG] Ariswel is no longer sleeping.
[LOG] Ariswel deactivates Stone Skin.
[LOG] The fabric of space around Ariswel stabilizes to normal.
[LOG] The shield around Ariswel crumbles.
[LOG] Ariswel deactivates Shielding.
[LOG] Ariswel is no longer suffering from insomnia.
[LOG] Ariswel deactivates Arcane Shield.
Saving JSON true
[LOG] Saving game...
[SOUND] loading from /data/sound/actions/death.ogg :=: sound "/data/sound/actions/death.ogg" : <static>
C Map size 30:16 :: 480
C Map seens texture: 404 (60x60)
[LOG] #LIGHT_BLUE#You are brought back from the Dreamscape!
[LOG] #{bold}#Ariswel the level 22 shalore archmage was battered to death by an unknown on level 3 of Lake of Nur.#{normal}#
C Map minimap texture: 426 (50x50; 64x64)
Loading tile player/elf_female/base_shalore_01.png
==SDM 128x128 :: 128x256
Cloned shader 49
[SHADER] setting reset param tick_start 5215794
[SAVEFILE PIPE] new save running in the pipe: Ariswel game :: game.teag :: table: 0x112e2598 => table: 0x1cafddc8 (11228)
Loading savefile /save/ariswel/
Lua Error: /data/timed_effects/other.lua:1843: attempt to index field 'level' (a nil value)
At [C]:-1 __index
At /data/timed_effects/other.lua:1843
At /engine/Game.lua:322 onTickEndExecute
At /engine/Game.lua:313 tick
At /engine/GameTurnBased.lua:49 tick
At /mod/class/Game.lua:1386