Demonologist + Tinker's Craft behavior

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GlassGo
Uruivellas
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Joined: Wed Nov 06, 2013 1:21 pm
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Demonologist + Tinker's Craft behavior

#1 Post by GlassGo »

So, can you have both?
In Demonolist guide told to take Tinker's craft skills, but my resently died (few hours ago) Demonologist didn't have slots for craftable devices.
So?...
English isn't my native language.

Cathbald
Uruivellas
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Joined: Wed Jan 22, 2014 1:46 pm

Re: Demonologist + Tinker's Craft behavior

#2 Post by Cathbald »

They do not appear but are still there, so equip those tinkers anyway
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

GlassGo
Uruivellas
Posts: 732
Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

Re: Demonologist + Tinker's Craft behavior

#3 Post by GlassGo »

Lolwhat?
You seriouse?
That's great!
English isn't my native language.

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: Demonologist + Tinker's Craft behavior

#4 Post by Frumple »

They work, but fit into the same slot (i.e. you can't have seed and tinker on the same item... unfortunately) and as noted there's some UI shenanigans involved. Still, it's not exactly terrible on demonologist, from what I recall. Chunk of the stuff you want to stick seeds into either doesn't have (rings) or has crap (shield) tinkers, so you're still going to get return on the investment.

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